Player Matchup

Persephone
Persephone
Crypt0Clutch
Persephone
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 1
Nike
Nike
Fuhbzill
Nike
Level 109
God Stats
10W - 3L
1,740 SR
Queue Stats
440W - 367L
1,606 Elo+
Party 1
King Arthur
King Arthur
MinuteWhisper34
King Arthur
Level 114
God Stats
1W - 3L
1,708 SR
Queue Stats
196W - 191L
1,587 Elo+
Party 1
Sobek
Sobek
Sqwerl4REALZ
Sobek
Level 45
God Stats
2W - 2L
1,602 SR
Queue Stats
109W - 96L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
UnknownMoan
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,424 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,502 Elo+

VS

Team Averages
Level 110
1,501 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GrizzlyMex72
Bacchus
Level 102
God Stats
8W - 11L
1,506 SR
Queue Stats
355W - 328L
1,550 Elo+
Solo
Izanami
Izanami
SweaterMeat69
Izanami
Level 111
God Stats
3W - 3L
1,284 SR
Queue Stats
198W - 189L
1,494 Elo+
Solo
Chronos
Chronos
Wedgenald
Chronos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 198L
1,399 Elo+
Party 2
Khepri
Khepri
YungBuddha420
Khepri
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 140L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crypt0Clutch
Persephone
12
2 / 7 / 4
8,389
763
6,868
11,130
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
4 / 4 / 9
8,777
798
10,193
12,973
13,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MinuteWhisper34
King Arthur
13
2 / 7 / 7
7,856
714
7,204
15,824
14,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 9
8,584
780
5,040
15,679
22,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
UnknownMoan
Cthulhu
16
5 / 5 / 6
9,515
865
13,246
15,745
20,740
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 3 / 13
9,982
907
13,101
9,636
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GrizzlyMex72
Bacchus
15
2 / 4 / 19
9,714
883
9,070
18,466
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
18
10 / 2 / 8
11,188
1,017
22,062
7,120
3,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Wedgenald
Chronos
17
8 / 2 / 14
10,134
921
11,046
7,360
4,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 20
9,738
885
6,449
13,128
19,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
15
Kills
27
26
Deaths
15
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
13
3.83
L
Persephone
Crypt0Clutch
Persephone
2
7
4
0.57
L
Nike
4
4
9
2.13
W
Bacchus
GrizzlyMex72
Bacchus
2
4
19
2.88
L
King Arthur
MinuteWhisper34
King Arthur
2
7
7
0.79
L
2
3
9
2.17
W
Izanami
10
2
8
7
L
Cthulhu
UnknownMoan
Cthulhu
5
5
6
1.6
W
Chronos
Wedgenald
Chronos
8
2
14
7.5
W
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
61,728
71,351
Taken
55,710
76,452
Mitigated
48,053
19,665
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,101
1,516
2,076
3,663
9,636
4,349
330
4,620
4,905
21,518
0
L
Persephone
Crypt0Clutch
Persephone
6,868
372
1,294
1,245
11,130
4,820
155
9,372
1,603
14,413
0
L
Nike
10,193
1,020
1,949
2,837
12,973
13,269
274
8,213
4,536
0
13,569
W
Bacchus
GrizzlyMex72
Bacchus
9,070
756
666
6,502
18,466
17,212
283
6,803
11,487
16,836
0
L
King Arthur
MinuteWhisper34
King Arthur
7,204
1,301
1,982
2,056
15,824
14,872
34
7,314
8,281
0
12,647
L
5,040
266
1,720
4,408
15,679
22,751
304
7,972
7,393
14,723
0
W
Izanami
22,062
12,153
1,164
2,108
7,120
3,286
2,546
3,978
2,919
0
39,552
L
Cthulhu
UnknownMoan
Cthulhu
13,246
229
1,147
1,027
15,745
20,740
46
5,638
9,872
28,471
0
W
Chronos
Wedgenald
Chronos
11,046
4,623
0
864
7,360
4,153
2,696
3,294
3,866
27,820
0
W
6,449
554
1,311
891
13,128
19,053
318
6,459
6,526
15,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
50,756
98
Minions Killed
135
0
Camps Cleared
0
1,032,061
Distance Traveled
1,069,403
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,982
907
28
3
0
227,685
5
L
Persephone
8,389
763
15
1
0
212,837
0
L
Nike
8,777
798
9
1
0
217,123
0
W
Bacchus
9,714
883
14
1
0
209,472
3
L
King Arthur
7,856
714
9
1
0
201,073
0
L
Sobek
8,584
780
21
2
0
210,805
0
W
Izanami
11,188
1,017
52
5
0
210,286
0
L
Cthulhu
9,515
865
44
4
0
190,223
0
W
Chronos
10,134
921
24
2
0
206,647
0
W
Khepri
9,738
885
17
2
0
215,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role