Player Matchup

Anubis
Anubis
CrObInStInE
Anubis
Level 127
God Stats
5W - 5L
1,320 SR
Queue Stats
270W - 288L
1,431 Elo+
Solo
Skadi
Skadi
DoNtBeSoJiVe
Skadi
Level 125
God Stats
18W - 13L
1,471 SR
Queue Stats
521W - 470L
1,585 Elo+
Solo
Jormungandr
Jormungandr
LLIVI05
Jormungandr
Level 107
God Stats
2W - 0L
1,724 SR
Queue Stats
89W - 72L
1,420 Elo+
Solo
Bellona
Bellona
LuvSickLuc
Bellona
Level 149
God Stats
5W - 0L
1,798 SR
Queue Stats
165W - 193L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
RenjiHowl
Ao Kuang
Level 95
God Stats
2W - 2L
1,264 SR
Queue Stats
121W - 131L
1,397 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,456 Elo+

VS

Team Averages
Level 112
1,643 SR
1,476 Elo+
Cerberus
Cerberus
Justanothermerp2
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,570 Elo+
Party 1
Anhur
Anhur
RhuM1WiiD
Anhur
Level 112
God Stats
3W - 8L
1,458 SR
Queue Stats
468W - 501L
1,476 Elo+
Solo
Fafnir
Fafnir
ShadowX1990
Fafnir
Level 109
God Stats
3W - 4L
1,791 SR
Queue Stats
134W - 172L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
THE 6REEk K1N6
Jing Wei
Level 127
God Stats
3W - 2L
1,732 SR
Queue Stats
68W - 92L
1,406 Elo+
Party 1
Izanami
Izanami
wasavi
Izanami
Level 82
God Stats
4W - 2L
1,733 SR
Queue Stats
141W - 139L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 2 / 15
8,584
858
9,347
4,904
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 10
10,317
1,032
18,055
8,614
3,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LLIVI05
Jormungandr
15
4 / 3 / 20
9,616
962
11,775
10,098
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
LuvSickLuc
Bellona
15
5 / 3 / 8
8,896
890
6,549
9,062
9,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
RenjiHowl
Ao Kuang
16
8 / 0 / 13
9,504
950
5,551
10,898
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
7,966
797
8,196
14,090
12,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
RhuM1WiiD
Anhur
14
5 / 4 / 4
8,014
801
3,656
8,443
2,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
12
0 / 6 / 6
7,021
702
5,404
11,278
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
13
1 / 6 / 8
7,451
745
5,518
9,251
2,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
wasavi
Izanami
14
4 / 6 / 7
8,772
877
10,439
11,334
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
27
Kills
11
12
Deaths
27
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
2
15
4.25
W
9
4
10
3.5
L
1
5
9
1.1
W
Jormungandr
LLIVI05
Jormungandr
4
3
20
4.67
W
Bellona
LuvSickLuc
Bellona
5
3
8
3
W
Ao Kuang
RenjiHowl
Ao Kuang
8
0
13
14.5
L
Anhur
RhuM1WiiD
Anhur
5
4
4
1.75
L
Fafnir
0
6
6
0.5
L
Jing Wei
1
6
8
0.83
L
Izanami
wasavi
Izanami
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
33,213
43,576
Taken
54,396
36,810
Mitigated
28,352
16,436
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,347
85
648
1,100
4,904
2,125
944
2,453
2,321
26,985
0
W
18,055
6,839
535
979
8,614
3,826
1,525
3,412
5,162
0
36,078
L
8,196
297
0
3,943
14,090
12,712
0
6,818
7,074
16,294
0
W
Jormungandr
LLIVI05
Jormungandr
11,775
1,551
1,445
1,632
10,098
11,296
272
2,063
7,943
19,353
0
W
Bellona
LuvSickLuc
Bellona
6,549
1,508
1,923
1,942
9,062
9,509
878
2,590
6,342
0
10,036
W
Ao Kuang
RenjiHowl
Ao Kuang
5,551
877
1,829
4,403
10,898
10,054
1,037
2,656
8,208
7,232
0
L
Anhur
RhuM1WiiD
Anhur
3,656
1,681
745
1,182
8,443
2,555
0
2,674
5,731
0
5,760
L
Fafnir
5,404
2,006
845
1,583
11,278
6,867
0
4,532
6,588
12,375
0
L
Jing Wei
5,518
3,731
1,074
1,259
9,251
2,614
0
6,154
3,031
0
14,275
L
Izanami
wasavi
Izanami
10,439
4,822
635
2,175
11,334
3,604
0
5,970
5,299
0
19,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
39,224
108
Minions Killed
93
0
Camps Cleared
0
1,028,297
Distance Traveled
849,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,584
858
51
5
0
205,216
1
W
Skadi
10,317
1,032
41
4
0
191,402
0
L
Cerberus
7,966
797
28
3
0
207,324
2
W
Jormungandr
9,616
962
9
1
0
209,767
0
W
Bellona
8,896
890
4
0
0
170,634
1
W
Ao Kuang
9,504
950
3
0
0
251,278
0
L
Anhur
8,014
801
8
1
0
178,161
0
L
Fafnir
7,021
702
17
2
0
147,056
0
L
Jing Wei
7,451
745
18
2
0
159,217
0
L
Izanami
8,772
877
22
2
0
157,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role