Player Matchup

Cerberus
Cerberus
AZNBOI9396
Cerberus
Level 38
God Stats
3W - 3L
1,663 SR
Queue Stats
45W - 44L
1,482 Elo+
Party 2
Geb
Geb
LatePen34153888
Geb
Level 88
God Stats
0W - 2L
1,259 SR
Queue Stats
51W - 53L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
Ricking678
Cabrakan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 115L
1,458 Elo+
Party 2
Ymir
Ymir
Sidtegamer
Ymir
Level 69
God Stats
1W - 2L
1,290 SR
Queue Stats
55W - 63L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
SpideryDonkey70
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,516 Elo+
Party 2
Team Averages
Level 70
1,442 SR
1,506 Elo+

VS

Team Averages
Level 72
1,502 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BH-_-SteeL
Shiva
Level 123
God Stats
9W - 2L
1,500 SR
Queue Stats
82W - 75L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
ThatboyyRome
Jormungandr
Level 113
God Stats
34W - 37L
1,500 SR
Queue Stats
702W - 708L
1,437 Elo+
Party 3
Cerberus
Cerberus
Tu_Lokito_2720
Cerberus
Level 105
God Stats
4W - 5L
1,509 SR
Queue Stats
104W - 90L
1,460 Elo+
Party 1
Sol
Sol
YesImaSmurf1212
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AZNBOI9396
Cerberus
10
2 / 4 / 1
6,105
470
4,405
11,381
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 6 / 2
5,728
441
6,284
15,108
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Ricking678
Cabrakan
11
2 / 6 / 3
6,865
528
10,347
12,698
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
5,293
407
2,662
9,391
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SpideryDonkey70
Jormungandr
12
2 / 4 / 0
7,376
567
8,782
13,092
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 7
6,889
530
8,591
9,014
2,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
13
5 / 1 / 7
8,048
619
7,818
9,492
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ThatboyyRome
Jormungandr
16
4 / 2 / 0
9,164
705
9,551
11,240
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
11 / 1 / 5
7,825
602
11,822
10,993
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 4
7,046
542
9,517
8,886
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
25
25
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
7
6.5
L
Cerberus
AZNBOI9396
Cerberus
2
4
1
0.63
W
Shiva
5
1
7
8.5
L
1
6
2
0.33
L
Cabrakan
Ricking678
Cabrakan
2
6
3
0.58
L
0
5
1
0.1
L
Jormungandr
SpideryDonkey70
Jormungandr
2
4
0
0.5
W
Jormungandr
ThatboyyRome
Jormungandr
4
2
0
2
W
Cerberus
11
1
5
13.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
47,299
61,670
Taken
49,625
26,654
Mitigated
17,944
13,050
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,591
5,639
0
4,838
9,014
2,661
480
4,737
4,113
0
41,040
L
Cerberus
AZNBOI9396
Cerberus
4,405
455
0
2,748
11,381
5,285
0
7,233
4,148
25,077
0
W
Shiva
7,818
2,852
518
4,639
9,492
4,265
0
5,230
4,244
0
49,498
L
6,284
1,050
729
2,391
15,108
8,047
125
4,808
10,300
17,032
0
L
Cabrakan
Ricking678
Cabrakan
10,347
1,564
0
3,654
12,698
6,715
0
4,859
7,839
33,591
0
L
2,662
553
0
0
9,391
2,213
261
3,137
6,254
22,531
0
L
Jormungandr
SpideryDonkey70
Jormungandr
8,782
2,758
0
3,528
13,092
4,394
0
10,853
2,239
40,399
0
W
Jormungandr
ThatboyyRome
Jormungandr
9,551
4,076
0
3,800
11,240
4,508
0
8,437
2,803
64,514
0
W
Cerberus
11,822
784
256
4,753
10,993
3,909
292
7,205
3,664
41,156
0
W
9,517
2,532
0
3,029
8,886
2,601
453
6,521
2,321
40,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
38,972
262
Minions Killed
455
0
Camps Cleared
0
1,171,235
Distance Traveled
1,231,107
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,889
530
57
4
0
239,672
0
L
Cerberus
6,105
470
45
3
0
227,292
0
W
Shiva
8,048
619
100
8
0
267,735
0
L
Geb
5,728
441
17
1
0
257,177
1
L
Cabrakan
6,865
528
63
5
0
222,020
0
L
Ymir
5,293
407
53
4
0
238,495
0
L
Jormungandr
7,376
567
84
6
0
226,251
0
W
Jormungandr
9,164
705
148
11
0
220,709
2
W
Cerberus
7,825
602
89
7
0
272,885
0
W
Sol
7,046
542
61
5
0
230,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role