Player Matchup

Merlin
Merlin
Sean111111111
Merlin
Level 38
God Stats
57W - 89L
1,442 SR
Queue Stats
162W - 255L
1,351 Elo+
Solo
Kali
Kali
dragonmonkys
Kali
Level 68
God Stats
0W - 3L
1,224 SR
Queue Stats
5W - 19L
953 Elo+
Party 1
Cerberus
Cerberus
ll JohnW1ck ll
Cerberus
Level 10
God Stats
1W - 4L
1,331 SR
Queue Stats
2W - 17L
931 Elo+
Party 1
Team Averages
Level 39
1,332 SR
1,078 Elo+

VS

Team Averages
Level 68
1,441 SR
1,346 Elo+
Ganesha
Ganesha
BigDaddyBlu7438
Ganesha
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 92L
1,333 Elo+
Party 2
Zeus
Zeus
DinkyMcStinky06
Zeus
Level 79
God Stats
3W - 4L
1,370 SR
Queue Stats
85W - 152L
1,359 Elo+
Solo
Hachiman
Hachiman
PanzerKillah
Hachiman
Level 66
God Stats
7W - 9L
1,452 SR
Queue Stats
71W - 87L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
9,906
708
11,921
9,911
2,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 9 / 2
8,449
604
4,293
14,211
4,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
0 / 8 / 1
8,862
633
4,766
20,684
17,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 17
10,729
766
3,482
11,814
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 15
11,599
829
17,695
9,671
3,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PanzerKillah
Hachiman
17
15 / 1 / 5
12,281
877
16,725
10,602
4,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
23
23
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
W
8
1
15
15.5
W
Hachiman
PanzerKillah
Hachiman
15
1
5
17.5
L
2
6
0
0.33
L
0
9
2
0.11
L
Cerberus
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
37,902
44,806
Taken
32,087
24,214
Mitigated
18,275
7,944
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,482
503
559
3,783
11,814
11,034
222
6,774
5,040
19,873
0
W
17,695
3,548
130
5,165
9,671
3,106
847
4,397
5,274
43,515
0
W
Hachiman
PanzerKillah
Hachiman
16,725
10,062
307
3,080
10,602
4,135
2,409
5,966
4,636
0
55,561
L
11,921
945
0
181
9,911
2,528
0
6,000
3,911
44,845
0
L
4,293
2,319
217
3,158
14,211
4,309
0
7,162
7,049
0
16,971
L
Cerberus
4,766
1,008
350
4,038
20,684
17,377
0
8,530
12,154
27,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
34,609
167
Minions Killed
158
4
Camps Cleared
5
700,551
Distance Traveled
762,067
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,729
766
0
0
0
294,100
0
W
Zeus
11,599
829
68
5
1
210,002
1
W
Hachiman
12,281
877
90
6
4
257,965
1
L
Merlin
9,906
708
79
6
1
221,109
0
L
Kali
8,449
604
22
2
1
225,838
1
L
Cerberus
8,862
633
66
5
2
253,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role