Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BIUOP
Horus
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 98L
1,375 Elo+
Solo
Charybdis
Charybdis
krackmaster007
Charybdis
Level 61
God Stats
4W - 9L
1,137 SR
Queue Stats
82W - 92L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
maxMC0000
Gilgamesh
Level 103
God Stats
10W - 11L
1,532 SR
Queue Stats
245W - 251L
1,335 Elo+
Party 1
Ra
Ra
siralemvolt
Ra
Level 114
God Stats
2W - 4L
1,485 SR
Queue Stats
147W - 155L
1,426 Elo+
Solo
Team Averages
Level 96
1,431 SR
1,395 Elo+

VS

Team Averages
Level 38
1,271 SR
1,305 Elo+
Ra
Ra
First90s
Ra
Level 6
God Stats
1W - 6L
1,106 SR
Queue Stats
3W - 9L
1,345 Elo+
Party 2
Atlas
Atlas
GeroR05
Atlas
Level 63
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 24L
1,229 Elo+
Party 2
Bellona
Bellona
Itz-Sebas2001
Bellona
Level 45
God Stats
15W - 16L
1,110 SR
Queue Stats
111W - 140L
1,327 Elo+
Party 3
Cthulhu
Cthulhu
JoshHdz
Cthulhu
Level 4
God Stats
2W - 4L
1,374 SR
Queue Stats
2W - 6L
1,289 Elo+
Party 2
Freya
Freya
Kanguro-azteca
Freya
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 195L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
6 / 0 / 5
11,737
559
7,601
16,354
19,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
BIUOP
Horus
15
3 / 2 / 16
10,839
516
7,396
16,779
19,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
krackmaster007
Charybdis
17
5 / 4 / 7
12,518
596
10,472
17,511
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
maxMC0000
Gilgamesh
19
13 / 0 / 6
13,134
625
16,323
17,894
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 1 / 3
14,238
678
8,651
12,876
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,445
402
5,891
11,887
3,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
GeroR05
Atlas
11
3 / 8 / 1
8,098
386
9,819
15,709
5,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bellona
11
0 / 5 / 0
7,413
353
6,332
12,234
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
JoshHdz
Cthulhu
13
1 / 7 / 4
8,676
413
7,479
21,307
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 1
7,161
341
2,689
10,018
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
33
Kills
5
7
Deaths
33
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
0
5
8.5
W
Horus
BIUOP
Horus
3
2
16
5.5
L
1
9
2
0.22
L
Atlas
GeroR05
Atlas
3
8
1
0.44
L
Bellona
0
5
0
0
L
Cthulhu
JoshHdz
Cthulhu
1
7
4
0.43
L
0
4
1
0.13
W
Charybdis
krackmaster007
Charybdis
5
4
7
2.13
W
Gilgamesh
maxMC0000
Gilgamesh
13
0
6
16
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
32,210
81,414
Taken
71,155
59,881
Mitigated
44,182
39,701
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,601
1,056
574
6,146
16,354
19,464
989
3,827
12,158
38,546
4,573
W
Horus
BIUOP
Horus
7,396
2,771
1,428
4,484
16,779
19,971
1,311
6,236
10,510
0
25,281
L
5,891
1,237
417
1,088
11,887
3,538
300
3,332
8,399
44,883
0
L
Atlas
GeroR05
Atlas
9,819
3,020
0
815
15,709
5,520
0
2,935
12,648
31,339
0
L
Bellona
6,332
1,760
182
2,236
12,234
10,677
0
5,330
6,846
0
30,139
L
Cthulhu
JoshHdz
Cthulhu
7,479
1,334
254
508
21,307
20,490
0
3,043
18,170
32,686
0
L
2,689
948
122
2,767
10,018
3,957
0
729
9,249
23,088
9,320
W
Charybdis
krackmaster007
Charybdis
10,472
6,168
282
7,749
17,511
6,553
4,609
7,641
9,596
0
93,396
W
Gilgamesh
maxMC0000
Gilgamesh
16,323
4,662
0
8,976
17,894
7,846
1,093
7,117
10,678
0
109,930
W
8,651
1,608
2,517
7,545
12,876
6,047
5,808
5,273
7,535
109,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,466
Gold Earned
39,793
589
Minions Killed
276
0
Camps Cleared
0
2,026,933
Distance Traveled
1,641,293
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,737
559
66
3
0
443,893
8
W
Horus
10,839
516
28
1
0
412,797
2
L
Ra
8,445
402
71
3
0
362,782
0
L
Atlas
8,098
386
47
2
0
295,193
0
L
Bellona
7,413
353
57
3
0
332,870
0
L
Cthulhu
8,676
413
46
2
0
379,599
1
L
Freya
7,161
341
55
3
0
270,849
1
W
Charybdis
12,518
596
136
6
0
332,945
1
W
Gilgamesh
13,134
625
149
7
0
429,976
1
W
Ra
14,238
678
210
10
0
407,322
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role