Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JohnnyBosnia
Danzaburou
Level 69
God Stats
0W - 3L
1,354 SR
Queue Stats
53W - 39L
1,665 Elo+
Party 2
Ullr
Ullr
SaltoAngeI
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
VARON88COL
Sun Wukong
Level 160
God Stats
0W - 3L
1,429 SR
Queue Stats
16W - 16L
1,348 Elo+
Party 1
Hel
Hel
bangyourdead253
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,598 Elo+
Party 2
Team Averages
Level 126
1,457 SR
1,487 Elo+

VS

Team Averages
Level 130
1,499 SR
1,542 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Celiaa
Kumbhakarna
Level 158
God Stats
11W - 5L
1,500 SR
Queue Stats
644W - 660L
1,507 Elo+
Solo
Chronos
Chronos
DarkSanta512
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 314L
1,582 Elo+
Solo
Heimdallr
Heimdallr
Detrone15
Heimdallr
Level 86
God Stats
1W - 2L
1,245 SR
Queue Stats
127W - 135L
1,540 Elo+
Solo
Yemoja
Yemoja
TheDarkened
Yemoja
Level 157
God Stats
3W - 0L
1,750 SR
Queue Stats
76W - 73L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 6 / 16
12,052
709
20,375
24,190
21,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JohnnyBosnia
Danzaburou
20
7 / 7 / 13
13,110
771
19,306
22,810
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 8
10,423
613
12,860
20,057
7,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
VARON88COL
Sun Wukong
17
3 / 5 / 11
10,920
642
15,388
28,006
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 15
12,071
710
23,048
18,268
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
1 / 6 / 20
11,181
658
17,424
23,864
23,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Celiaa
Kumbhakarna
19
3 / 5 / 16
12,278
722
11,163
31,364
48,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
DarkSanta512
Chronos
20
6 / 3 / 17
12,836
755
27,391
16,397
9,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Detrone15
Heimdallr
20
12 / 4 / 13
13,972
822
25,724
17,077
10,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
20
7 / 3 / 15
13,673
804
13,043
25,518
40,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
21
Kills
29
30
Deaths
21
63
Assists
81
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
6
16
2.17
W
Cliodhna
 
Cliodhna
1
6
20
1.83
W
Kumbhakarna
Celiaa
Kumbhakarna
3
5
16
2.2
W
Chronos
DarkSanta512
Chronos
6
3
17
4.83
W
Heimdallr
Detrone15
Heimdallr
12
4
13
4.63
L
Danzaburou
JohnnyBosnia
Danzaburou
7
7
13
1.93
L
2
8
8
0.75
W
Yemoja
7
3
15
4.83
L
Sun Wukong
VARON88COL
Sun Wukong
3
5
11
1.7
L
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,977
Damage
94,745
113,331
Taken
114,220
75,114
Mitigated
132,194
50,533
Healing
40,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,375
2,033
2,287
3,909
24,190
21,344
311
8,589
15,600
6,885
29,749
W
Cliodhna
 
Cliodhna
17,424
304
601
3,744
23,864
23,376
2,837
8,074
15,267
0
27,401
W
Kumbhakarna
Celiaa
Kumbhakarna
11,163
942
1,983
4,665
31,364
48,241
946
8,142
22,279
21,661
0
W
Chronos
DarkSanta512
Chronos
27,391
11,327
2,203
2,402
16,397
9,431
908
2,502
13,274
55,095
0
W
Heimdallr
Detrone15
Heimdallr
25,724
8,882
1,497
2,134
17,077
10,729
1,196
3,432
13,300
0
50,550
L
Danzaburou
JohnnyBosnia
Danzaburou
19,306
10,363
241
4,897
22,810
9,836
1,746
10,260
12,545
0
35,902
L
12,860
4,420
2,574
1,651
20,057
7,908
702
9,518
10,539
0
26,413
W
Yemoja
13,043
1,952
13,982
7,327
25,518
40,417
1,644
4,008
20,846
26,735
0
L
Sun Wukong
VARON88COL
Sun Wukong
15,388
1,206
945
9,014
28,006
27,191
0
14,585
13,421
0
24,459
L
23,048
3,501
15,921
9,094
18,268
8,835
1,090
8,645
9,623
38,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,576
Gold Earned
63,940
153
Minions Killed
174
0
Camps Cleared
0
1,559,022
Distance Traveled
1,449,589
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,052
709
34
2
0
308,697
2
W
Cliodhna
11,181
658
26
2
0
246,105
0
W
Kumbhakarna
12,278
722
9
1
0
278,291
0
W
Chronos
12,836
755
64
4
0
346,706
0
W
Heimdallr
13,972
822
46
3
0
293,015
0
L
Danzaburou
13,110
771
46
3
0
295,665
2
L
Ullr
10,423
613
35
2
0
291,730
4
W
Yemoja
13,673
804
29
2
0
285,472
0
L
Sun Wukong
10,920
642
12
1
0
360,916
4
L
Hel
12,071
710
26
2
0
302,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role