Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EscanorIlSole
Thor
Level 60
God Stats
3W - 2L
1,728 SR
Queue Stats
15W - 4L
1,905 Elo+
Party 2
Artemis
Artemis
MajorZero0
Artemis
Level 107
God Stats
4W - 0L
1,786 SR
Queue Stats
22W - 11L
1,660 Elo+
Party 2
Agni
Agni
MasterNobunaga
Agni
Level 144
God Stats
2W - 0L
1,517 SR
Queue Stats
37W - 34L
1,571 Elo+
Party 2
Zeus
Zeus
Raudo7
Zeus
Level 107
God Stats
1W - 1L
1,443 SR
Queue Stats
15W - 11L
1,674 Elo+
Party 2
Team Averages
Level 109
1,595 SR
1,662 Elo+

VS

Team Averages
Level 51
1,457 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Knûppler
Xing Tian
Level 48
God Stats
14W - 21L
1,426 SR
Queue Stats
107W - 126L
1,430 Elo+
Solo
Izanami
Izanami
Lun1k
Izanami
Level 89
God Stats
8W - 8L
1,593 SR
Queue Stats
29W - 30L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Nagiale
Guan Yu
Level 94
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 1
Sol
Sol
kensheenx
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 10
7,692
769
4,346
6,078
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
16 / 1 / 10
9,566
957
17,183
11,134
3,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MajorZero0
Artemis
15
3 / 2 / 8
8,180
818
9,082
7,425
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 12
8,150
815
6,929
9,707
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Raudo7
Zeus
15
6 / 2 / 12
8,415
842
15,440
5,694
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 8 / 3
7,654
765
4,133
15,345
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
Knûppler
Xing Tian
11
1 / 8 / 6
6,625
663
2,374
12,192
11,147
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Lun1k
Izanami
14
3 / 5 / 6
7,897
790
9,106
10,888
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Nagiale
Guan Yu
13
1 / 4 / 7
7,232
723
4,735
9,849
5,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 3
6,587
659
3,946
8,417
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
30
Kills
10
10
Deaths
30
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
10
3.5
L
Amaterasu
 
Amaterasu
4
8
3
0.69
W
16
1
10
21
L
Xing Tian
Knûppler
Xing Tian
1
8
6
0.5
L
Izanami
Lun1k
Izanami
3
5
6
1.2
W
Artemis
MajorZero0
Artemis
3
2
8
3.5
W
3
3
12
3
L
Guan Yu
Nagiale
Guan Yu
1
4
7
1.13
W
Zeus
Raudo7
Zeus
6
2
12
6
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
24,294
40,038
Taken
56,691
18,815
Mitigated
30,094
8,860
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,346
488
0
760
6,078
3,345
0
1,340
4,738
0
11,682
L
Amaterasu
 
Amaterasu
4,133
973
0
1,427
15,345
8,218
0
8,097
6,838
0
6,780
W
17,183
4,176
0
4,002
11,134
3,793
431
2,396
8,738
0
24,115
L
Xing Tian
Knûppler
Xing Tian
2,374
263
0
0
12,192
11,147
0
4,333
7,677
6,943
0
L
Izanami
Lun1k
Izanami
9,106
4,639
0
1,082
10,888
3,337
0
1,854
8,909
0
23,548
W
Artemis
MajorZero0
Artemis
9,082
4,850
0
2,019
7,425
2,753
960
1,350
6,075
0
30,214
W
6,929
738
94
1,985
9,707
7,207
40
1,058
8,649
20,296
0
L
Guan Yu
Nagiale
Guan Yu
4,735
726
1,781
1,745
9,849
5,007
0
4,801
4,780
0
11,961
W
Zeus
Raudo7
Zeus
15,440
1,058
0
0
5,694
1,717
1,357
176
5,518
30,787
0
L
3,946
508
0
1,054
8,417
2,385
0
2,455
5,792
11,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,003
Gold Earned
35,995
149
Minions Killed
97
0
Camps Cleared
0
1,001,542
Distance Traveled
893,901
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,692
769
15
2
0
191,857
2
L
Amaterasu
7,654
765
5
1
0
168,265
0
W
Thor
9,566
957
13
1
0
221,494
0
L
Xing Tian
6,625
663
13
1
0
166,855
0
L
Izanami
7,897
790
42
4
0
186,542
3
W
Artemis
8,180
818
55
6
0
192,061
1
W
Agni
8,150
815
30
3
0
196,739
1
L
Guan Yu
7,232
723
20
2
0
192,648
1
W
Zeus
8,415
842
36
4
0
199,391
0
L
Sol
6,587
659
17
2
0
179,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role