Player Matchup

Bellona
Bellona
BlessedCxrry
Bellona
Level 81
God Stats
17W - 9L
1,500 SR
Queue Stats
128W - 120L
1,368 Elo+
Party 2
Arachne
Arachne
DodaStoda
Arachne
Level 144
God Stats
27W - 15L
1,660 SR
Queue Stats
108W - 99L
1,447 Elo+
Solo
Neith
Neith
LobCityJitt_
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 136L
1,684 Elo+
Party 2
Shiva
Shiva
izrel-_-
Shiva
Level 82
God Stats
1W - 1L
1,231 SR
Queue Stats
92W - 100L
1,355 Elo+
Party 2
Discordia
Discordia
nomcookie1213
Discordia
Level 120
God Stats
35W - 27L
1,424 SR
Queue Stats
205W - 225L
1,371 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,445 Elo+

VS

Team Averages
Level 72
1,469 SR
1,422 Elo+
Hachiman
Hachiman
Bacon McMuffin6
Hachiman
Level 128
God Stats
3W - 4L
1,515 SR
Queue Stats
306W - 372L
1,466 Elo+
Solo
Cerberus
Cerberus
CFuller726
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 1
Loki
Loki
DamnHeTrash
Loki
Level 47
God Stats
3W - 2L
1,510 SR
Queue Stats
178W - 187L
1,423 Elo+
Party 1
Hel
Hel
GuerreroAztek99
Hel
Level 100
God Stats
4W - 4L
1,591 SR
Queue Stats
233W - 269L
1,356 Elo+
Solo
Hercules
Hercules
OGKILLA02
Hercules
Level 58
God Stats
0W - 2L
1,232 SR
Queue Stats
57W - 65L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlessedCxrry
Bellona
14
2 / 0 / 2
8,654
541
4,996
7,300
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DodaStoda
Arachne
15
5 / 0 / 4
8,944
559
6,884
9,106
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 0 / 4
9,725
608
9,826
6,760
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
izrel-_-
Shiva
15
6 / 1 / 4
9,331
583
9,208
12,716
9,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Discordia
nomcookie1213
Discordia
15
3 / 0 / 4
8,966
560
4,198
5,963
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 3 / 0
6,162
385
2,812
7,958
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
CFuller726
Cerberus
11
0 / 8 / 1
6,400
400
3,223
16,831
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 0
7,417
464
5,069
11,402
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
6,067
379
4,273
5,950
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
OGKILLA02
Hercules
11
0 / 2 / 0
6,381
399
2,040
8,803
5,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
24
Kills
1
1
Deaths
24
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
0
0
W
Bellona
BlessedCxrry
Bellona
2
0
2
3
L
Cerberus
CFuller726
Cerberus
0
8
1
0.06
L
1
7
0
0.14
W
Arachne
DodaStoda
Arachne
5
0
4
7
L
0
4
0
0
W
8
0
4
10
L
Hercules
OGKILLA02
Hercules
0
2
0
0
W
Shiva
izrel-_-
Shiva
6
1
4
8
W
Discordia
nomcookie1213
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
17,417
41,845
Taken
50,944
24,052
Mitigated
25,964
17,804
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,812
1,753
0
1,908
7,958
2,151
0
69
7,849
0
38,893
W
Bellona
BlessedCxrry
Bellona
4,996
1,290
0
3,609
7,300
6,435
327
406
6,894
0
42,268
L
Cerberus
CFuller726
Cerberus
3,223
341
0
2,420
16,831
13,326
0
760
15,987
19,860
0
L
5,069
1,106
0
2,242
11,402
3,617
0
961
10,329
0
40,552
W
Arachne
DodaStoda
Arachne
6,884
5,351
0
5,539
9,106
3,187
1,190
1,200
7,906
0
51,845
L
4,273
399
160
1,612
5,950
1,756
0
1,252
4,460
30,217
0
W
9,826
4,186
0
2,368
6,760
3,067
1,498
1,626
5,134
0
58,870
L
Hercules
OGKILLA02
Hercules
2,040
493
0
1,258
8,803
5,114
0
638
8,121
0
30,774
W
Shiva
izrel-_-
Shiva
9,208
2,263
74
4,662
12,716
9,399
703
2,488
10,228
0
55,328
W
Discordia
nomcookie1213
Discordia
4,198
98
0
1,552
5,963
1,964
1,436
1,776
4,187
55,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,620
Gold Earned
32,427
472
Minions Killed
307
0
Camps Cleared
0
1,561,427
Distance Traveled
1,279,290
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,162
385
71
4
0
313,671
0
W
Bellona
8,654
541
78
5
0
324,182
2
L
Cerberus
6,400
400
46
3
0
263,874
0
L
Loki
7,417
464
72
5
0
285,184
1
W
Arachne
8,944
559
93
6
0
369,110
6
L
Hel
6,067
379
63
4
0
180,725
3
W
Neith
9,725
608
100
6
0
290,184
1
L
Hercules
6,381
399
55
3
0
235,836
4
W
Shiva
9,331
583
81
5
0
267,544
1
W
Discordia
8,966
560
120
8
0
310,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role