Player Matchup

Medusa
Medusa
AHAR-M
Medusa
Level 28
God Stats
2W - 3L
1,480 SR
Queue Stats
120W - 107L
1,596 Elo+
Party 1
Ganesha
Ganesha
ParzivalTrotsky
Ganesha
Level 93
God Stats
11W - 2L
1,622 SR
Queue Stats
93W - 85L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
Therenas
Gilgamesh
Level 123
God Stats
5W - 1L
1,718 SR
Queue Stats
80W - 60L
1,527 Elo+
Party 3
Aphrodite
Aphrodite
V_E1ne
Aphrodite
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
109W - 86L
1,601 Elo+
Party 1
Achilles
Achilles
gilbio
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,489 Elo+
Party 3
Team Averages
Level 76
1,561 SR
1,535 Elo+

VS

Team Averages
Level 75
1,416 SR
1,454 Elo+
Cthulhu
Cthulhu
Agente-Triki
Cthulhu
Level 146
God Stats
2W - 2L
1,517 SR
Queue Stats
215W - 205L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
Alexelgato98
Aphrodite
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
43W - 35L
1,458 Elo+
Solo
Agni
Agni
Antto_Trecce
Agni
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 124L
1,584 Elo+
Party 2
Bastet
Bastet
Elio62
Bastet
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Kumbhakarna
Kumbhakarna
alex_sf79
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AHAR-M
Medusa
19
6 / 3 / 10
12,142
759
21,721
16,292
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 2 / 19
11,423
714
14,449
21,669
28,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Therenas
Gilgamesh
19
10 / 3 / 8
11,935
746
17,987
18,338
25,521
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
V_E1ne
Aphrodite
16
2 / 7 / 12
10,318
645
12,480
20,196
14,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
gilbio
Achilles
19
1 / 1 / 15
10,572
661
13,450
28,048
26,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agente-Triki
Cthulhu
19
5 / 2 / 10
12,046
753
17,477
22,922
29,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Alexelgato98
Aphrodite
18
3 / 2 / 5
10,659
666
11,940
15,260
17,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 3 / 9
10,817
676
27,409
15,392
7,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Elio62
Bastet
16
2 / 7 / 6
9,584
599
22,068
17,892
7,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
alex_sf79
Kumbhakarna
16
2 / 5 / 8
10,621
664
4,886
21,403
28,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
19
Kills
16
16
Deaths
19
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
AHAR-M
Medusa
6
3
10
3.67
L
Cthulhu
Agente-Triki
Cthulhu
5
2
10
5
L
Aphrodite
Alexelgato98
Aphrodite
3
2
5
2.75
L
4
3
9
2.83
L
Bastet
Elio62
Bastet
2
7
6
0.71
W
0
2
19
4.75
W
Gilgamesh
Therenas
Gilgamesh
10
3
8
4.67
W
Aphrodite
V_E1ne
Aphrodite
2
7
12
1.14
L
Kumbhakarna
alex_sf79
Kumbhakarna
2
5
8
1.2
W
Achilles
gilbio
Achilles
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,087
Damage
83,780
104,543
Taken
92,869
102,924
Mitigated
91,633
56,667
Healing
37,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AHAR-M
Medusa
21,721
7,925
1,747
3,715
16,292
7,500
2,740
10,135
5,955
0
54,259
L
Cthulhu
Agente-Triki
Cthulhu
17,477
324
3,788
4,270
22,922
29,095
87
6,271
16,651
30,266
0
L
Aphrodite
Alexelgato98
Aphrodite
11,940
2,665
11,101
7,759
15,260
17,874
145
5,154
10,106
28,309
0
L
27,409
1,393
2,309
1,304
15,392
7,765
802
2,844
12,548
48,778
0
L
Bastet
Elio62
Bastet
22,068
3,384
1,814
2,281
17,892
7,939
704
4,887
13,005
0
29,886
W
14,449
538
2,897
4,930
21,669
28,934
190
11,214
10,277
25,465
0
W
Gilgamesh
Therenas
Gilgamesh
17,987
3,269
737
2,839
18,338
25,521
891
10,981
7,094
0
26,891
W
Aphrodite
V_E1ne
Aphrodite
12,480
1,068
13,923
9,422
20,196
14,532
479
15,221
4,687
27,429
0
L
Kumbhakarna
alex_sf79
Kumbhakarna
4,886
162
1,086
1,457
21,403
28,960
0
7,837
13,566
7,805
0
W
Achilles
gilbio
Achilles
13,450
1,736
2,477
13,980
28,048
26,437
601
12,926
14,818
104
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
53,727
186
Minions Killed
153
0
Camps Cleared
0
1,556,120
Distance Traveled
1,583,334
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,142
759
92
6
0
282,306
0
L
Cthulhu
12,046
753
25
2
0
361,202
1
L
Aphrodite
10,659
666
47
3
0
323,339
1
L
Agni
10,817
676
62
4
0
306,894
1
L
Bastet
9,584
599
14
1
0
302,886
0
W
Ganesha
11,423
714
2
0
0
319,899
4
W
Gilgamesh
11,935
746
23
1
0
313,119
0
W
Aphrodite
10,318
645
36
2
0
266,342
0
L
Kumbhakarna
10,621
664
5
0
0
289,013
0
W
Achilles
10,572
661
33
2
0
374,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role