Player Matchup

Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Pickers1997
Discordia
Gold V
Level 146
God Stats
2W - 3L
1,752 SR
Queue Stats
83W - 93L
1,387 MMR
Solo
Serqet
Serqet
Gold IV
ar30_kyle
Serqet
Gold IV
Level 160
God Stats
0W - 2L
1,378 SR
Queue Stats
518W - 522L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,526 SR
1,465 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,639 SR
1,434 MMR
Tsukuyomi
Tsukuyomi
Gold III
CallMeKoby
Tsukuyomi
Gold III
Level 122
God Stats
29W - 24L
1,716 SR
Queue Stats
609W - 598L
1,429 MMR
Solo
Ullr
Ullr
Platinum III
Ullr_3-5k_MMR_F6
Ullr
Platinum III
Level 153
God Stats
102W - 96L
1,538 SR
Queue Stats
339W - 351L
1,470 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Venom202
Baron Samedi
Gold III
Level 85
God Stats
3W - 1L
1,932 SR
Queue Stats
49W - 45L
1,466 MMR
Solo
Athena
Athena
Gold V
check_it_again
Athena
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,384 MMR
Solo
Nemesis
Nemesis
Gold III
math_93400
Nemesis
Gold III
Level 118
God Stats
17W - 13L
1,510 SR
Queue Stats
658W - 665L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 1 / 5
8,922
525
9,010
15,775
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
 
Cupid
12
0 / 3 / 2
7,368
433
7,787
13,149
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
9
0 / 12 / 1
6,437
379
8,591
16,593
15,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Pickers1997
Discordia
12
2 / 6 / 4
7,837
461
6,440
8,032
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ar30_kyle
Serqet
13
4 / 3 / 2
8,054
474
7,215
12,809
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshMedusaBastetArachne

VS

Bans
KaliCliodhnaLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallMeKoby
Tsukuyomi
17
9 / 1 / 3
10,798
635
13,866
16,205
8,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 1
10,367
610
12,746
10,219
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Venom202
Baron Samedi
15
1 / 3 / 7
9,159
539
12,509
12,682
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 6
8,301
488
5,173
14,746
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
math_93400
Nemesis
14
5 / 2 / 4
9,170
539
7,411
13,155
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
25
25
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
1
5
7.5
L
Cupid
 
Cupid
0
3
2
0.33
L
Jormungandr
 
Jormungandr
0
12
1
0.04
W
Tsukuyomi
CallMeKoby
Tsukuyomi
9
1
3
10.5
L
Discordia
Pickers1997
Discordia
2
6
4
0.67
W
8
1
1
8.5
W
Baron Samedi
Venom202
Baron Samedi
1
3
7
1.5
L
Serqet
ar30_kyle
Serqet
4
3
2
1.67
W
2
4
6
1.25
W
Nemesis
math_93400
Nemesis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
51,705
66,358
Taken
67,007
41,232
Mitigated
31,335
11,768
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,010
3,055
226
3,250
15,775
15,092
0
7,187
8,588
24,435
0
L
Cupid
 
Cupid
7,787
4,728
329
4,195
13,149
4,098
0
2,051
11,098
0
42,055
L
Jormungandr
 
Jormungandr
8,591
1,155
0
0
16,593
15,231
0
3,670
12,923
31,010
0
W
Tsukuyomi
CallMeKoby
Tsukuyomi
13,866
3,573
0
7,553
16,205
8,037
92
6,388
9,559
0
82,975
L
Discordia
Pickers1997
Discordia
6,440
341
0
375
8,032
2,385
0
3,488
4,544
36,982
0
W
12,746
5,320
0
4,561
10,219
4,244
170
2,066
8,153
0
75,878
W
Baron Samedi
Venom202
Baron Samedi
12,509
1,082
783
4,454
12,682
4,697
763
7,402
5,199
63,213
0
L
Serqet
ar30_kyle
Serqet
7,215
1,954
0
3,393
12,809
4,426
0
1,286
11,523
0
47,410
W
5,173
1,390
0
2,757
14,746
9,942
581
4,495
9,985
27,510
0
W
Nemesis
math_93400
Nemesis
7,411
2,671
0
2,430
13,155
4,415
0
3,690
9,131
0
59,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
47,795
309
Minions Killed
517
0
Camps Cleared
0
1,567,148
Distance Traveled
1,723,962
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,922
525
27
2
0
316,668
7
L
Cupid
7,368
433
80
5
0
328,612
5
L
Jormungandr
6,437
379
50
3
0
244,742
1
W
Tsukuyomi
10,798
635
154
9
0
362,662
4
L
Discordia
7,837
461
60
4
0
306,806
5
W
Ullr
10,367
610
115
7
0
324,295
3
W
Baron Samedi
9,159
539
116
7
0
302,579
1
L
Serqet
8,054
474
92
5
0
370,320
5
W
Athena
8,301
488
40
2
0
359,885
10
W
Nemesis
9,170
539
92
5
0
374,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role