Player Matchup

Cabrakan
Cabrakan
BLT379
Cabrakan
Level 58
God Stats
17W - 16L
1,606 SR
Queue Stats
54W - 50L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
BuzzingBanjo621
Sun Wukong
Level 89
God Stats
4W - 2L
1,828 SR
Queue Stats
98W - 83L
1,526 Elo+
Party 1
Fafnir
Fafnir
DemonxSoda
Fafnir
Level 122
God Stats
2W - 2L
1,532 SR
Queue Stats
42W - 49L
1,585 Elo+
Party 2
Serqet
Serqet
LewdlyToxic
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,518 Elo+
Party 2
Apollo
Apollo
StrangOwl
Apollo
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
44W - 44L
1,521 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,539 Elo+

VS

Team Averages
Level 129
1,520 SR
1,553 Elo+
Bastet
Bastet
Bomber6663089
Bastet
Level 129
God Stats
66W - 51L
1,767 SR
Queue Stats
565W - 615L
1,604 Elo+
Solo
Bacchus
Bacchus
DragonMasterCan
Bacchus
Level 105
God Stats
5W - 8L
1,277 SR
Queue Stats
189W - 190L
1,505 Elo+
Solo
Nu Wa
Nu Wa
GhostlyBeetle
Nu Wa
Level 152
God Stats
42W - 33L
1,624 SR
Queue Stats
89W - 78L
1,621 Elo+
Solo
Achilles
Achilles
I Ophii I
Achilles
Level 106
God Stats
6W - 11L
1,288 SR
Queue Stats
634W - 623L
1,526 Elo+
Solo
Medusa
Medusa
RisE Doc
Medusa
Level 153
God Stats
83W - 68L
1,642 SR
Queue Stats
592W - 597L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLT379
Cabrakan
15
5 / 10 / 1
10,086
458
11,514
15,933
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
BuzzingBanjo621
Sun Wukong
19
2 / 2 / 0
12,390
563
13,276
22,753
15,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
DemonxSoda
Fafnir
14
3 / 5 / 4
9,828
447
9,143
22,137
31,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
15
1 / 3 / 4
9,376
426
8,775
14,785
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
StrangOwl
Apollo
15
0 / 10 / 2
9,224
419
7,273
20,476
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
12,383
563
13,491
17,094
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 12
10,655
484
12,302
14,131
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 3 / 8
13,254
602
19,762
12,330
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
I Ophii I
Achilles
18
1 / 1 / 4
11,499
523
12,782
22,399
32,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
RisE Doc
Medusa
18
6 / 4 / 6
11,933
542
14,496
16,145
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
30
30
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BLT379
Cabrakan
5
10
1
0.55
W
10
2
7
6.75
L
Sun Wukong
BuzzingBanjo621
Sun Wukong
2
2
0
1
L
Fafnir
DemonxSoda
Fafnir
3
5
4
1
W
3
1
12
9
W
10
3
8
4.67
W
Achilles
I Ophii I
Achilles
1
1
4
3
L
Serqet
1
3
4
1
W
Medusa
RisE Doc
Medusa
6
4
6
2.25
L
Apollo
StrangOwl
Apollo
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,981
Damage
72,833
96,084
Taken
82,099
67,457
Mitigated
66,146
20,461
Healing
26,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BLT379
Cabrakan
11,514
1,149
0
260
15,933
9,349
604
8,802
6,628
53,177
0
W
13,491
2,904
0
4,836
17,094
7,070
696
2,323
13,851
0
106,132
L
Sun Wukong
BuzzingBanjo621
Sun Wukong
13,276
3,579
0
10,771
22,753
15,662
130
1,761
19,679
8,354
89,051
L
Fafnir
DemonxSoda
Fafnir
9,143
2,532
0
3,888
22,137
31,204
265
8,564
13,201
36,826
0
W
12,302
1,220
0
1,962
14,131
16,270
58
6,543
6,929
25,599
4,995
W
19,762
3,250
129
2,679
12,330
4,764
548
6,575
5,299
104,618
0
W
Achilles
I Ophii I
Achilles
12,782
3,112
0
10,045
22,399
32,521
184
2,172
19,637
0
80,864
L
Serqet
8,775
2,770
0
205
14,785
5,258
0
5,124
9,354
0
52,724
W
Medusa
RisE Doc
Medusa
14,496
7,770
0
6,938
16,145
5,521
48
4,497
11,620
0
100,392
L
Apollo
StrangOwl
Apollo
7,273
3,189
148
5,189
20,476
5,984
0
4,796
15,497
0
69,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
59,724
564
Minions Killed
625
0
Camps Cleared
0
2,009,119
Distance Traveled
2,154,902
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,086
458
123
6
0
356,835
4
W
Bastet
12,383
563
130
6
0
508,525
4
L
Sun Wukong
12,390
563
193
9
0
394,285
5
L
Fafnir
9,828
447
44
2
0
404,474
3
W
Bacchus
10,655
484
36
2
0
439,804
6
W
Nu Wa
13,254
602
150
7
0
394,168
9
W
Achilles
11,499
523
155
7
0
421,342
4
L
Serqet
9,376
426
83
4
0
483,239
1
W
Medusa
11,933
542
154
7
0
391,063
0
L
Apollo
9,224
419
121
6
0
370,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role