Player Matchup

Xing Tian
Xing Tian
AitchKay47
Xing Tian
Level 48
God Stats
6W - 3L
1,745 SR
Queue Stats
54W - 33L
1,780 Elo+
Party 1
Charybdis
Charybdis
Canas
Charybdis
Level 121
God Stats
3W - 1L
1,934 SR
Queue Stats
46W - 29L
1,755 Elo+
Party 1
Agni
Agni
ImSoToxicc
Agni
Level 17
God Stats
2W - 0L
1,490 SR
Queue Stats
7W - 4L
1,634 Elo+
Party 2
Nemesis
Nemesis
Lord_Othello
Nemesis
Level 156
God Stats
1W - 0L
1,318 SR
Queue Stats
43W - 47L
1,567 Elo+
Party 2
Chaac
Chaac
binobestmc
Chaac
Level 37
God Stats
2W - 0L
1,628 SR
Queue Stats
6W - 3L
1,551 Elo+
Party 1
Team Averages
Level 76
1,623 SR
1,657 Elo+

VS

Team Averages
Level 97
1,659 SR
1,669 Elo+
Artemis
Artemis
CrimsonKiller_69
Artemis
Level 105
God Stats
3W - 4L
1,597 SR
Queue Stats
22W - 26L
1,574 Elo+
Solo
Athena
Athena
JCozzo53
Athena
Level 144
God Stats
6W - 4L
1,758 SR
Queue Stats
125W - 116L
1,702 Elo+
Party 3
Shiva
Shiva
N7 Nightwolf
Shiva
Level 121
God Stats
8W - 12L
1,631 SR
Queue Stats
102W - 85L
1,595 Elo+
Party 3
Susano
Susano
RedLeader Roach
Susano
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,782 Elo+
Party 3
Raijin
Raijin
obrizzo
Raijin
Level 22
God Stats
1W - 1L
1,809 SR
Queue Stats
58W - 39L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AitchKay47
Xing Tian
16
2 / 2 / 14
9,803
891
5,992
16,837
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Canas
Charybdis
18
8 / 3 / 9
10,844
986
15,955
14,352
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 4
8,486
771
2,443
7,521
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Lord_Othello
Nemesis
16
5 / 7 / 6
9,300
845
9,672
13,497
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
17
6 / 5 / 7
9,811
892
17,562
13,629
13,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,885
717
5,537
11,750
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
JCozzo53
Athena
16
5 / 5 / 12
8,966
815
9,881
19,691
15,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 14
9,026
821
12,580
14,849
14,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 4 / 7
9,238
840
13,426
10,077
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
obrizzo
Raijin
16
5 / 4 / 10
9,029
821
14,132
10,308
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
22
Kills
22
22
Deaths
22
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AitchKay47
Xing Tian
2
2
14
4.5
W
Charybdis
Canas
Charybdis
8
3
9
4.17
L
1
3
5
1.17
W
1
5
4
0.6
L
Athena
JCozzo53
Athena
5
5
12
2.2
W
Nemesis
Lord_Othello
Nemesis
5
7
6
1.14
L
3
6
14
1.67
L
8
4
7
2.88
W
Chaac
6
5
7
1.9
L
Raijin
obrizzo
Raijin
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,624
Damage
55,556
65,836
Taken
66,675
47,171
Mitigated
42,965
11,630
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AitchKay47
Xing Tian
5,992
711
0
2,123
16,837
17,663
0
5,298
11,227
15,500
0
W
Charybdis
Canas
Charybdis
15,955
8,728
0
4,119
14,352
5,715
2,498
5,759
8,205
0
46,372
L
5,537
1,636
0
2,056
11,750
4,944
1,856
709
11,041
0
27,671
W
2,443
482
0
200
7,521
2,409
861
3,602
3,747
18,371
0
L
Athena
JCozzo53
Athena
9,881
2,000
772
2,329
19,691
15,595
177
4,399
15,292
24,703
0
W
Nemesis
Lord_Othello
Nemesis
9,672
4,103
0
2,059
13,497
8,222
0
5,033
8,292
0
16,028
L
12,580
2,452
769
2,652
14,849
14,485
168
1,472
13,377
0
34,867
L
13,426
1,373
0
190
10,077
3,866
484
812
9,265
0
23,219
W
Chaac
17,562
2,712
0
3,129
13,629
13,162
675
3,159
10,352
205
40,923
L
Raijin
obrizzo
Raijin
14,132
1,785
138
1,301
10,308
4,075
171
1,248
9,060
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
44,144
208
Minions Killed
188
0
Camps Cleared
0
1,145,072
Distance Traveled
1,102,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,803
891
19
2
0
233,127
2
W
Charybdis
10,844
986
71
6
0
232,668
2
L
Artemis
7,885
717
37
3
0
189,176
3
W
Agni
8,486
771
46
4
0
200,198
0
L
Athena
8,966
815
27
2
0
228,409
1
W
Nemesis
9,300
845
15
1
0
246,218
3
L
Shiva
9,026
821
54
5
0
237,938
2
L
Susano
9,238
840
23
2
0
242,009
0
W
Chaac
9,811
892
57
5
0
232,861
1
L
Raijin
9,029
821
47
4
0
204,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role