Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NeMoVenom
Hades
Level 47
God Stats
7W - 10L
1,205 SR
Queue Stats
83W - 102L
1,350 Elo+
Party 2
Mulan
Mulan
YA-DankaPe
Mulan
Level 53
God Stats
4W - 3L
1,459 SR
Queue Stats
64W - 88L
1,357 Elo+
Party 2
Cliodhna
Cliodhna
codsimon
Cliodhna
Level 38
God Stats
5W - 3L
1,328 SR
Queue Stats
25W - 34L
1,338 Elo+
Party 3
Gilgamesh
Gilgamesh
hunterherox
Gilgamesh
Level 58
God Stats
8W - 6L
1,543 SR
Queue Stats
31W - 47L
1,347 Elo+
Party 3
Team Averages
Level 57
1,407 SR
1,378 Elo+

VS

Team Averages
Level 81
1,517 SR
1,354 Elo+
Ares
Ares
RasNum
Ares
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
141W - 153L
1,421 Elo+
Party 1
He Bo
He Bo
VenturaTD
He Bo
Level 147
God Stats
10W - 6L
1,388 SR
Queue Stats
241W - 291L
1,401 Elo+
Party 1
Bakasura
Bakasura
Voicelessparrot
Bakasura
Level 47
God Stats
1W - 1L
1,804 SR
Queue Stats
13W - 24L
1,300 Elo+
Party 4
Neith
Neith
Voicelessparrow
Neith
Level 20
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 4
Hercules
Hercules
xMrxG
Hercules
Level 102
God Stats
6W - 7L
1,602 SR
Queue Stats
138W - 170L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 4 / 14
10,107
532
16,150
14,932
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hades
NeMoVenom
Hades
17
9 / 2 / 8
10,758
566
12,466
16,621
10,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
0 / 5 / 5
9,497
500
9,925
13,355
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
codsimon
Cliodhna
18
12 / 3 / 10
11,494
605
19,611
13,321
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
hunterherox
Gilgamesh
16
9 / 2 / 11
10,684
562
7,658
14,783
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
RasNum
Ares
13
1 / 9 / 6
8,910
469
5,975
24,116
24,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
VenturaTD
He Bo
13
3 / 10 / 1
8,843
465
10,237
14,603
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
6 / 8 / 4
9,877
520
8,807
18,508
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 6
8,591
452
11,571
11,753
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xMrxG
Hercules
14
5 / 2 / 0
9,536
502
7,017
12,066
11,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
35
Kills
16
16
Deaths
35
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
4
14
3
W
Hades
NeMoVenom
Hades
9
2
8
6.5
L
Ares
RasNum
Ares
1
9
6
0.44
L
He Bo
VenturaTD
He Bo
3
10
1
0.35
L
Bakasura
6
8
4
1
L
1
6
6
0.67
W
Mulan
0
5
5
0.5
W
Cliodhna
codsimon
Cliodhna
12
3
10
5.67
W
Gilgamesh
hunterherox
Gilgamesh
9
2
11
7.25
L
Hercules
xMrxG
Hercules
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
43,607
73,012
Taken
81,046
45,663
Mitigated
51,798
25,238
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,150
9,547
0
6,598
14,932
6,157
2,393
2,269
12,323
0
67,141
W
Hades
NeMoVenom
Hades
12,466
855
124
8,041
16,621
10,270
0
6,775
9,211
56,761
0
L
Ares
RasNum
Ares
5,975
357
238
3,975
24,116
24,702
177
2,152
21,923
29,584
0
L
He Bo
VenturaTD
He Bo
10,237
541
85
1,555
14,603
3,783
502
5,524
9,038
42,295
0
L
Bakasura
8,807
6,485
0
2,805
18,508
6,972
0
2,165
16,244
0
53,070
L
11,571
4,752
0
1,833
11,753
4,699
0
1,044
10,709
0
46,585
W
Mulan
9,925
1,513
0
2,728
13,355
12,680
0
713
12,262
8,949
47,966
W
Cliodhna
codsimon
Cliodhna
19,611
1,830
390
4,554
13,321
5,264
0
3,786
9,480
0
82,614
W
Gilgamesh
hunterherox
Gilgamesh
7,658
2,052
0
2,803
14,783
11,292
989
2,669
11,775
0
30,333
L
Hercules
xMrxG
Hercules
7,017
4,076
0
3,046
12,066
11,642
276
3,549
7,955
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,540
Gold Earned
45,757
461
Minions Killed
402
0
Camps Cleared
0
1,920,303
Distance Traveled
1,687,176
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,107
532
100
5
0
352,561
12
W
Hades
10,758
566
86
5
0
383,896
0
L
Ares
8,910
469
32
2
0
363,355
2
L
He Bo
8,843
465
72
4
0
305,835
4
L
Bakasura
9,877
520
109
6
0
415,725
1
L
Neith
8,591
452
95
5
0
353,724
7
W
Mulan
9,497
500
113
6
0
336,384
1
W
Cliodhna
11,494
605
133
7
0
456,627
3
W
Gilgamesh
10,684
562
29
2
0
390,835
3
L
Hercules
9,536
502
94
5
0
248,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role