Player Matchup

Izanami
Izanami
Factor746
Izanami
Level 29
God Stats
4W - 8L
1,684 SR
Queue Stats
91W - 105L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LCarmona
Morgan Le Fay
Level 88
God Stats
20W - 20L
1,405 SR
Queue Stats
176W - 178L
1,396 Elo+
Solo
Mulan
Mulan
TNX_Alexdopa684
Mulan
Level 104
God Stats
5W - 5L
1,352 SR
Queue Stats
169W - 178L
1,428 Elo+
Party 2
Sol
Sol
TNX_TITO
Sol
Level 21
God Stats
8W - 5L
1,617 SR
Queue Stats
87W - 106L
1,312 Elo+
Party 2
Xing Tian
Xing Tian
publicspon007
Xing Tian
Level 127
God Stats
9W - 8L
1,245 SR
Queue Stats
184W - 190L
1,361 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,400 Elo+

VS

Team Averages
Level 54
1,406 SR
1,309 Elo+
Chang'e
Chang'e
Dragonlily666
Chang'e
Level 27
God Stats
6W - 13L
1,334 SR
Queue Stats
227W - 295L
1,162 Elo+
Party 1
Agni
Agni
FancyGasMask
Agni
Level 85
God Stats
10W - 12L
1,517 SR
Queue Stats
229W - 242L
1,467 Elo+
Party 3
Amaterasu
Amaterasu
TheDarkWanderer5
Amaterasu
Level 49
God Stats
16W - 11L
1,500 SR
Queue Stats
424W - 442L
1,228 Elo+
Party 1
Kuzenbo
Kuzenbo
Up dog6928
Kuzenbo
Level 19
God Stats
4W - 9L
1,230 SR
Queue Stats
8W - 12L
1,291 Elo+
Party 3
Pele
Pele
dnbsalty
Pele
Level 89
God Stats
17W - 20L
1,451 SR
Queue Stats
166W - 191L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Factor746
Izanami
10
4 / 4 / 3
6,869
491
6,896
8,315
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LCarmona
Morgan Le Fay
16
3 / 1 / 1
8,752
625
4,704
5,048
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 1
8,846
632
6,446
8,570
3,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 2
6,312
451
2,553
10,294
3,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
publicspon007
Xing Tian
9
1 / 4 / 5
6,572
469
4,258
13,207
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
0 / 4 / 2
5,543
396
3,155
4,963
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 2 / 0
8,921
637
9,763
6,522
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
9
0 / 4 / 0
6,135
438
1,608
8,293
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Up dog6928
Kuzenbo
12
2 / 3 / 6
7,683
549
4,981
12,368
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
14
5 / 2 / 1
8,057
576
6,350
8,670
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
15
15
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
4
2
0.25
W
Izanami
Factor746
Izanami
4
4
3
1.38
L
8
2
0
4
W
Morgan Le Fay
LCarmona
Morgan Le Fay
3
1
1
3.5
W
7
0
1
7.5
W
0
6
2
0.17
L
Amaterasu
0
4
0
0
L
Kuzenbo
Up dog6928
Kuzenbo
2
3
6
1.67
L
Pele
5
2
1
2.75
W
Xing Tian
publicspon007
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,857
Damage
25,857
45,434
Taken
40,816
20,542
Mitigated
23,816
11,322
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,155
755
722
1,226
4,963
1,055
270
1,258
3,705
14,149
0
W
Izanami
Factor746
Izanami
6,896
5,082
0
1,800
8,315
2,300
589
3,472
4,733
0
39,735
L
9,763
249
0
1,508
6,522
2,150
0
1,840
4,682
59,274
0
W
Morgan Le Fay
LCarmona
Morgan Le Fay
4,704
602
0
2,083
5,048
1,891
874
0
5,048
56,931
0
W
6,446
301
0
3,434
8,570
3,196
0
2,114
6,418
0
47,187
W
2,553
1,167
0
1,911
10,294
3,230
58
5,502
4,756
31,727
1,260
L
Amaterasu
1,608
841
0
2,677
8,293
3,492
0
4,101
3,852
0
21,107
L
Kuzenbo
Up dog6928
Kuzenbo
4,981
2,222
97
1,172
12,368
13,893
191
2,819
9,549
25,510
6,032
L
Pele
6,350
1,765
0
2,776
8,670
3,226
285
1,032
7,626
0
49,093
W
Xing Tian
publicspon007
Xing Tian
4,258
845
114
1,980
13,207
9,925
328
5,736
7,323
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
36,339
372
Minions Killed
342
0
Camps Cleared
0
1,281,774
Distance Traveled
1,227,284
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,543
396
40
3
0
155,707
3
W
Izanami
6,869
491
68
5
0
233,228
1
L
Agni
8,921
637
124
9
0
298,631
0
W
Morgan Le Fay
8,752
625
135
10
0
236,215
1
W
Mulan
8,846
632
83
6
0
324,583
0
W
Sol
6,312
451
68
5
0
241,123
0
L
Amaterasu
6,135
438
48
3
0
230,737
0
L
Kuzenbo
7,683
549
46
3
0
243,785
1
L
Pele
8,057
576
84
6
0
298,424
0
W
Xing Tian
6,572
469
18
1
0
246,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role