Player Matchup

Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Mikeysobad
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 100L
1,589 Elo+
Party 1
Terra
Terra
TheDirtyBubble2
Terra
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 128L
1,420 Elo+
Party 3
Thor
Thor
kevmagv3
Thor
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
27W - 19L
1,570 Elo+
Party 1
Anhur
Anhur
pyrogerman
Anhur
Level 28
God Stats
5W - 1L
1,288 SR
Queue Stats
87W - 112L
1,362 Elo+
Party 3
Team Averages
Level 65
1,410 SR
1,488 Elo+

VS

Team Averages
Level 85
1,676 SR
1,493 Elo+
Medusa
Medusa
Everlilly
Medusa
Level 123
God Stats
4W - 3L
1,918 SR
Queue Stats
264W - 204L
1,547 Elo+
Party 2
Raijin
Raijin
Nukemm1221
Raijin
Level 140
God Stats
5W - 2L
1,745 SR
Queue Stats
379W - 305L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
adrian_3637
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,258 Elo+
Solo
Geb
Geb
jRFancyPant
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 224L
1,649 Elo+
Party 2
Terra
Terra
no7spícy
Terra
Level 117
God Stats
3W - 1L
1,715 SR
Queue Stats
230W - 184L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
7 / 8 / 8
12,883
805
23,211
22,569
11,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Mikeysobad
Kuzenbo
17
3 / 9 / 7
10,059
629
17,711
23,411
31,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 13
12,255
766
18,325
36,120
33,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
17
1 / 11 / 12
10,311
644
11,816
19,719
8,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
4 / 6 / 11
10,656
666
13,673
20,967
8,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Everlilly
Medusa
20
14 / 3 / 19
14,439
902
30,839
18,679
8,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
Nukemm1221
Raijin
20
11 / 4 / 20
13,191
824
35,969
18,409
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
adrian_3637
Sun Wukong
19
6 / 7 / 22
12,385
774
16,203
23,877
18,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 4 / 26
12,796
800
15,115
21,890
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
no7spícy
Terra
20
4 / 1 / 27
11,852
741
8,003
20,351
20,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
153
19
Kills
39
39
Deaths
19
51
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
8
8
1.38
W
Medusa
Everlilly
Medusa
14
3
19
7.83
L
Kuzenbo
Mikeysobad
Kuzenbo
3
9
7
0.72
W
Raijin
Nukemm1221
Raijin
11
4
20
5.25
L
4
5
13
2.1
W
Sun Wukong
adrian_3637
Sun Wukong
6
7
22
2.43
W
4
4
26
4.25
L
Thor
1
11
12
0.64
W
Terra
no7spícy
Terra
4
1
27
17.5
L
Anhur
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,736
Damage
106,129
122,786
Taken
103,206
93,044
Mitigated
82,149
46,494
Healing
41,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
23,211
3,480
2,151
6,675
22,569
11,513
0
11,104
11,112
0
51,350
W
Medusa
Everlilly
Medusa
30,839
18,833
400
5,244
18,679
8,897
2,657
7,595
11,084
0
68,456
L
Kuzenbo
Mikeysobad
Kuzenbo
17,711
3,540
1,843
1,652
23,411
31,142
17
8,177
14,953
33,873
0
W
Raijin
Nukemm1221
Raijin
35,969
2,701
3,199
4,033
18,409
8,310
859
4,336
14,073
56,152
0
L
18,325
1,691
8,539
16,363
36,120
33,580
0
16,099
19,311
33,892
0
W
Sun Wukong
adrian_3637
Sun Wukong
16,203
2,334
1,295
4,699
23,877
18,744
1,400
7,822
16,055
0
36,754
W
15,115
1,638
2,541
3,202
21,890
25,579
134
8,327
13,563
25,493
0
L
Thor
11,816
455
354
764
19,719
8,126
0
8,804
10,523
0
26,244
W
Terra
no7spícy
Terra
8,003
1,268
10,004
6,383
20,351
20,619
1,421
7,956
12,395
12,682
0
L
Anhur
13,673
7,459
1,342
6,811
20,967
8,683
324
12,772
7,800
0
30,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
64,663
155
Minions Killed
209
0
Camps Cleared
0
1,390,827
Distance Traveled
1,544,368
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,883
805
57
4
0
291,597
0
W
Medusa
14,439
902
70
4
0
289,353
0
L
Kuzenbo
10,059
629
20
1
0
260,537
0
W
Raijin
13,191
824
67
4
0
281,703
1
L
Terra
12,255
766
17
1
0
315,214
2
W
Sun Wukong
12,385
774
37
2
0
300,174
0
W
Geb
12,796
800
27
2
0
333,477
0
L
Thor
10,311
644
26
2
0
258,183
1
W
Terra
11,852
741
8
1
0
339,661
0
L
Anhur
10,656
666
35
2
0
265,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role