Player Matchup

Horus
Horus
PrimeOrb
Horus
Level 114
God Stats
7W - 3L
1,421 SR
Queue Stats
79W - 100L
1,382 Elo+
Party 1
Eset
Eset
Ripskide
Eset
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 66L
1,291 Elo+
Solo
Shiva
Shiva
ZombieDie12
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 88
1,474 SR
1,391 Elo+

VS

Team Averages
Level 26
1,287 SR
1,094 Elo+
Xing Tian
Xing Tian
AxelG345
Xing Tian
Level 14
God Stats
1W - 2L
1,169 SR
Queue Stats
1W - 12L
1,028 Elo+
Party 2
Chiron
Chiron
OzMC
Chiron
Level 47
God Stats
3W - 1L
1,384 SR
Queue Stats
5W - 23L
1,110 Elo+
Party 2
Zeus
Zeus
RicardoGC
Zeus
Level 16
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 13L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PrimeOrb
Horus
20
10 / 5 / 3
16,671
667
22,989
26,668
10,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
19
1 / 5 / 9
14,506
580
11,159
18,134
8,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 5 / 7
14,511
580
16,723
29,137
24,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AxelG345
Xing Tian
20
5 / 0 / 10
16,075
643
18,396
29,185
42,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
OzMC
Chiron
20
5 / 3 / 5
15,954
638
13,772
15,419
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
5 / 10 / 8
17,055
682
28,947
18,630
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
15
15
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AxelG345
Xing Tian
5
0
10
10
W
Chiron
OzMC
Chiron
5
3
5
2.5
L
Horus
PrimeOrb
Horus
10
5
3
2.3
W
Zeus
5
10
8
0.9
L
Eset
1
5
9
1.1
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,871
Damage
61,115
73,939
Taken
63,234
44,521
Mitigated
53,525
18,564
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AxelG345
Xing Tian
18,396
436
456
3,695
29,185
42,442
268
8,962
20,223
48,919
0
W
Chiron
OzMC
Chiron
13,772
5,550
1,677
5,871
15,419
5,489
988
870
14,549
0
84,871
L
Horus
PrimeOrb
Horus
22,989
8,437
3,274
4,392
26,668
10,792
275
16,655
10,013
0
60,634
W
Zeus
28,947
3,438
0
3,653
18,630
5,594
869
3,242
15,388
85,653
0
L
Eset
11,159
302
262
1,840
18,134
8,759
475
11,319
6,815
59,471
0
L
16,723
1,793
1,840
6,956
29,137
24,970
93
20,036
9,101
6,112
40,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
49,084
238
Minions Killed
266
8
Camps Cleared
11
1,357,982
Distance Traveled
1,340,326
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,075
643
49
2
1
484,059
3
W
Chiron
15,954
638
117
5
5
460,319
2
L
Horus
16,671
667
88
4
2
460,207
4
W
Zeus
17,055
682
100
4
5
395,948
2
L
Eset
14,506
580
100
4
4
427,704
5
L
Shiva
14,511
580
50
2
2
470,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role