Player Matchup

Sun Wukong
Sun Wukong
TheNativeOne316
Sun Wukong
Level 89
God Stats
213W - 213L
1,412 SR
Queue Stats
269W - 311L
1,368 Elo+
Solo
Hera
Hera
iFinalHope
Hera
Level 109
God Stats
1W - 0L
1,738 SR
Queue Stats
101W - 119L
1,419 Elo+
Solo
Heimdallr
Heimdallr
vloneflvme
Heimdallr
Level 89
God Stats
2W - 3L
1,374 SR
Queue Stats
75W - 86L
1,445 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,411 Elo+

VS

Team Averages
Level 93
1,237 SR
1,414 Elo+
Gilgamesh
Gilgamesh
BlindingPigeon
Gilgamesh
Level 109
God Stats
3W - 4L
1,219 SR
Queue Stats
45W - 44L
1,318 Elo+
Party 1
Discordia
Discordia
TealAardvark451
Discordia
Level 127
God Stats
0W - 3L
1,224 SR
Queue Stats
86W - 88L
1,497 Elo+
Solo
Neith
Neith
jerbear2020
Neith
Level 43
God Stats
12W - 6L
1,268 SR
Queue Stats
28W - 25L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheNativeOne316
Sun Wukong
19
9 / 4 / 7
13,425
790
17,836
21,447
14,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 7 / 10
11,864
698
10,780
14,938
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
vloneflvme
Heimdallr
17
6 / 4 / 9
12,612
742
10,947
13,822
5,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlindingPigeon
Gilgamesh
15
6 / 7 / 6
11,630
684
12,095
16,838
15,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
TealAardvark451
Discordia
17
6 / 5 / 8
12,422
731
18,385
12,853
3,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 5 / 11
10,970
645
14,710
17,920
5,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
17
Kills
15
15
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlindingPigeon
Gilgamesh
6
7
6
1.29
L
Discordia
TealAardvark451
Discordia
6
5
8
2
W
Sun Wukong
TheNativeOne316
Sun Wukong
9
4
7
3.13
W
2
7
10
1
L
3
5
11
1.7
W
Heimdallr
vloneflvme
Heimdallr
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
45,190
50,207
Taken
47,611
24,455
Mitigated
24,552
15,317
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlindingPigeon
Gilgamesh
12,095
2,515
495
3,787
16,838
15,283
469
4,906
11,556
0
28,807
L
Discordia
TealAardvark451
Discordia
18,385
701
469
1,228
12,853
3,679
325
2,549
10,202
56,503
0
W
Sun Wukong
TheNativeOne316
Sun Wukong
17,836
2,903
452
9,289
21,447
14,325
107
5,976
15,138
0
47,807
W
10,780
2,320
141
1,211
14,938
5,059
771
5,351
9,197
43,548
0
L
14,710
6,788
228
4,580
17,920
5,590
468
3,100
14,702
0
45,204
W
Heimdallr
vloneflvme
Heimdallr
10,947
2,473
0
4,224
13,822
5,071
1,431
6,442
7,087
0
37,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
35,022
202
Minions Killed
169
9
Camps Cleared
5
901,165
Distance Traveled
936,517
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,630
684
41
2
0
359,879
1
L
Discordia
12,422
731
85
5
3
290,485
1
W
Sun Wukong
13,425
790
78
5
5
317,915
4
W
Hera
11,864
698
79
5
0
279,354
0
L
Neith
10,970
645
43
3
2
286,153
3
W
Heimdallr
12,612
742
45
3
4
303,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role