Player Matchup

Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
HungryHungryHen
Chaac
Level 93
God Stats
16W - 9L
1,612 SR
Queue Stats
63W - 57L
1,613 Elo+
Party 2
Sobek
Sobek
jogro2
Sobek
Level 117
God Stats
3W - 2L
2,001 SR
Queue Stats
75W - 54L
1,630 Elo+
Party 2
Team Averages
Level 97
1,704 SR
1,581 Elo+

VS

Team Averages
Level 45
1,496 SR
1,476 Elo+
Zhong Kui
Zhong Kui
Diesel Yoshi
Zhong Kui
Level 51
God Stats
12W - 14L
1,565 SR
Queue Stats
101W - 85L
1,514 Elo+
Party 1
Ymir
Ymir
Kapernicuss
Ymir
Level 22
God Stats
1W - 3L
1,440 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 1
Chernobog
Chernobog
SuperSlav6347
Chernobog
Level 62
God Stats
30W - 29L
1,483 SR
Queue Stats
58W - 54L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
10 / 1 / 14
12,270
818
22,221
8,294
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 0 / 12
12,074
805
19,880
17,651
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
jogro2
Sobek
15
3 / 4 / 20
11,663
778
6,606
21,263
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diesel Yoshi
Zhong Kui
12
2 / 11 / 2
9,068
605
12,740
18,146
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 11 / 2
8,299
553
4,253
18,048
13,790
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SuperSlav6347
Chernobog
14
3 / 3 / 2
9,920
661
16,152
18,020
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
25
Kills
5
5
Deaths
25
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
1
14
17
L
Zhong Kui
Diesel Yoshi
Zhong Kui
2
11
2
0.27
W
12
0
12
18
L
0
11
2
0.09
L
Chernobog
SuperSlav6347
Chernobog
3
3
2
1.33
W
Sobek
jogro2
Sobek
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
33,145
47,208
Taken
54,214
39,234
Mitigated
30,124
16,970
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,221
1,407
206
1,909
8,294
3,716
986
3,083
5,211
49,063
0
L
Zhong Kui
Diesel Yoshi
Zhong Kui
12,740
2,684
47
3,348
18,146
10,415
0
11,069
6,704
22,582
3,354
W
19,880
5,152
556
8,601
17,651
13,390
329
6,669
10,982
0
57,006
L
4,253
1,997
0
548
18,048
13,790
0
9,328
8,453
10,266
0
L
Chernobog
SuperSlav6347
Chernobog
16,152
8,310
475
6,317
18,020
5,919
0
8,496
8,882
0
50,013
W
Sobek
jogro2
Sobek
6,606
605
209
5,489
21,263
22,128
349
6,222
15,041
20,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
27,287
157
Minions Killed
108
7
Camps Cleared
3
853,413
Distance Traveled
691,435
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,270
818
59
4
1
244,844
3
L
Zhong Kui
9,068
605
30
2
2
206,569
0
W
Chaac
12,074
805
80
5
5
314,829
1
L
Ymir
8,299
553
10
1
0
212,959
0
L
Chernobog
9,920
661
68
5
1
271,907
0
W
Sobek
11,663
778
18
1
1
293,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role