Player Matchup

Zeus
Zeus
Platinum III
ChubbyOstrich
Zeus
Platinum III
Level 117
God Stats
5W - 4L
1,483 SR
Queue Stats
352W - 314L
1,838 MMR
Party 2
Izanami
Izanami
Platinum III
ClaudieB
Izanami
Platinum III
Level 160
God Stats
6W - 5L
1,873 SR
Queue Stats
129W - 123L
1,764 MMR
Party 1
Bakasura
Bakasura
Gold IV
IBBA-0315
Bakasura
Gold IV
Level 87
God Stats
1W - 1L
1,330 SR
Queue Stats
17W - 12L
1,653 MMR
Party 2
Cliodhna
Cliodhna
Platinum V
readcon
Cliodhna
Platinum V
Level 68
God Stats
1W - 2L
1,351 SR
Queue Stats
68W - 67L
1,734 MMR
Solo
Geb
Geb
Gold V
xGuapoTaco
Geb
Gold V
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,738 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,507 SR
1,745 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,572 SR
1,700 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
DragonBambi
Agni
Gold I
Level 158
God Stats
2W - 5L
1,516 SR
Queue Stats
25W - 24L
1,757 MMR
Solo
Fenrir
Fenrir
Platinum V
MeStainBot
Fenrir
Platinum V
Level 154
God Stats
3W - 4L
1,717 SR
Queue Stats
98W - 96L
1,766 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Vertius04
Tsukuyomi
Platinum V
Level 144
God Stats
7W - 9L
1,464 SR
Queue Stats
296W - 287L
1,732 MMR
Solo
Serqet
Serqet
Gold I
cooomslayer
Serqet
Gold I
Level 133
God Stats
9W - 11L
1,663 SR
Queue Stats
662W - 663L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 2
11,346
667
15,447
9,327
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ClaudieB
Izanami
17
3 / 1 / 2
10,729
631
8,016
10,752
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
IBBA-0315
Bakasura
19
9 / 3 / 7
11,484
676
12,962
16,033
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
readcon
Cliodhna
16
4 / 6 / 3
10,035
590
12,864
16,268
10,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
2 / 0 / 11
9,717
572
6,128
11,134
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetSolGilgamesh

VS

Bans
LokiBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 3 / 1
11,137
655
9,043
11,698
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 5 / 2
10,278
605
6,737
12,171
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MeStainBot
Fenrir
12
1 / 9 / 3
7,654
450
5,796
15,022
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Vertius04
Tsukuyomi
16
3 / 5 / 4
9,736
573
10,742
18,136
11,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
12
1 / 5 / 2
7,645
450
4,838
17,128
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
27
Kills
11
12
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
3
1
1.17
W
9
2
2
5
W
Izanami
ClaudieB
Izanami
3
1
2
4
L
3
5
2
0.8
W
Bakasura
IBBA-0315
Bakasura
9
3
7
4.17
L
Fenrir
MeStainBot
Fenrir
1
9
3
0.28
L
Tsukuyomi
Vertius04
Tsukuyomi
3
5
4
1
L
Serqet
1
5
2
0.4
W
Cliodhna
readcon
Cliodhna
4
6
3
0.92
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,417
Damage
37,156
63,514
Taken
74,155
35,456
Mitigated
30,646
25,047
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,043
3,146
0
6,633
11,698
2,795
0
2,177
9,485
77,489
0
W
15,447
1,331
0
2,966
9,327
2,656
60
2,459
5,546
102,110
0
W
Izanami
ClaudieB
Izanami
8,016
5,631
0
3,687
10,752
3,630
738
6,169
4,422
0
99,620
L
6,737
987
0
2,393
12,171
3,545
0
6,077
5,088
68,302
0
W
Bakasura
IBBA-0315
Bakasura
12,962
9,308
0
9,102
16,033
8,580
0
3,261
12,604
0
69,011
L
Fenrir
MeStainBot
Fenrir
5,796
1,313
0
1,684
15,022
5,716
0
2,931
11,348
0
47,900
L
Tsukuyomi
Vertius04
Tsukuyomi
10,742
3,050
0
6,177
18,136
11,935
0
2,670
15,098
0
65,451
L
Serqet
4,838
595
0
3,348
17,128
6,655
0
6,418
9,981
0
22,631
W
Cliodhna
readcon
Cliodhna
12,864
1,097
0
7,035
16,268
10,546
78
157
16,074
0
62,298
W
6,128
866
0
2,257
11,134
10,044
0
3,225
7,478
22,070
4,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,311
Gold Earned
46,450
656
Minions Killed
527
0
Camps Cleared
0
1,782,970
Distance Traveled
1,628,010
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,137
655
139
8
0
306,972
5
W
Zeus
11,346
667
170
10
0
337,180
5
W
Izanami
10,729
631
185
11
0
328,085
8
L
Agni
10,278
605
150
9
0
320,388
4
W
Bakasura
11,484
676
152
9
0
380,610
1
L
Fenrir
7,654
450
73
4
0
286,585
5
L
Tsukuyomi
9,736
573
129
8
0
352,979
7
L
Serqet
7,645
450
36
2
0
361,086
3
W
Cliodhna
10,035
590
119
7
0
344,472
4
W
Geb
9,717
572
30
2
0
392,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role