Player Matchup

Bacchus
Bacchus
Cheetahfurry
Bacchus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 55L
1,479 Elo+
Solo
Atlas
Atlas
MerryBot
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 47L
1,713 Elo+
Party 2
Xbalanque
Xbalanque
MileHighDiddly
Xbalanque
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 86L
1,655 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NicksBottom
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 8L
1,721 Elo+
Party 2
Amaterasu
Amaterasu
SavgeIiIAddict
Amaterasu
Level 148
God Stats
1W - 1L
1,201 SR
Queue Stats
82W - 48L
1,681 Elo+
Party 2
Team Averages
Level 93
1,440 SR
1,650 Elo+

VS

Team Averages
Level 42
1,572 SR
1,571 Elo+
Tiamat
Tiamat
AustinMooreFuchs
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,693 Elo+
Party 1
Athena
Athena
KingRoute3
Athena
Level 27
God Stats
3W - 0L
1,719 SR
Queue Stats
128W - 133L
1,510 Elo+
Party 3
Bastet
Bastet
MissRocketPower
Bastet
Level 18
God Stats
2W - 1L
1,530 SR
Queue Stats
23W - 24L
1,474 Elo+
Solo
Skadi
Skadi
ZooseJoose
Skadi
Level 69
God Stats
5W - 0L
1,815 SR
Queue Stats
130W - 121L
1,607 Elo+
Party 1
Agni
Agni
cheesebfeedin
Agni
Level 80
God Stats
3W - 1L
1,297 SR
Queue Stats
436W - 425L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheetahfurry
Bacchus
12
0 / 7 / 11
8,163
742
6,304
15,651
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
MerryBot
Atlas
15
2 / 4 / 15
8,986
817
9,044
16,636
19,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
MileHighDiddly
Xbalanque
13
0 / 8 / 15
8,335
758
14,542
13,972
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NicksBottom
Morgan Le Fay
14
2 / 6 / 12
8,487
772
16,515
10,122
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
SavgeIiIAddict
Amaterasu
18
15 / 3 / 4
11,105
1,010
13,103
14,532
17,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 19
9,352
850
18,467
10,712
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KingRoute3
Athena
16
2 / 4 / 19
9,929
903
4,680
15,816
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 16
10,140
922
12,724
20,968
9,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
17
8 / 4 / 11
10,421
947
14,357
11,080
4,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 9
10,540
958
13,695
9,558
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
102
19
Kills
28
28
Deaths
19
57
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
Bacchus
Cheetahfurry
Bacchus
0
7
11
0.79
W
Athena
KingRoute3
Athena
2
4
19
2.88
L
Atlas
MerryBot
Atlas
2
4
15
2.38
L
Xbalanque
MileHighDiddly
Xbalanque
0
8
15
0.94
W
6
4
16
3.5
L
Morgan Le Fay
NicksBottom
Morgan Le Fay
2
6
12
1.33
L
Amaterasu
SavgeIiIAddict
Amaterasu
15
3
4
5.67
W
Skadi
8
4
11
3.38
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
63,923
70,913
Taken
68,134
68,605
Mitigated
39,105
21,460
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,467
768
861
2,690
10,712
6,254
378
4,338
6,374
31,822
0
L
Bacchus
Cheetahfurry
Bacchus
6,304
748
1,114
1,031
15,651
21,936
389
8,874
6,777
9,380
0
W
Athena
KingRoute3
Athena
4,680
1,374
125
3,234
15,816
14,502
151
8,761
7,055
8,342
0
L
Atlas
MerryBot
Atlas
9,044
2,775
1,859
4,930
16,636
19,489
105
7,405
9,231
18,235
0
L
Xbalanque
MileHighDiddly
Xbalanque
14,542
5,760
1,178
2,611
13,972
5,421
1,307
6,428
7,544
0
30,592
W
12,724
2,216
850
6,502
20,968
9,416
901
9,852
11,116
0
21,022
L
Morgan Le Fay
NicksBottom
Morgan Le Fay
16,515
1,293
793
1,707
10,122
4,378
255
6,180
3,942
24,565
0
L
Amaterasu
SavgeIiIAddict
Amaterasu
13,103
4,989
843
5,394
14,532
17,381
1,018
7,955
6,577
0
21,782
W
Skadi
14,357
5,841
1,683
2,566
11,080
4,971
2,425
4,302
6,778
0
31,319
W
13,695
920
368
1,697
9,558
3,962
1,384
4,610
4,948
27,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
50,382
119
Minions Killed
117
0
Camps Cleared
0
993,314
Distance Traveled
1,027,421
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,352
850
31
3
0
210,261
0
L
Bacchus
8,163
742
8
1
0
186,771
0
W
Athena
9,929
903
9
1
0
205,526
0
L
Atlas
8,986
817
14
1
0
204,867
3
L
Xbalanque
8,335
758
50
5
0
168,344
0
W
Bastet
10,140
922
15
1
0
255,910
1
L
Morgan Le Fay
8,487
772
26
2
0
208,632
1
L
Amaterasu
11,105
1,010
21
2
0
224,700
2
W
Skadi
10,421
947
41
4
0
170,455
1
W
Agni
10,540
958
21
2
0
185,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role