Player Matchup

He Bo
He Bo
RevokeThe19th
He Bo
Level 43
God Stats
1W - 0L
1,310 SR
Queue Stats
202W - 284L
1,423 Elo+
Party 1
Medusa
Medusa
im__A__shooter__
Medusa
Level 59
God Stats
2W - 3L
1,285 SR
Queue Stats
205W - 270L
1,383 Elo+
Party 1
Mulan
Mulan
jmanwaldron
Mulan
Level 26
God Stats
15W - 17L
1,430 SR
Queue Stats
94W - 128L
1,381 Elo+
Party 1
Team Averages
Level 43
1,342 SR
1,396 Elo+

VS

Team Averages
Level 55
1,562 SR
1,472 Elo+
Artemis
Artemis
Brenman
Artemis
Level 7
God Stats
1W - 3L
1,588 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
sockmeat
Hercules
Level 96
God Stats
43W - 48L
1,597 SR
Queue Stats
421W - 436L
1,612 Elo+
Solo
Hera
Hera
th4atguy
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 6 / 4
10,739
895
12,568
10,333
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 9
9,144
762
4,547
11,336
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 1 / 10
9,304
775
7,167
11,666
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brenman
Artemis
13
2 / 6 / 6
8,348
696
6,353
7,835
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
sockmeat
Hercules
15
6 / 3 / 5
9,729
811
11,467
14,443
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
12
3 / 7 / 5
8,740
728
7,814
8,236
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
11
11
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brenman
Artemis
2
6
6
0.83
W
11
6
4
2.17
W
2
4
9
1.63
W
3
1
10
8
L
Hercules
sockmeat
Hercules
6
3
5
2.83
L
Hera
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
25,634
33,335
Taken
30,514
16,332
Mitigated
19,364
6,179
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brenman
Artemis
6,353
3,218
0
821
7,835
2,443
0
3,676
4,159
0
19,208
W
12,568
475
299
2,240
10,333
3,290
462
1,507
8,539
28,981
0
W
4,547
1,520
125
1,802
11,336
4,706
728
2,939
7,965
0
32,463
W
7,167
1,297
260
1,453
11,666
8,336
0
3,215
7,897
0
17,837
L
Hercules
sockmeat
Hercules
11,467
2,211
0
2,657
14,443
14,207
34
4,843
9,600
0
27,435
L
Hera
7,814
1,395
131
1,103
8,236
2,714
32
4,492
3,744
23,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
26,817
121
Minions Killed
105
7
Camps Cleared
4
668,392
Distance Traveled
554,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,348
696
27
2
0
175,908
0
W
He Bo
10,739
895
37
3
2
183,814
0
W
Medusa
9,144
762
66
6
4
211,455
2
W
Mulan
9,304
775
18
2
1
273,123
0
L
Hercules
9,729
811
36
3
1
232,582
3
L
Hera
8,740
728
42
4
3
146,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role