Player Matchup

Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
First90s
Ra
Level 6
God Stats
1W - 6L
977 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 2
Pele
Pele
GeroR05
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,113 Elo+
Party 2
Cthulhu
Cthulhu
JoshHdz
Cthulhu
Level 4
God Stats
2W - 4L
1,198 SR
Queue Stats
2W - 6L
1,112 Elo+
Party 2
Sol
Sol
koyla23
Sol
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,621 Elo+
Solo
Team Averages
Level 50
1,335 SR
1,317 Elo+

VS

Team Averages
Level 85
1,396 SR
1,385 Elo+
Danzaburou
Danzaburou
BIUOP
Danzaburou
Level 100
God Stats
9W - 18L
1,128 SR
Queue Stats
80W - 98L
1,386 Elo+
Solo
Persephone
Persephone
EveyNemesis
Persephone
Level 48
God Stats
5W - 3L
1,492 SR
Queue Stats
147W - 130L
1,404 Elo+
Solo
King Arthur
King Arthur
krackmaster007
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
maxMC0000
Gilgamesh
Level 103
God Stats
10W - 11L
1,593 SR
Queue Stats
245W - 251L
1,345 Elo+
Party 1
Artio
Artio
siralemvolt
Artio
Level 114
God Stats
1W - 2L
1,267 SR
Queue Stats
147W - 155L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 2 / 3
7,748
553
7,977
7,640
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 0
6,384
456
1,950
6,537
2,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
GeroR05
Pele
11
5 / 3 / 1
7,400
529
5,573
9,983
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
JoshHdz
Cthulhu
10
0 / 2 / 8
6,820
487
4,474
8,816
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
7 / 2 / 1
8,271
591
9,518
8,575
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIUOP
Danzaburou
13
5 / 3 / 2
8,025
573
9,250
10,188
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Persephone
EveyNemesis
Persephone
11
2 / 0 / 6
7,458
533
4,679
3,909
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
krackmaster007
King Arthur
10
0 / 7 / 0
5,946
425
3,228
10,064
4,953
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
maxMC0000
Gilgamesh
15
6 / 3 / 3
8,623
616
8,418
12,066
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 3
5,852
418
717
10,857
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
19
Kills
13
13
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
3
3.75
L
Danzaburou
BIUOP
Danzaburou
5
3
2
2
L
Persephone
EveyNemesis
Persephone
2
0
6
5
W
1
4
0
0.25
W
Pele
GeroR05
Pele
5
3
1
1.83
W
Cthulhu
JoshHdz
Cthulhu
0
2
8
2
W
Sol
7
2
1
3.75
L
King Arthur
krackmaster007
King Arthur
0
7
0
0
L
Gilgamesh
maxMC0000
Gilgamesh
6
3
3
2.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
26,292
41,551
Taken
47,084
17,668
Mitigated
18,382
13,302
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,977
3,058
618
2,771
7,640
2,254
578
986
6,562
0
37,870
L
Danzaburou
BIUOP
Danzaburou
9,250
4,402
0
3,402
10,188
2,898
204
2,405
7,783
0
43,637
L
Persephone
EveyNemesis
Persephone
4,679
900
0
2,153
3,909
1,201
32
1,262
2,647
28,657
0
W
1,950
565
0
610
6,537
2,106
725
1,507
4,878
23,083
0
W
Pele
GeroR05
Pele
5,573
1,297
0
3,814
9,983
2,893
0
643
9,250
0
34,926
W
Cthulhu
JoshHdz
Cthulhu
4,474
1,068
124
903
8,816
7,152
354
1,305
7,412
19,059
0
W
Sol
9,518
2,650
0
4,462
8,575
3,263
3,161
502
8,033
39,325
0
L
King Arthur
krackmaster007
King Arthur
3,228
941
0
0
10,064
4,953
0
5,054
4,673
34
23,165
L
Gilgamesh
maxMC0000
Gilgamesh
8,418
2,373
0
4,178
12,066
3,126
0
3,899
8,043
0
61,134
L
717
325
44
1,788
10,857
6,204
0
2,823
7,996
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
35,904
277
Minions Killed
334
0
Camps Cleared
0
1,263,990
Distance Traveled
1,235,590
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,748
553
74
5
0
242,561
4
L
Danzaburou
8,025
573
81
6
0
255,164
3
L
Persephone
7,458
533
64
5
0
222,684
3
W
Ra
6,384
456
46
3
0
234,578
0
W
Pele
7,400
529
56
4
0
274,023
0
W
Cthulhu
6,820
487
24
2
0
275,401
2
W
Sol
8,271
591
77
6
0
237,427
2
L
King Arthur
5,946
425
46
3
0
245,057
1
L
Gilgamesh
8,623
616
119
9
0
287,529
0
L
Artio
5,852
418
24
2
0
225,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role