Player Matchup

Izanami
Izanami
Factor746
Izanami
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
91W - 105L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
FancyGasMask
Jormungandr
Level 85
God Stats
5W - 3L
1,820 SR
Queue Stats
229W - 242L
1,460 Elo+
Party 4
Cabrakan
Cabrakan
TNX_Alexdopa684
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 178L
1,420 Elo+
Party 3
Chaac
Chaac
Up dog6928
Chaac
Level 18
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 4
Merlin
Merlin
dnbsalty
Merlin
Level 89
God Stats
21W - 19L
1,447 SR
Queue Stats
166W - 191L
1,389 Elo+
Party 4
Team Averages
Level 65
1,510 SR
1,403 Elo+

VS

Team Averages
Level 62
1,406 SR
1,329 Elo+
Fenrir
Fenrir
Alreves123_YT
Fenrir
Level 99
God Stats
7W - 9L
1,291 SR
Queue Stats
285W - 303L
1,445 Elo+
Party 1
Scylla
Scylla
Candice9669
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,245 Elo+
Party 2
Kuzenbo
Kuzenbo
DONKATW
Kuzenbo
Level 28
God Stats
13W - 12L
1,558 SR
Queue Stats
116W - 132L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
icyapple32
Cu Chulainn
Level 89
God Stats
2W - 10L
1,182 SR
Queue Stats
163W - 183L
1,406 Elo+
Party 1
Hachiman
Hachiman
lesser_cause2
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Factor746
Izanami
10
5 / 0 / 2
6,013
547
4,766
3,283
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
FancyGasMask
Jormungandr
12
3 / 1 / 0
7,465
679
7,997
6,431
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
10
5 / 1 / 3
6,503
591
2,484
4,368
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
9
0 / 2 / 7
5,418
493
4,255
5,931
2,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
dnbsalty
Merlin
12
5 / 1 / 2
7,279
662
4,730
4,123
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,106
555
4,041
6,766
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
0 / 7 / 1
5,135
467
753
6,443
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
DONKATW
Kuzenbo
9
1 / 2 / 1
5,570
506
2,163
8,128
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
icyapple32
Cu Chulainn
11
1 / 2 / 0
6,039
549
2,220
9,743
6,274
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
lesser_cause2
Hachiman
8
1 / 5 / 1
4,916
447
3,619
6,551
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Scylla
0
7
1
0.07
L
Kuzenbo
DONKATW
Kuzenbo
1
2
1
0.75
W
Izanami
Factor746
Izanami
5
0
2
6
W
Jormungandr
FancyGasMask
Jormungandr
3
1
0
3
W
Cabrakan
5
1
3
6.5
W
Chaac
0
2
7
1.75
W
Merlin
dnbsalty
Merlin
5
1
2
6
L
Cu Chulainn
icyapple32
Cu Chulainn
1
2
0
0.5
L
Hachiman
lesser_cause2
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
12,796
24,136
Taken
37,631
12,823
Mitigated
17,379
7,051
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,041
691
0
2,084
6,766
2,289
0
3,422
3,214
0
28,734
L
Scylla
753
0
0
0
6,443
2,050
506
4,351
1,697
18,143
0
L
Kuzenbo
DONKATW
Kuzenbo
2,163
936
138
2,878
8,128
5,371
429
576
7,552
16,387
0
W
Izanami
Factor746
Izanami
4,766
3,356
0
1,412
3,283
764
532
1,015
2,268
0
26,649
W
Jormungandr
FancyGasMask
Jormungandr
7,997
3,728
0
2,090
6,431
6,149
298
0
6,431
47,286
0
W
Cabrakan
2,484
409
0
535
4,368
2,408
0
387
3,973
19,133
781
W
Chaac
4,255
930
0
1,872
5,931
2,310
458
910
5,021
0
22,028
W
Merlin
dnbsalty
Merlin
4,730
28
0
1,142
4,123
1,192
54
548
3,527
36,525
0
L
Cu Chulainn
icyapple32
Cu Chulainn
2,220
255
0
2,897
9,743
6,274
69
6,005
3,738
0
28,344
L
Hachiman
lesser_cause2
Hachiman
3,619
2,173
0
0
6,551
1,395
907
273
6,278
0
18,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
27,766
314
Minions Killed
222
0
Camps Cleared
0
1,022,960
Distance Traveled
991,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,106
555
53
5
0
239,396
0
L
Scylla
5,135
467
35
3
0
184,065
0
L
Kuzenbo
5,570
506
26
2
0
196,846
2
W
Izanami
6,013
547
61
6
0
197,614
1
W
Jormungandr
7,465
679
111
10
0
197,953
0
W
Cabrakan
6,503
591
38
3
0
214,649
0
W
Chaac
5,418
493
29
3
0
194,133
2
W
Merlin
7,279
662
75
7
0
218,611
0
L
Cu Chulainn
6,039
549
74
7
0
204,406
0
L
Hachiman
4,916
447
34
3
0
167,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role