Player Matchup

Persephone
Persephone
Gold III
BA1SH
Persephone
Gold III
Level 159
God Stats
2W - 7L
1,334 SR
Queue Stats
595W - 597L
1,401 MMR
Solo
Jormungandr
Jormungandr
Gold IV
BloodyThebes
Jormungandr
Gold IV
Level 63
God Stats
24W - 33L
1,497 SR
Queue Stats
185W - 185L
1,390 MMR
Solo
Thanatos
Thanatos
Gold V
DeadlyAssassain9
Thanatos
Gold V
Level 156
God Stats
8W - 9L
1,652 SR
Queue Stats
206W - 212L
1,400 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
Lil_Kenja
Cthulhu
Bronze IV
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
242W - 237L
1,416 MMR
Solo
Izanami
Izanami
Silver III
PRRobin22
Izanami
Silver III
Level 94
God Stats
7W - 10L
1,667 SR
Queue Stats
160W - 148L
1,398 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,530 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,527 SR
1,401 MMR
Skadi
Skadi
Bronze III
SukiLee2266
Skadi
Bronze III
Level 108
God Stats
2W - 3L
1,288 SR
Queue Stats
3W - 8L
1,405 MMR
Solo
Fenrir
Fenrir
Silver II
iceypopss
Fenrir
Silver II
Level 160
God Stats
2W - 2L
1,158 SR
Queue Stats
51W - 47L
1,386 MMR
Solo
Geb
Geb
Silver II
lil Slattboi
Geb
Silver II
Level 106
God Stats
4W - 0L
1,720 SR
Queue Stats
121W - 130L
1,410 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
vShakinXXL
Baron Samedi
Silver III
Level 145
God Stats
14W - 16L
1,619 SR
Queue Stats
83W - 76L
1,379 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
yomonkey25
Gilgamesh
Gold IV
Level 116
God Stats
5W - 3L
1,849 SR
Queue Stats
122W - 119L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BA1SH
Persephone
14
5 / 3 / 2
8,677
578
15,135
9,113
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
BloodyThebes
Jormungandr
11
1 / 2 / 2
7,147
476
7,876
10,169
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 8 / 3
6,831
455
7,182
13,162
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Lil_Kenja
Cthulhu
11
2 / 5 / 3
7,170
478
6,096
12,689
10,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
PRRobin22
Izanami
14
0 / 0 / 2
7,725
515
4,668
8,155
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaMedusaKhepriLoki

VS

Bans
BastetCabrakanCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,296
486
850
5,525
1,740
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fenrir
iceypopss
Fenrir
15
9 / 3 / 4
9,169
611
8,505
14,551
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 7
6,998
467
3,451
13,435
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
vShakinXXL
Baron Samedi
13
1 / 2 / 8
7,653
510
10,682
10,603
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
yomonkey25
Gilgamesh
14
7 / 1 / 7
8,796
586
14,889
19,998
12,271
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
18
18
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
BA1SH
Persephone
5
3
2
2
L
Jormungandr
BloodyThebes
Jormungandr
1
2
2
1
L
3
8
3
0.56
L
Cthulhu
Lil_Kenja
Cthulhu
2
5
3
0.7
L
Izanami
PRRobin22
Izanami
0
0
2
1
W
1
2
3
1.25
W
Fenrir
iceypopss
Fenrir
9
3
4
3.67
W
0
3
7
1.17
W
Baron Samedi
vShakinXXL
Baron Samedi
1
2
8
2.5
W
Gilgamesh
yomonkey25
Gilgamesh
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
38,377
53,288
Taken
64,112
33,134
Mitigated
34,442
17,479
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BA1SH
Persephone
15,135
578
0
1,834
9,113
3,068
0
4,690
4,420
54,584
0
L
Jormungandr
BloodyThebes
Jormungandr
7,876
1,884
0
1,652
10,169
11,899
0
3,575
6,594
35,068
0
L
7,182
1,717
0
6,441
13,162
5,195
0
2,427
10,735
0
29,116
L
Cthulhu
Lil_Kenja
Cthulhu
6,096
1,392
0
3,513
12,689
10,330
0
1,456
11,233
30,393
0
L
Izanami
PRRobin22
Izanami
4,668
3,496
0
4,039
8,155
2,642
528
2,876
5,279
0
62,939
W
850
205
162
632
5,525
1,740
0
2,262
3,237
0
35,280
W
Fenrir
iceypopss
Fenrir
8,505
2,228
0
4,227
14,551
6,042
38
4,344
10,121
0
50,622
W
3,451
626
0
3,194
13,435
10,449
135
6,554
6,737
17,368
0
W
Baron Samedi
vShakinXXL
Baron Samedi
10,682
666
2,423
4,719
10,603
3,940
270
6,385
3,876
53,134
0
W
Gilgamesh
yomonkey25
Gilgamesh
14,889
4,143
371
5,765
19,998
12,271
1,037
8,796
11,034
1,579
56,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
39,912
384
Minions Killed
346
0
Camps Cleared
0
1,403,816
Distance Traveled
1,521,536
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,677
578
107
7
0
278,669
5
L
Jormungandr
7,147
476
42
3
0
290,215
6
L
Thanatos
6,831
455
39
3
0
265,144
6
L
Cthulhu
7,170
478
61
4
0
287,779
1
L
Izanami
7,725
515
135
9
0
282,009
6
W
Skadi
7,296
486
73
5
0
248,719
0
W
Fenrir
9,169
611
82
5
0
333,902
1
W
Geb
6,998
467
27
2
0
313,294
5
W
Baron Samedi
7,653
510
85
6
0
296,454
1
W
Gilgamesh
8,796
586
79
5
0
329,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role