Player Matchup

Odin
Odin
Lynx_CC
Odin
Level 142
God Stats
6W - 1L
1,500 SR
Queue Stats
164W - 198L
1,422 Elo+
Solo
Horus
Horus
ObviousCashew22
Horus
Level 76
God Stats
4W - 2L
1,690 SR
Queue Stats
294W - 289L
1,491 Elo+
Solo
Hun Batz
Hun Batz
OldSgtGhost
Hun Batz
Level 160
God Stats
6W - 3L
1,157 SR
Queue Stats
520W - 538L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
indo88
Jing Wei
Level 153
God Stats
3W - 4L
1,188 SR
Queue Stats
599W - 607L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
mr2526Fuller
Ah Puch
Level 99
God Stats
10W - 4L
1,500 SR
Queue Stats
503W - 480L
1,327 Elo+
Solo
Team Averages
Level 126
1,407 SR
1,437 Elo+

VS

Team Averages
Level 105
1,561 SR
1,544 Elo+
Sylvanus
Sylvanus
Akerron
Sylvanus
Level 109
God Stats
9W - 6L
1,710 SR
Queue Stats
405W - 460L
1,463 Elo+
Party 2
Anubis
Anubis
JustAPurpleDuck
Anubis
Level 69
God Stats
0W - 2L
1,271 SR
Queue Stats
169W - 174L
1,450 Elo+
Solo
Bacchus
Bacchus
RGSTRD_OFFNDR
Bacchus
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 83L
1,506 Elo+
Party 3
Odin
Odin
RGSTRD_SHES12OOP
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,877 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SiK TaCTiC
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,826 SR
Queue Stats
13W - 16L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lynx_CC
Odin
19
3 / 6 / 23
11,707
732
15,754
26,820
10,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
2 / 6 / 22
11,751
734
6,754
23,036
32,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
OldSgtGhost
Hun Batz
20
16 / 7 / 14
14,606
913
27,397
16,830
8,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
indo88
Jing Wei
19
5 / 8 / 19
11,897
744
14,215
17,454
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
mr2526Fuller
Ah Puch
20
10 / 4 / 13
12,929
808
32,949
13,273
3,963
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akerron
Sylvanus
18
3 / 7 / 14
10,944
684
11,279
24,205
28,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 7 / 15
12,128
758
12,083
20,089
9,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
18
7 / 8 / 11
11,942
746
17,647
18,990
27,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 8 / 15
12,382
774
14,088
24,841
24,326
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SiK TaCTiC
Morgan Le Fay
20
10 / 6 / 7
12,825
802
23,286
21,056
9,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
92
36
Kills
30
31
Deaths
36
91
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Akerron
Sylvanus
3
7
14
1.43
L
3
7
15
1.5
W
Odin
Lynx_CC
Odin
3
6
23
2.42
W
2
6
22
2.17
W
Hun Batz
OldSgtGhost
Hun Batz
16
7
14
3.29
L
Bacchus
7
8
11
1.56
L
7
8
15
1.81
L
Morgan Le Fay
SiK TaCTiC
Morgan Le Fay
10
6
7
2.25
W
Jing Wei
indo88
Jing Wei
5
8
19
1.81
W
Ah Puch
mr2526Fuller
Ah Puch
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,069
Damage
78,383
97,413
Taken
109,181
59,663
Mitigated
98,854
36,297
Healing
38,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Akerron
Sylvanus
11,279
2,162
8,895
7,277
24,205
28,356
138
8,458
15,747
18,071
0
L
12,083
529
963
4,081
20,089
9,019
700
6,020
14,069
32,993
0
W
Odin
Lynx_CC
Odin
15,754
3,463
1,069
9,019
26,820
10,062
732
15,928
10,661
0
26,946
W
6,754
4,035
6,910
9,129
23,036
32,097
589
14,953
7,528
0
11,039
W
Hun Batz
OldSgtGhost
Hun Batz
27,397
5,755
145
1,122
16,830
8,355
688
10,655
6,060
0
48,046
L
Bacchus
17,647
2,083
1,124
1,370
18,990
27,825
1,301
5,450
13,540
25,827
0
L
14,088
3,972
1,139
6,004
24,841
24,326
64
8,157
16,684
0
22,123
L
Morgan Le Fay
SiK TaCTiC
Morgan Le Fay
23,286
2,317
2,172
5,441
21,056
9,328
184
4,864
16,192
40,335
0
W
Jing Wei
indo88
Jing Wei
14,215
8,159
1,243
2,957
17,454
5,186
1,983
12,950
4,300
0
36,481
W
Ah Puch
mr2526Fuller
Ah Puch
32,949
3,111
897
3,806
13,273
3,963
1,788
8,502
4,569
58,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,890
Gold Earned
60,221
196
Minions Killed
139
0
Camps Cleared
0
1,421,454
Distance Traveled
1,207,355
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,944
684
20
1
0
234,944
0
L
Anubis
12,128
758
46
3
0
194,779
1
W
Odin
11,707
732
23
1
0
297,626
3
W
Horus
11,751
734
9
1
0
317,459
0
W
Hun Batz
14,606
913
49
3
0
267,959
0
L
Bacchus
11,942
746
24
2
0
233,385
0
L
Odin
12,382
774
13
1
0
285,829
0
L
Morgan Le Fay
12,825
802
36
2
0
258,418
2
W
Jing Wei
11,897
744
49
3
0
264,233
2
W
Ah Puch
12,929
808
66
4
0
274,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role