Player Matchup

Nu Wa
Nu Wa
EsheXampi
Nu Wa
Level 128
God Stats
3W - 0L
1,800 SR
Queue Stats
21W - 19L
1,818 Elo+
Solo
Da Ji
Da Ji
Shadowplasm
Da Ji
Level 109
God Stats
10W - 9L
1,790 SR
Queue Stats
241W - 223L
1,610 Elo+
Solo
Thoth
Thoth
Sleepwalker21
Thoth
Level 160
God Stats
9W - 14L
1,369 SR
Queue Stats
101W - 93L
1,507 Elo+
Solo
Bacchus
Bacchus
bradn18
Bacchus
Level 62
God Stats
56W - 45L
1,618 SR
Queue Stats
205W - 204L
1,508 Elo+
Solo
Neith
Neith
oOjayo
Neith
Level 119
God Stats
3W - 3L
1,392 SR
Queue Stats
139W - 121L
1,543 Elo+
Solo
Team Averages
Level 116
1,594 SR
1,597 Elo+

VS

Team Averages
Level 49
1,594 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Aphailure
Gilgamesh
Level 15
God Stats
3W - 2L
1,818 SR
Queue Stats
25W - 25L
1,495 Elo+
Party 1
Bacchus
Bacchus
Jellymuncher
Bacchus
Level 86
God Stats
6W - 4L
1,691 SR
Queue Stats
184W - 197L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
JoaoBM
Baron Samedi
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 21L
1,663 Elo+
Party 1
Nox
Nox
MunoMuska
Nox
Level 61
God Stats
4W - 2L
1,745 SR
Queue Stats
52W - 70L
1,463 Elo+
Party 1
Thanatos
Thanatos
gonzaleZSMASH
Thanatos
Level 16
God Stats
0W - 3L
1,219 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EsheXampi
Nu Wa
17
5 / 2 / 17
11,212
1,121
16,640
5,880
2,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 4 / 14
12,786
1,279
18,247
11,180
4,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
9 / 1 / 17
12,555
1,256
21,213
4,509
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
bradn18
Bacchus
17
4 / 0 / 17
11,343
1,134
8,396
8,143
12,352
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
oOjayo
Neith
17
5 / 0 / 10
11,742
1,174
16,322
5,604
2,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

298

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aphailure
Gilgamesh
16
3 / 5 / 2
11,580
1,158
6,317
21,025
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Jellymuncher
Bacchus
15
2 / 2 / 3
11,225
1,123
8,498
14,285
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
JoaoBM
Baron Samedi
16
0 / 8 / 5
10,198
1,020
8,624
17,951
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 3
10,079
1,008
5,445
18,140
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
gonzaleZSMASH
Thanatos
16
1 / 11 / 2
10,307
1,031
3,541
15,794
5,056
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
35
Kills
7
7
Deaths
35
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aphailure
Gilgamesh
3
5
2
0.8
W
Nu Wa
EsheXampi
Nu Wa
5
2
17
6.75
L
Bacchus
Jellymuncher
Bacchus
2
2
3
1.75
L
Baron Samedi
JoaoBM
Baron Samedi
0
8
5
0.31
L
1
9
3
0.28
W
12
4
14
4.75
W
9
1
17
17.5
W
Bacchus
bradn18
Bacchus
4
0
17
12.5
L
Thanatos
gonzaleZSMASH
Thanatos
1
11
2
0.18
W
Neith
oOjayo
Neith
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,818
Damage
32,425
35,316
Taken
87,195
23,159
Mitigated
62,837
3,193
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aphailure
Gilgamesh
6,317
1,098
0
823
21,025
22,844
0
10,636
10,389
0
15,577
W
Nu Wa
EsheXampi
Nu Wa
16,640
4,136
296
728
5,880
2,130
0
4,167
1,593
27,747
0
L
Bacchus
Jellymuncher
Bacchus
8,498
829
0
2,162
14,285
19,080
0
7,114
7,171
17,220
0
L
Baron Samedi
JoaoBM
Baron Samedi
8,624
608
1,972
3,386
17,951
6,803
0
9,986
7,965
25,866
0
L
5,445
752
0
626
18,140
9,054
0
10,477
7,663
29,948
0
W
18,247
7,987
0
0
11,180
4,914
0
7,106
3,948
0
26,813
W
21,213
198
0
0
4,509
1,524
0
3,502
855
36,954
0
W
Bacchus
bradn18
Bacchus
8,396
558
0
212
8,143
12,352
0
4,317
3,550
10,965
0
L
Thanatos
gonzaleZSMASH
Thanatos
3,541
1,439
0
2,336
15,794
5,056
0
8,036
7,758
0
18,696
W
Neith
oOjayo
Neith
16,322
8,053
0
1,957
5,604
2,239
0
2,733
2,803
0
48,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,638
Gold Earned
53,389
174
Minions Killed
155
9
Camps Cleared
4
939,145
Distance Traveled
896,616
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,580
1,158
24
2
1
195,228
0
W
Nu Wa
11,212
1,121
30
3
2
173,909
0
L
Bacchus
11,225
1,123
6
1
0
183,214
0
L
Baron Samedi
10,198
1,020
39
4
1
180,906
1
L
Nox
10,079
1,008
56
6
2
172,119
0
W
Da Ji
12,786
1,279
14
1
4
187,872
0
W
Thoth
12,555
1,256
43
4
1
209,296
0
W
Bacchus
11,343
1,134
7
1
1
178,341
0
L
Thanatos
10,307
1,031
30
3
0
165,149
0
W
Neith
11,742
1,174
80
8
1
189,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role