Player Matchup

Bakasura
Bakasura
Baby G2X
Bakasura
Level 156
God Stats
7W - 11L
1,519 SR
Queue Stats
659W - 699L
1,499 Elo+
Party 2
Vamana
Vamana
Mad Physicz
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,271 Elo+
Solo
Geb
Geb
Maser96
Geb
Level 129
God Stats
7W - 7L
1,673 SR
Queue Stats
595W - 607L
1,546 Elo+
Solo
Janus
Janus
Nadias
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 189L
1,434 Elo+
Solo
Apollo
Apollo
Solomous
Apollo
Level 118
God Stats
97W - 117L
1,498 SR
Queue Stats
661W - 705L
1,499 Elo+
Party 2
Team Averages
Level 138
1,538 SR
1,450 Elo+

VS

Team Averages
Level 104
1,450 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
BASSBUSTER3698
Kumbhakarna
Level 62
God Stats
4W - 6L
1,517 SR
Queue Stats
27W - 49L
1,449 Elo+
Party 1
Chronos
Chronos
ChampagneMarky
Chronos
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 154L
1,600 Elo+
Party 1
Ullr
Ullr
Gingervitus8978
Ullr
Level 19
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 4L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
iChunkyyyyy
Erlang Shen
Level 159
God Stats
9W - 10L
1,303 SR
Queue Stats
697W - 671L
1,602 Elo+
Party 1
Anubis
Anubis
xRagingGenisusx
Anubis
Level 121
God Stats
2W - 4L
1,426 SR
Queue Stats
75W - 77L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baby G2X
Bakasura
20
10 / 5 / 13
14,666
863
24,525
17,750
9,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
20
4 / 4 / 15
13,978
822
16,749
18,728
16,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
20
6 / 3 / 13
13,760
809
14,988
18,658
22,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Nadias
Janus
20
5 / 2 / 15
13,232
778
19,868
8,402
3,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Solomous
Apollo
19
2 / 5 / 16
12,208
718
11,060
13,789
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BASSBUSTER3698
Kumbhakarna
18
1 / 6 / 13
11,483
675
5,162
24,527
27,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 3 / 7
12,983
764
15,402
19,729
9,079
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
1 / 7 / 3
11,554
680
3,897
17,419
7,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
iChunkyyyyy
Erlang Shen
19
6 / 5 / 7
12,015
707
14,706
24,330
20,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 6 / 7
12,901
759
13,109
17,002
8,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
27
Kills
18
19
Deaths
27
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BASSBUSTER3698
Kumbhakarna
1
6
13
1.25
W
Bakasura
Baby G2X
Bakasura
10
5
13
3.3
L
6
3
7
3.17
L
1
7
3
0.36
W
Vamana
4
4
15
2.88
W
Geb
6
3
13
4.17
W
Janus
Nadias
Janus
5
2
15
6.25
W
Apollo
Solomous
Apollo
2
5
16
2
L
Erlang Shen
iChunkyyyyy
Erlang Shen
6
5
7
1.9
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,190
Damage
52,276
77,327
Taken
103,007
58,335
Mitigated
73,534
12,543
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BASSBUSTER3698
Kumbhakarna
5,162
1,013
19
931
24,527
27,596
164
6,934
15,744
11,934
0
W
Bakasura
Baby G2X
Bakasura
24,525
17,730
0
2,578
17,750
9,807
1,527
10,304
7,350
0
45,561
L
15,402
5,852
0
3,622
19,729
9,079
1,581
8,001
10,673
63,489
0
L
3,897
2,047
330
2,888
17,419
7,485
2,069
3,734
12,374
0
46,479
W
Vamana
16,749
4,790
1,972
4,700
18,728
16,753
741
7,508
11,220
1,526
41,744
W
Geb
14,988
986
0
570
18,658
22,290
502
6,689
11,849
36,682
0
W
Janus
Nadias
Janus
19,868
1,799
0
1,337
8,402
3,806
810
1,843
6,559
72,241
0
W
Apollo
Solomous
Apollo
11,060
7,490
0
1,386
13,789
5,679
4,444
7,181
6,568
0
33,455
L
Erlang Shen
iChunkyyyyy
Erlang Shen
14,706
8,522
0
6,899
24,330
20,709
238
9,773
13,760
0
27,696
L
13,109
459
0
4,297
17,002
8,665
44
7,142
8,950
57,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
60,936
321
Minions Killed
307
0
Camps Cleared
0
1,855,897
Distance Traveled
1,578,068
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,483
675
8
0
0
313,003
0
W
Bakasura
14,666
863
72
4
0
369,986
2
L
Chronos
12,983
764
113
7
0
324,831
0
L
Ullr
11,554
680
79
5
0
303,906
0
W
Vamana
13,978
822
57
3
0
392,126
1
W
Geb
13,760
809
43
3
0
379,741
0
W
Janus
13,232
778
97
6
0
352,111
1
W
Apollo
12,208
718
52
3
0
361,933
0
L
Erlang Shen
12,015
707
25
1
0
329,767
1
L
Anubis
12,901
759
82
5
0
306,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role