Player Matchup

Kuzenbo
Kuzenbo
Felíx
Kuzenbo
Level 25
God Stats
31W - 27L
1,371 SR
Queue Stats
42W - 49L
1,242 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Haelgeim
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,735 Elo+
Party 3
Hel
Hel
JDFidz
Hel
Level 48
God Stats
10W - 11L
1,598 SR
Queue Stats
111W - 113L
1,418 Elo+
Solo
He Bo
He Bo
Mafboy
He Bo
Level 142
God Stats
3W - 1L
1,720 SR
Queue Stats
35W - 15L
1,682 Elo+
Party 3
Chaac
Chaac
Nictalis
Chaac
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 114L
1,333 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,482 Elo+

VS

Team Averages
Level 91
1,358 SR
1,454 Elo+
Kukulkan
Kukulkan
Proudbits
Kukulkan
Level 48
God Stats
0W - 9L
1,052 SR
Queue Stats
134W - 136L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
SomeSoup
Gilgamesh
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 73L
1,544 Elo+
Party 4
Loki
Loki
TheBaSherS
Loki
Level 138
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Hel
Hel
gaag2
Hel
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 6L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
lNeckBeardl
Heimdallr
Level 28
God Stats
5W - 5L
1,330 SR
Queue Stats
59W - 62L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Felíx
Kuzenbo
20
2 / 3 / 23
14,815
1,140
7,458
17,698
31,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Haelgeim
Ah Muzen Cab
20
3 / 1 / 22
14,840
1,142
20,108
10,753
4,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
JDFidz
Hel
20
8 / 6 / 14
14,774
1,136
21,450
20,152
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Mafboy
He Bo
20
17 / 2 / 13
17,219
1,325
33,620
12,776
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Nictalis
Chaac
20
3 / 3 / 18
14,056
1,081
17,547
22,442
22,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

159

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Proudbits
Kukulkan
19
1 / 0 / 8
12,976
998
9,869
2,905
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SomeSoup
Gilgamesh
19
5 / 7 / 5
14,763
1,136
16,645
34,289
26,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 12 / 6
13,902
1,069
9,810
24,588
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
gaag2
Hel
19
3 / 6 / 9
14,248
1,096
16,965
23,348
11,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lNeckBeardl
Heimdallr
19
3 / 8 / 10
14,102
1,085
25,441
21,039
6,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
33
Kills
15
15
Deaths
33
90
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Felíx
Kuzenbo
2
3
23
4.5
W
Ah Muzen Cab
Haelgeim
Ah Muzen Cab
3
1
22
14
W
Hel
JDFidz
Hel
8
6
14
2.5
W
He Bo
Mafboy
He Bo
17
2
13
11.75
W
Chaac
Nictalis
Chaac
3
3
18
4
L
Kukulkan
Proudbits
Kukulkan
1
0
8
5
L
Gilgamesh
SomeSoup
Gilgamesh
5
7
5
1.07
L
3
12
6
0.5
L
Hel
gaag2
Hel
3
6
9
1.25
L
Heimdallr
lNeckBeardl
Heimdallr
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,183
Damage
78,730
83,821
Taken
106,169
73,044
Mitigated
50,802
28,386
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Felíx
Kuzenbo
7,458
2,158
0
1,206
17,698
31,565
0
5,978
11,720
21,463
0
W
Ah Muzen Cab
Haelgeim
Ah Muzen Cab
20,108
9,796
0
3,879
10,753
4,480
0
3,335
7,418
0
46,187
W
Hel
JDFidz
Hel
21,450
1,477
5,078
7,022
20,152
8,541
0
9,250
10,902
47,110
0
W
He Bo
Mafboy
He Bo
33,620
2,094
0
2,332
12,776
5,531
0
3,492
9,284
55,606
0
W
Chaac
Nictalis
Chaac
17,547
1,498
721
8,148
22,442
22,927
0
7,076
15,366
2,301
37,545
L
Kukulkan
Proudbits
Kukulkan
9,869
38
0
7
2,905
921
0
1,417
1,488
33,272
0
L
Gilgamesh
SomeSoup
Gilgamesh
16,645
3,448
1,980
3,746
34,289
26,089
0
20,764
13,525
4,299
25,520
L
9,810
2,128
0
357
24,588
6,217
0
14,609
9,979
0
43,741
L
Hel
gaag2
Hel
16,965
1,055
3,343
6,762
23,348
11,254
0
14,715
8,633
42,306
0
L
Heimdallr
lNeckBeardl
Heimdallr
25,441
14,639
0
3,840
21,039
6,321
0
12,466
8,573
0
50,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,704
Gold Earned
69,991
239
Minions Killed
295
9
Camps Cleared
9
1,410,622
Distance Traveled
1,223,883
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,815
1,140
22
2
3
259,572
1
W
Ah Muzen Cab
14,840
1,142
58
4
0
272,516
4
W
Hel
14,774
1,136
66
5
1
247,694
1
W
He Bo
17,219
1,325
55
4
1
274,489
3
W
Chaac
14,056
1,081
38
3
4
356,351
2
L
Kukulkan
12,976
998
73
6
1
199,424
0
L
Gilgamesh
14,763
1,136
33
3
3
267,817
0
L
Loki
13,902
1,069
72
6
2
266,254
0
L
Hel
14,248
1,096
55
4
0
268,158
0
L
Heimdallr
14,102
1,085
62
5
3
222,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role