Player Matchup

Apollo
Apollo
Br0wNs1
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,455 Elo+
Party 2
Cabrakan
Cabrakan
RandyFlunge
Cabrakan
Level 67
God Stats
2W - 2L
1,507 SR
Queue Stats
93W - 104L
1,485 Elo+
Party 4
Sol
Sol
SeppySimps
Sol
Level 40
God Stats
5W - 5L
1,702 SR
Queue Stats
94W - 112L
1,478 Elo+
Party 4
Nemesis
Nemesis
Whit Litnin
Nemesis
Level 124
God Stats
6W - 4L
1,433 SR
Queue Stats
184W - 159L
1,603 Elo+
Party 2
Tyr
Tyr
vGrandezza
Tyr
Level 69
God Stats
11W - 14L
1,160 SR
Queue Stats
203W - 204L
1,482 Elo+
Party 4
Team Averages
Level 61
1,460 SR
1,501 Elo+

VS

Team Averages
Level 57
1,509 SR
1,430 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
BRUNO IGOR BR
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,395 Elo+
Party 1
King Arthur
King Arthur
Binho 2008 BR42
King Arthur
Level 69
God Stats
1W - 2L
1,629 SR
Queue Stats
36W - 41L
1,395 Elo+
Party 1
Atlas
Atlas
Luizfelipe288
Atlas
Level 16
God Stats
1W - 4L
1,347 SR
Queue Stats
2W - 12L
1,241 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mer_CuRe_rIC
Tsukuyomi
Level 18
God Stats
4W - 3L
1,570 SR
Queue Stats
88W - 98L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Br0wNs1
Apollo
6
0 / 2 / 1
8,193
315
899
2,159
639
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
RandyFlunge
Cabrakan
20
3 / 6 / 5
13,523
520
15,838
25,405
15,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 3 / 2
14,517
558
15,769
20,992
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Whit Litnin
Nemesis
20
4 / 6 / 5
15,678
603
13,410
24,153
10,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 1
14,248
548
13,401
21,508
28,749
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 4 / 3
14,895
573
25,164
17,738
5,974
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
BRUNO IGOR BR
Cabrakan
4
0 / 1 / 1
6,787
261
32
1,181
491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Binho 2008 BR42
King Arthur
12
0 / 2 / 4
8,819
339
6,209
10,604
8,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 6
8,959
345
6,639
14,865
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Mer_CuRe_rIC
Tsukuyomi
20
8 / 9 / 5
13,264
510
20,343
27,072
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
17
Kills
18
19
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
9
4
3
2.63
L
Cabrakan
BRUNO IGOR BR
Cabrakan
0
1
1
0.5
L
King Arthur
Binho 2008 BR42
King Arthur
0
2
4
1
W
Apollo
Br0wNs1
Apollo
0
2
1
0.25
L
1
1
6
4
L
Tsukuyomi
Mer_CuRe_rIC
Tsukuyomi
8
9
5
1.17
W
Cabrakan
RandyFlunge
Cabrakan
3
6
5
0.92
W
4
3
2
1.67
W
Nemesis
Whit Litnin
Nemesis
4
6
5
1.08
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,317
Damage
58,387
94,217
Taken
71,460
62,322
Mitigated
39,429
29,456
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
25,164
798
0
2,140
17,738
5,974
0
10,334
7,404
131,122
0
L
Cabrakan
BRUNO IGOR BR
Cabrakan
32
0
0
228
1,181
491
0
299
882
1,565
0
L
King Arthur
Binho 2008 BR42
King Arthur
6,209
367
77
266
10,604
8,995
0
2,823
7,781
1,906
30,404
W
Apollo
Br0wNs1
Apollo
899
710
0
209
2,159
639
224
633
1,526
0
8,981
L
6,639
2,502
0
480
14,865
12,993
0
8,632
6,233
21,661
0
L
Tsukuyomi
Mer_CuRe_rIC
Tsukuyomi
20,343
3,931
0
1,346
27,072
10,976
0
11,949
15,123
0
89,655
W
Cabrakan
RandyFlunge
Cabrakan
15,838
3,632
307
8,780
25,405
15,498
2,333
11,833
12,747
92,420
0
W
15,769
3,673
62
9,835
20,992
7,435
4,887
7,276
13,716
112,870
0
W
Nemesis
Whit Litnin
Nemesis
13,410
2,995
0
3,943
24,153
10,001
3,103
6,306
17,847
0
154,924
W
13,401
858
0
6,320
21,508
28,749
356
6,204
15,304
13,124
83,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,159
Gold Earned
52,724
742
Minions Killed
444
0
Camps Cleared
0
1,962,650
Distance Traveled
1,614,965
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,895
573
227
9
0
480,621
6
L
Cabrakan
6,787
261
5
0
0
40,865
0
L
King Arthur
8,819
339
63
2
0
334,561
2
W
Apollo
8,193
315
19
1
0
111,535
0
L
Atlas
8,959
345
21
1
0
318,233
0
L
Tsukuyomi
13,264
510
128
5
0
440,685
3
W
Cabrakan
13,523
520
149
6
0
397,178
0
W
Sol
14,517
558
197
8
0
444,260
2
W
Nemesis
15,678
603
207
8
0
497,510
1
W
Tyr
14,248
548
170
7
0
512,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role