Player Matchup

Artemis
Artemis
Gold IV
jordan_lp
Artemis
Gold IV
Level 122
God Stats
8W - 8L
1,432 SR
Queue Stats
156W - 210L
1,215 MMR
Party 2
Sol
Sol
Silver II
musiccaster
Sol
Silver II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
436W - 650L
1,211 MMR
Solo
Ganesha
Ganesha
Silver IV
zPITUz
Ganesha
Silver IV
Level 147
God Stats
6W - 6L
1,807 SR
Queue Stats
75W - 110L
1,313 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,580 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,542 SR
1,436 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver II
GrosBarbu46
Cabrakan
Silver II
Level 58
God Stats
4W - 1L
1,421 SR
Queue Stats
15W - 19L
1,148 MMR
Party 1
Chang'e
Chang'e
Gold III
Maxxster94
Chang'e
Gold III
Level 140
God Stats
4W - 2L
1,705 SR
Queue Stats
27W - 38L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
jordan_lp
Artemis
16
3 / 4 / 2
11,003
688
12,649
11,048
3,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
9,543
596
9,299
8,892
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
zPITUz
Ganesha
14
1 / 3 / 2
9,344
584
6,528
12,720
12,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothPersephoneGebBastetOdin

VS

Bans
ChaacTiamatNoxZeusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 0 / 6
10,847
678
10,579
10,749
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
GrosBarbu46
Cabrakan
16
4 / 1 / 6
11,814
738
6,334
16,822
23,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Maxxster94
Chang'e
16
2 / 4 / 8
10,706
669
12,248
13,865
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
10
10
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
6
7
W
Cabrakan
GrosBarbu46
Cabrakan
4
1
6
7
W
Chang'e
Maxxster94
Chang'e
2
4
8
1.5
L
Artemis
jordan_lp
Artemis
3
4
2
1
L
1
3
2
0.67
L
Ganesha
zPITUz
Ganesha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
29,161
32,660
Taken
41,436
18,381
Mitigated
33,733
5,730
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,579
4,445
0
2,516
10,749
4,973
1,592
5,228
5,390
0
45,286
W
Cabrakan
GrosBarbu46
Cabrakan
6,334
950
0
4,176
16,822
23,590
230
5,169
11,341
13,768
0
W
Chang'e
Maxxster94
Chang'e
12,248
320
3,562
4,952
13,865
5,170
261
4,438
9,353
55,406
0
L
Artemis
jordan_lp
Artemis
12,649
5,265
0
2,542
11,048
3,045
0
6,577
4,471
0
48,901
L
9,299
1,910
0
1,620
8,892
2,947
754
6,401
2,491
32,064
4,131
L
Ganesha
zPITUz
Ganesha
6,528
495
390
1,178
12,720
12,389
0
6,277
6,443
23,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
33,367
171
Minions Killed
171
7
Camps Cleared
7
815,135
Distance Traveled
858,389
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,847
678
71
4
3
266,288
6
W
Cabrakan
11,814
738
12
1
1
300,051
7
W
Chang'e
10,706
669
88
6
3
292,050
2
L
Artemis
11,003
688
90
6
2
261,463
6
L
Sol
9,543
596
80
5
5
280,910
2
L
Ganesha
9,344
584
1
0
0
272,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role