Player Matchup

Jing Wei
Jing Wei
AVenusianAlien
Jing Wei
Level 103
God Stats
0W - 2L
1,600 SR
Queue Stats
53W - 58L
1,646 Elo+
Solo
Discordia
Discordia
BAD4URHEALTH19
Discordia
Level 100
God Stats
2W - 1L
1,759 SR
Queue Stats
31W - 21L
1,779 Elo+
Party 2
Olorun
Olorun
BoltingStatue69
Olorun
Level 103
God Stats
0W - 3L
1,409 SR
Queue Stats
89W - 87L
1,561 Elo+
Party 1
Chaac
Chaac
IldreamIl
Chaac
Level 128
God Stats
4W - 1L
1,270 SR
Queue Stats
88W - 69L
1,614 Elo+
Party 2
Fenrir
Fenrir
J ERBO LLC
Fenrir
Level 128
God Stats
1W - 5L
1,874 SR
Queue Stats
168W - 164L
1,566 Elo+
Party 1
Team Averages
Level 112
1,582 SR
1,633 Elo+

VS

Team Averages
Level 114
1,453 SR
1,529 Elo+
Heimdallr
Heimdallr
ArcaneParadise
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,547 Elo+
Solo
Atlas
Atlas
BME Turky Golem
Atlas
Level 125
God Stats
9W - 10L
1,263 SR
Queue Stats
260W - 303L
1,491 Elo+
Solo
Shiva
Shiva
Eikichi_69x
Shiva
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 106L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Mahezie
Kukulkan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
thefakeeasian
Ao Kuang
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
51W - 22L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
6 / 1 / 5
11,529
721
9,644
10,514
3,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
BAD4URHEALTH19
Discordia
18
1 / 3 / 11
10,991
687
19,537
9,360
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 8 / 6
10,847
678
13,327
19,829
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
IldreamIl
Chaac
18
5 / 4 / 5
11,926
745
15,376
21,728
16,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
J ERBO LLC
Fenrir
17
1 / 6 / 8
10,545
659
11,670
26,586
15,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcaneParadise
Heimdallr
17
1 / 6 / 8
10,804
675
8,391
17,492
7,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 11
11,237
702
10,502
19,883
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 12
12,147
759
18,821
21,838
23,790
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kukulkan
Mahezie
Kukulkan
19
2 / 3 / 6
11,411
713
13,893
11,758
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
thefakeeasian
Ao Kuang
20
12 / 2 / 5
13,496
844
24,446
22,863
10,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
18
Kills
22
22
Deaths
18
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
6
1
5
8.5
W
Heimdallr
ArcaneParadise
Heimdallr
1
6
8
0.83
L
Discordia
BAD4URHEALTH19
Discordia
1
3
11
2.17
W
1
2
11
3.25
L
5
8
6
1
W
6
5
12
2.4
L
Chaac
IldreamIl
Chaac
5
4
5
1.88
L
Fenrir
J ERBO LLC
Fenrir
1
6
8
0.83
W
Kukulkan
Mahezie
Kukulkan
2
3
6
1.67
W
Ao Kuang
thefakeeasian
Ao Kuang
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,554
Damage
76,053
88,017
Taken
93,834
46,361
Mitigated
70,762
19,627
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,644
6,596
0
1,509
10,514
3,739
863
5,682
4,656
0
37,039
W
Heimdallr
ArcaneParadise
Heimdallr
8,391
4,198
0
3,721
17,492
7,178
3,617
6,630
10,862
0
37,811
L
Discordia
BAD4URHEALTH19
Discordia
19,537
958
362
900
9,360
3,500
444
5,500
3,509
50,537
0
W
10,502
2,437
0
4,302
19,883
24,458
278
8,263
11,188
25,247
0
L
13,327
6,674
429
3,587
19,829
7,286
104
11,028
8,433
28,464
0
W
18,821
1,668
272
6,004
21,838
23,790
305
7,346
14,492
0
41,529
L
Chaac
IldreamIl
Chaac
15,376
3,508
1,483
6,315
21,728
16,220
432
12,100
8,947
4,752
38,690
L
Fenrir
J ERBO LLC
Fenrir
11,670
3,873
60
4,982
26,586
15,616
329
13,092
13,055
0
29,707
W
Kukulkan
Mahezie
Kukulkan
13,893
1,525
0
1,569
11,758
4,789
1,208
6,225
5,533
56,073
0
W
Ao Kuang
thefakeeasian
Ao Kuang
24,446
5,877
0
12,566
22,863
10,547
591
6,856
16,007
61,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
59,095
250
Minions Killed
276
0
Camps Cleared
0
1,451,679
Distance Traveled
1,613,556
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,529
721
38
2
0
268,225
6
W
Heimdallr
10,804
675
64
4
0
302,125
0
L
Discordia
10,991
687
74
5
0
298,418
3
W
Atlas
11,237
702
20
1
0
319,478
2
L
Olorun
10,847
678
30
2
0
273,221
0
W
Shiva
12,147
759
34
2
0
316,517
1
L
Chaac
11,926
745
71
4
0
312,891
1
L
Fenrir
10,545
659
37
2
0
298,924
1
W
Kukulkan
11,411
713
104
7
0
345,916
2
W
Ao Kuang
13,496
844
54
3
0
329,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role