Player Matchup

Hachiman
Hachiman
CFuller726
Hachiman
Level 29
God Stats
0W - 4L
1,182 SR
Queue Stats
7W - 7L
1,411 Elo+
Party 1
Fenrir
Fenrir
DamnHeTrash
Fenrir
Level 47
God Stats
5W - 3L
1,803 SR
Queue Stats
178W - 187L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
LazyClaps
Heimdallr
Level 46
God Stats
0W - 3L
1,087 SR
Queue Stats
90W - 71L
1,465 Elo+
Party 3
Ao Kuang
Ao Kuang
MasterRelic
Ao Kuang
Level 143
God Stats
1W - 3L
1,336 SR
Queue Stats
176W - 125L
1,573 Elo+
Party 3
Ganesha
Ganesha
OToxicPhoenixO
Ganesha
Level 45
God Stats
3W - 1L
1,843 SR
Queue Stats
113W - 88L
1,435 Elo+
Party 3
Team Averages
Level 62
1,450 SR
1,460 Elo+

VS

Team Averages
Level 69
1,464 SR
1,464 Elo+
Poseidon
Poseidon
Anthem Adder
Poseidon
Level 58
God Stats
6W - 9L
1,727 SR
Queue Stats
349W - 329L
1,426 Elo+
Solo
Merlin
Merlin
ChuckDaStump
Merlin
Level 119
God Stats
43W - 32L
1,531 SR
Queue Stats
75W - 98L
1,395 Elo+
Party 2
Mulan
Mulan
EvilerJoint6588
Mulan
Level 45
God Stats
60W - 68L
1,532 SR
Queue Stats
102W - 129L
1,509 Elo+
Party 2
Anubis
Anubis
Mr Queezal
Anubis
Level 107
God Stats
5W - 5L
1,274 SR
Queue Stats
284W - 257L
1,418 Elo+
Solo
Izanami
Izanami
PaddyTheBaddy
Izanami
Level 18
God Stats
1W - 0L
1,258 SR
Queue Stats
8W - 6L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CFuller726
Hachiman
16
3 / 6 / 3
10,157
484
9,172
16,784
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
2 / 10 / 3
9,115
434
3,373
17,404
6,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
LazyClaps
Heimdallr
14
1 / 11 / 7
8,492
404
9,291
17,456
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
MasterRelic
Ao Kuang
15
8 / 5 / 3
10,071
480
18,904
20,127
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 11 / 5
9,310
443
6,713
27,092
27,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anthem Adder
Poseidon
20
1 / 3 / 6
12,897
614
4,995
13,526
4,405
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
19
6 / 1 / 7
13,095
624
13,638
7,947
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 4 / 20
12,377
589
14,072
20,886
28,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Mr Queezal
Anubis
17
4 / 6 / 10
11,935
568
9,963
14,664
6,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
25 / 1 / 4
16,511
786
30,989
21,911
9,148
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
15
Kills
43
43
Deaths
15
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Anthem Adder
Poseidon
1
3
6
1.33
L
Hachiman
CFuller726
Hachiman
3
6
3
0.75
W
Merlin
6
1
7
9.5
L
Fenrir
2
10
3
0.35
W
7
4
20
4.25
L
Heimdallr
LazyClaps
Heimdallr
1
11
7
0.41
L
Ao Kuang
MasterRelic
Ao Kuang
8
5
3
1.9
W
Anubis
Mr Queezal
Anubis
4
6
10
1.5
L
1
11
5
0.32
W
Izanami
25
1
4
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
73,657
98,863
Taken
78,934
50,034
Mitigated
51,894
18,266
Healing
34,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Anthem Adder
Poseidon
4,995
1,794
0
5,406
13,526
4,405
0
2,949
10,577
99,807
0
L
Hachiman
CFuller726
Hachiman
9,172
2,797
0
3,018
16,784
4,774
0
7,806
8,938
0
60,855
W
Merlin
13,638
719
0
2,267
7,947
3,180
2,322
2,914
5,033
84,903
0
L
Fenrir
3,373
555
0
2,141
17,404
6,731
407
6,034
11,263
0
39,240
W
14,072
1,904
185
6,733
20,886
28,801
461
8,625
12,261
0
29,842
L
Heimdallr
LazyClaps
Heimdallr
9,291
3,677
0
1,648
17,456
5,041
0
2,256
14,939
0
41,852
L
Ao Kuang
MasterRelic
Ao Kuang
18,904
5,364
0
8,875
20,127
5,747
0
5,552
14,482
55,789
4,286
W
Anubis
Mr Queezal
Anubis
9,963
217
291
5,155
14,664
6,360
1,655
5,720
8,944
54,871
0
L
6,713
666
323
2,261
27,092
27,741
77
6,948
19,757
47,219
0
W
Izanami
30,989
23,702
0
14,719
21,911
9,148
9,416
7,084
14,827
0
173,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
66,815
418
Minions Killed
624
0
Camps Cleared
0
1,871,782
Distance Traveled
2,054,931
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,897
614
144
7
0
478,619
0
L
Hachiman
10,157
484
118
6
0
386,957
2
W
Merlin
13,095
624
132
6
0
416,626
3
L
Fenrir
9,115
434
72
3
0
326,995
3
W
Mulan
12,377
589
29
1
0
399,495
0
L
Heimdallr
8,492
404
83
4
0
371,011
7
L
Ao Kuang
10,071
480
100
5
0
415,481
3
W
Anubis
11,935
568
86
4
0
379,040
2
L
Ganesha
9,310
443
45
2
0
371,338
1
W
Izanami
16,511
786
233
11
0
381,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role