Player Matchup

Ullr
Ullr
Kaiki-_-Deishu
Ullr
Level 39
God Stats
2W - 1L
1,496 SR
Queue Stats
180W - 91L
1,602 Elo+
Party 1
Chernobog
Chernobog
Seveenh
Chernobog
Level 42
God Stats
2W - 2L
1,194 SR
Queue Stats
27W - 20L
1,557 Elo+
Solo
Artemis
Artemis
SoFarFromHell_xX
Artemis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 51L
1,590 Elo+
Party 1
Neith
Neith
TFA_Entity
Neith
Level 146
God Stats
10W - 5L
1,500 SR
Queue Stats
444W - 312L
1,603 Elo+
Party 1
Cupid
Cupid
Your1Last1Shadow
Cupid
Level 105
God Stats
16W - 13L
1,409 SR
Queue Stats
687W - 555L
1,603 Elo+
Party 1
Team Averages
Level 84
1,420 SR
1,591 Elo+

VS

Team Averages
Level 88
1,567 SR
1,525 Elo+
Shiva
Shiva
APE Wars
Shiva
Level 140
God Stats
6W - 2L
1,859 SR
Queue Stats
28W - 23L
1,740 Elo+
Party 2
Charybdis
Charybdis
Frozen6031
Charybdis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 2
Atlas
Atlas
OmaSagtBabaOtt
Atlas
Level 45
God Stats
4W - 7L
1,245 SR
Queue Stats
175W - 161L
1,500 Elo+
Party 3
Sol
Sol
vIDagobert
Sol
Level 140
God Stats
2W - 1L
1,732 SR
Queue Stats
98W - 77L
1,582 Elo+
Party 3
Vamana
Vamana
vIPlein
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 4
11,785
589
11,071
14,395
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Seveenh
Chernobog
19
4 / 4 / 8
12,007
600
11,597
16,675
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 2 / 8
12,919
646
22,856
16,818
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
2 / 7 / 11
10,742
537
15,659
16,336
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 12
11,093
555
7,553
15,397
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
APE Wars
Shiva
16
8 / 8 / 4
10,496
525
18,172
17,189
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Frozen6031
Charybdis
14
0 / 7 / 4
9,133
457
3,057
11,742
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 10 / 7
10,836
542
8,684
22,893
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 4 / 7
10,725
536
17,555
17,170
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
vIPlein
Vamana
16
3 / 4 / 10
10,631
532
10,043
21,528
21,511
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
33
Kills
21
21
Deaths
33
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
APE Wars
Shiva
8
8
4
1.25
L
Charybdis
Frozen6031
Charybdis
0
7
4
0.29
W
8
4
4
2.5
L
5
10
7
0.85
W
Chernobog
Seveenh
Chernobog
4
4
8
2
W
15
2
8
9.5
W
Neith
2
7
11
1.07
W
4
4
12
2.5
L
5
4
7
2.13
L
Vamana
vIPlein
Vamana
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,736
Damage
57,511
79,621
Taken
90,522
33,797
Mitigated
54,140
23,111
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
APE Wars
Shiva
18,172
4,413
0
2,792
17,189
6,980
707
0
17,189
0
64,380
L
Charybdis
Frozen6031
Charybdis
3,057
2,163
0
2,429
11,742
1,700
963
0
11,742
0
45,310
W
11,071
4,010
0
910
14,395
5,660
1,344
5,732
8,663
0
69,178
L
8,684
2,810
363
3,599
22,893
17,520
49
0
22,893
28,877
0
W
Chernobog
Seveenh
Chernobog
11,597
7,096
0
5,154
16,675
6,575
780
4,678
11,997
0
84,815
W
22,856
13,538
0
7,841
16,818
6,756
2,795
4,453
12,365
0
95,150
W
Neith
15,659
6,432
0
5,203
16,336
7,701
112
4,971
11,365
0
86,195
W
7,553
2,219
712
3,291
15,397
7,105
1,074
5,131
10,266
0
55,752
L
17,555
5,532
0
6,953
17,170
6,429
2,527
0
17,170
80,943
9,627
L
Vamana
vIPlein
Vamana
10,043
4,610
0
5,620
21,528
21,511
569
0
21,528
0
66,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
51,821
612
Minions Killed
467
0
Camps Cleared
0
1,838,414
Distance Traveled
1,804,584
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,496
525
81
4
0
399,200
2
L
Charybdis
9,133
457
95
5
0
344,099
0
W
Ullr
11,785
589
116
6
0
391,537
2
L
Atlas
10,836
542
43
2
0
335,533
1
W
Chernobog
12,007
600
156
8
0
381,418
9
W
Artemis
12,919
646
126
6
0
362,982
3
W
Neith
10,742
537
126
6
0
347,717
4
W
Cupid
11,093
555
88
4
0
354,760
4
L
Sol
10,725
536
130
7
0
347,664
2
L
Vamana
10,631
532
118
6
0
378,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role