Player Matchup

Anhur
Anhur
CheeseHead0911
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,480 Elo+
Solo
Aphrodite
Aphrodite
TWTCH
Aphrodite
Level 82
God Stats
3W - 6L
1,511 SR
Queue Stats
27W - 24L
1,584 Elo+
Solo
Guan Yu
Guan Yu
VN Noi
Guan Yu
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 103L
1,555 Elo+
Party 1
Fafnir
Fafnir
Xl Solus lX
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,554 Elo+
Party 1
Da Ji
Da Ji
joseph18
Da Ji
Level 88
God Stats
4W - 4L
1,713 SR
Queue Stats
127W - 152L
1,529 Elo+
Solo
Team Averages
Level 86
1,545 SR
1,540 Elo+

VS

Team Averages
Level 128
1,461 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DaBaddestInMiami
Persephone
Level 152
God Stats
37W - 22L
1,725 SR
Queue Stats
136W - 112L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
DethKloK71
Nu Wa
Level 144
God Stats
4W - 8L
1,424 SR
Queue Stats
261W - 267L
1,498 Elo+
Solo
Charybdis
Charybdis
ZeusxFreed
Charybdis
Level 118
God Stats
1W - 2L
1,306 SR
Queue Stats
98W - 97L
1,538 Elo+
Solo
Chaac
Chaac
patotron
Chaac
Level 68
God Stats
2W - 2L
1,352 SR
Queue Stats
71W - 74L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
10,501
656
9,267
20,385
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
TWTCH
Aphrodite
18
2 / 2 / 7
10,984
687
7,625
20,518
15,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
VN Noi
Guan Yu
18
7 / 5 / 3
11,896
744
14,431
31,907
32,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
16
0 / 7 / 9
10,634
665
5,451
27,881
31,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
joseph18
Da Ji
16
1 / 5 / 4
10,007
625
6,472
17,078
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
6 / 4 / 8
12,299
769
23,585
15,384
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DaBaddestInMiami
Persephone
19
5 / 1 / 16
12,390
774
24,024
11,018
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
20
6 / 1 / 13
12,827
802
22,222
5,762
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ZeusxFreed
Charybdis
19
7 / 2 / 11
12,823
801
17,817
15,705
5,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
patotron
Chaac
19
2 / 2 / 18
12,213
763
17,677
16,594
16,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
26
26
Deaths
10
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
4
8
2.5
L
1
7
6
0.57
W
Persephone
DaBaddestInMiami
Persephone
5
1
16
13
W
Nu Wa
6
1
13
12.5
L
Aphrodite
TWTCH
Aphrodite
2
2
7
2.75
L
Guan Yu
VN Noi
Guan Yu
7
5
3
1.7
L
Fafnir
0
7
9
0.64
W
Charybdis
ZeusxFreed
Charybdis
7
2
11
6.25
L
Da Ji
joseph18
Da Ji
1
5
4
0.6
W
Chaac
patotron
Chaac
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
105,325
117,769
Taken
64,463
92,736
Mitigated
33,138
35,221
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
23,585
1,371
0
6,441
15,384
6,257
196
1,534
13,521
0
49,627
L
9,267
4,024
0
2,183
20,385
6,488
0
7,461
12,701
0
38,070
W
Persephone
DaBaddestInMiami
Persephone
24,024
1,135
351
4,459
11,018
3,721
1,007
2,641
8,215
46,897
0
W
Nu Wa
22,222
5,510
0
497
5,762
1,568
1,293
1,937
3,741
54,631
0
L
Aphrodite
TWTCH
Aphrodite
7,625
616
8,520
10,650
20,518
15,027
0
7,756
12,631
40,997
0
L
Guan Yu
VN Noi
Guan Yu
14,431
2,099
3,298
6,775
31,907
32,571
0
12,963
18,358
0
30,836
L
Fafnir
5,451
1,590
0
3,403
27,881
31,744
0
12,713
14,650
15,573
0
W
Charybdis
ZeusxFreed
Charybdis
17,817
12,218
0
6,725
15,705
5,498
5,661
2,893
12,582
0
60,974
L
Da Ji
joseph18
Da Ji
6,472
1,083
0
392
17,078
6,906
0
4,918
11,807
0
27,332
W
Chaac
patotron
Chaac
17,677
1,878
0
9,983
16,594
16,094
544
4,071
12,370
0
55,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
62,552
202
Minions Killed
333
0
Camps Cleared
0
1,604,835
Distance Traveled
1,754,172
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,299
769
51
3
0
385,865
2
L
Anhur
10,501
656
56
4
0
274,393
0
W
Persephone
12,390
774
45
3
0
363,900
6
W
Nu Wa
12,827
802
79
5
0
317,277
2
L
Aphrodite
10,984
687
74
5
0
340,730
2
L
Guan Yu
11,896
744
22
1
0
345,278
1
L
Fafnir
10,634
665
13
1
0
314,994
0
W
Charybdis
12,823
801
82
5
0
323,793
0
L
Da Ji
10,007
625
37
2
0
329,440
1
W
Chaac
12,213
763
76
5
0
363,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role