Player Matchup

Fenrir
Fenrir
Rockaholic123
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,576 Elo+
Party 2
Chronos
Chronos
bryam4l
Chronos
Level 158
God Stats
13W - 7L
1,773 SR
Queue Stats
239W - 234L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
rhynonow
Guan Yu
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
45W - 53L
1,373 Elo+
Party 2
Team Averages
Level 125
1,519 SR
1,494 Elo+

VS

Team Averages
Level 44
1,524 SR
1,402 Elo+
Cthulhu
Cthulhu
Viperdan1976
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 26L
1,293 Elo+
Party 1
Olorun
Olorun
hellmaker2001
Olorun
Level 47
God Stats
9W - 4L
1,693 SR
Queue Stats
117W - 133L
1,504 Elo+
Solo
Izanami
Izanami
servedjagger
Izanami
Level 64
God Stats
10W - 8L
1,379 SR
Queue Stats
57W - 76L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,475
677
5,894
12,741
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
bryam4l
Chronos
16
5 / 0 / 7
10,367
741
19,941
10,796
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
rhynonow
Guan Yu
14
3 / 0 / 9
9,586
685
7,065
13,668
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Viperdan1976
Cthulhu
12
0 / 4 / 1
7,635
545
8,650
17,094
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
0 / 3 / 1
8,008
572
8,783
9,805
2,732
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
servedjagger
Izanami
12
1 / 5 / 0
8,078
577
10,809
10,296
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Cthulhu
Viperdan1976
Cthulhu
0
4
1
0.13
W
Chronos
bryam4l
Chronos
5
0
7
8.5
L
0
3
1
0.17
W
Guan Yu
rhynonow
Guan Yu
3
0
9
7.5
L
Izanami
servedjagger
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
28,242
37,205
Taken
37,195
27,819
Mitigated
13,771
10,931
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,894
1,557
165
2,371
12,741
11,772
311
5,670
6,714
0
13,776
L
Cthulhu
Viperdan1976
Cthulhu
8,650
576
787
5,886
17,094
7,889
0
9,808
6,804
14,238
0
W
Chronos
bryam4l
Chronos
19,941
3,274
0
3,525
10,796
4,317
983
5,099
5,415
73,396
0
L
8,783
2,949
904
2,986
9,805
2,732
0
5,519
4,012
40,369
0
W
Guan Yu
rhynonow
Guan Yu
7,065
583
1,348
3,522
13,668
11,730
1,079
6,296
7,041
0
11,142
L
Izanami
servedjagger
Izanami
10,809
7,938
0
1,093
10,296
3,150
0
5,268
4,653
0
29,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
23,721
149
Minions Killed
139
7
Camps Cleared
6
866,502
Distance Traveled
661,158
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,475
677
20
1
1
284,374
3
L
Cthulhu
7,635
545
13
1
0
244,873
4
W
Chronos
10,367
741
115
8
5
300,384
5
L
Olorun
8,008
572
72
5
4
231,792
3
W
Guan Yu
9,586
685
14
1
1
281,744
2
L
Izanami
8,078
577
54
4
2
184,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role