Player Matchup

Fenrir
Fenrir
Gothams
Fenrir
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 75L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
Heero75
Gilgamesh
Level 109
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Achilles
Achilles
ISK Im Dball
Achilles
Level 105
God Stats
2W - 3L
1,527 SR
Queue Stats
277W - 269L
1,419 Elo+
Solo
Susano
Susano
agusantunovich
Susano
Level 87
God Stats
1W - 5L
1,185 SR
Queue Stats
50W - 44L
1,480 Elo+
Solo
Hel
Hel
benja_17_45
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,408 Elo+

VS

Team Averages
Level 83
1,551 SR
1,491 Elo+
Athena
Athena
QueenRathian
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 246L
1,457 Elo+
Party 1
Thor
Thor
SHO RO HEAR
Thor
Level 146
God Stats
5W - 9L
1,575 SR
Queue Stats
443W - 453L
1,451 Elo+
Solo
Neith
Neith
TheGodBubs
Neith
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
22W - 15L
1,591 Elo+
Solo
Freya
Freya
WrynnSilver
Freya
Level 116
God Stats
8W - 8L
1,500 SR
Queue Stats
236W - 246L
1,458 Elo+
Party 1
Yemoja
Yemoja
trghunter
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gothams
Fenrir
14
5 / 7 / 7
9,510
951
7,547
14,852
9,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
Heero75
Gilgamesh
11
1 / 9 / 4
7,005
701
10,212
14,538
9,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ISK Im Dball
Achilles
15
4 / 4 / 7
8,694
869
9,163
15,088
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 5 / 10
7,868
787
11,577
10,690
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 2
7,477
748
5,831
10,252
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 3 / 24
8,886
889
7,562
12,744
12,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 5 / 16
9,373
937
10,287
11,915
5,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
17
7 / 2 / 21
9,949
995
14,983
11,038
4,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 2 / 15
10,370
1,037
20,447
11,483
5,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
trghunter
Yemoja
16
4 / 1 / 22
9,230
923
4,532
7,764
7,585
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
12
Kills
31
31
Deaths
13
30
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gothams
Fenrir
5
7
7
1.21
L
Gilgamesh
Heero75
Gilgamesh
1
9
4
0.33
L
Achilles
ISK Im Dball
Achilles
4
4
7
1.88
W
Athena
1
3
24
4.33
W
6
5
16
2.8
W
Neith
7
2
21
8.75
W
13
2
15
10.25
L
0
5
10
1
L
2
6
2
0.5
W
Yemoja
trghunter
Yemoja
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,330
Damage
57,811
65,420
Taken
54,944
40,418
Mitigated
35,994
11,304
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gothams
Fenrir
7,547
1,290
615
1,988
14,852
9,396
0
5,174
9,460
4,682
11,491
L
Gilgamesh
Heero75
Gilgamesh
10,212
950
0
29
14,538
9,126
0
6,792
7,597
3,587
11,003
L
Achilles
ISK Im Dball
Achilles
9,163
1,544
780
4,180
15,088
14,060
0
8,028
6,993
0
16,515
W
Athena
7,562
2,469
731
233
12,744
12,994
761
3,167
8,917
14,471
0
W
10,287
2,947
2,314
2,940
11,915
5,925
101
2,389
8,835
0
16,649
W
Neith
14,983
6,712
0
2,337
11,038
4,479
1,745
655
10,055
0
37,156
W
20,447
8,663
1,353
4,400
11,483
5,011
1,267
1,435
9,906
35,812
0
L
11,577
1,250
351
637
10,690
4,366
0
6,421
4,241
0
23,447
L
5,831
1,303
1,347
1,377
10,252
3,470
0
6,126
4,029
11,622
0
W
Yemoja
trghunter
Yemoja
4,532
1,944
10,919
2,506
7,764
7,585
864
1,582
5,572
8,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
47,808
70
Minions Killed
116
0
Camps Cleared
0
896,293
Distance Traveled
936,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,510
951
16
2
0
180,546
0
L
Gilgamesh
7,005
701
10
1
0
148,870
0
L
Achilles
8,694
869
15
2
0
185,391
0
W
Athena
8,886
889
17
2
0
209,467
0
W
Thor
9,373
937
14
1
0
176,167
1
W
Neith
9,949
995
52
5
0
200,836
2
W
Freya
10,370
1,037
23
2
0
176,524
0
L
Susano
7,868
787
19
2
0
211,861
2
L
Hel
7,477
748
10
1
0
169,625
0
W
Yemoja
9,230
923
10
1
0
173,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role