Player Matchup

Chiron
Chiron
AGSE 117
Chiron
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 317L
1,413 Elo+
Solo
Osiris
Osiris
JBizz
Osiris
Level 80
God Stats
7W - 2L
1,695 SR
Queue Stats
40W - 25L
1,497 Elo+
Party 3
Discordia
Discordia
JCAknight
Discordia
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,274 Elo+
Party 1
Athena
Athena
Krallking
Athena
Level 156
God Stats
1W - 0L
1,683 SR
Queue Stats
45W - 56L
1,262 Elo+
Party 1
Ne Zha
Ne Zha
Trollstein Jr
Ne Zha
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,358 Elo+
Party 3
Team Averages
Level 101
1,576 SR
1,361 Elo+

VS

Team Averages
Level 79
1,445 SR
1,369 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BicentricComa3
Susano
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
DamselStorm
Danzaburou
Level 82
God Stats
23W - 25L
1,524 SR
Queue Stats
58W - 54L
1,201 Elo+
Solo
Sol
Sol
OVK Schmee
Sol
Level 46
God Stats
0W - 3L
1,219 SR
Queue Stats
57W - 104L
1,262 Elo+
Solo
Odin
Odin
ZxFlashboyxx
Odin
Level 26
God Stats
5W - 5L
1,482 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AGSE 117
Chiron
20
12 / 2 / 12
13,055
816
23,139
17,564
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
JBizz
Osiris
19
6 / 3 / 16
12,290
768
11,887
15,919
22,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JCAknight
Discordia
20
6 / 3 / 12
12,457
779
16,480
11,409
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Krallking
Athena
18
1 / 2 / 17
11,747
734
7,711
24,982
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 14
11,819
739
13,037
12,431
4,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 5 / 2
9,495
593
9,094
16,771
22,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 4
11,220
701
11,536
16,504
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DamselStorm
Danzaburou
18
4 / 6 / 3
11,334
708
14,422
18,859
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 6
10,784
674
15,739
16,911
6,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 8 / 4
9,776
611
8,679
17,735
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
28
Kills
11
11
Deaths
28
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
2
0.2
W
Chiron
AGSE 117
Chiron
12
2
12
9
L
4
4
4
1.5
L
Danzaburou
DamselStorm
Danzaburou
4
6
3
0.92
W
Osiris
JBizz
Osiris
6
3
16
4.67
W
Discordia
JCAknight
Discordia
6
3
12
4
W
Athena
Krallking
Athena
1
2
17
4.75
L
2
5
6
1
W
3
1
14
10
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,254
Damage
59,470
82,305
Taken
86,780
69,630
Mitigated
55,582
17,956
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,094
3,182
197
712
16,771
22,834
154
3,877
12,894
30,605
0
W
Chiron
AGSE 117
Chiron
23,139
14,677
2,707
8,675
17,564
7,744
7,110
6,352
11,102
0
61,309
L
11,536
1,691
22
1,382
16,504
7,027
0
1,616
14,888
0
36,778
L
Danzaburou
DamselStorm
Danzaburou
14,422
6,278
234
3,537
18,859
8,179
1,006
5,908
12,951
0
50,279
W
Osiris
JBizz
Osiris
11,887
3,143
0
934
15,919
22,340
546
5,180
10,612
0
47,845
W
Discordia
JCAknight
Discordia
16,480
1,838
485
329
11,409
4,764
2,704
2,630
8,570
50,474
0
W
Athena
Krallking
Athena
7,711
1,885
712
2,311
24,982
30,195
459
8,422
16,367
24,465
0
L
15,739
6,132
420
2,035
16,911
6,389
657
6,197
10,714
41,946
0
W
13,037
3,689
0
1,803
12,431
4,587
1,337
2,249
9,789
0
31,514
L
8,679
1,024
0
433
17,735
11,153
237
6,593
11,142
0
11,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,368
Gold Earned
52,609
278
Minions Killed
246
0
Camps Cleared
0
1,577,056
Distance Traveled
1,412,049
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,495
593
29
2
0
281,730
1
W
Chiron
13,055
816
72
5
0
303,627
2
L
Susano
11,220
701
59
4
0
305,631
2
L
Danzaburou
11,334
708
93
6
0
259,651
1
W
Osiris
12,290
768
59
4
0
310,997
2
W
Discordia
12,457
779
78
5
0
275,756
0
W
Athena
11,747
734
30
2
0
339,885
1
L
Sol
10,784
674
54
3
0
280,977
0
W
Ne Zha
11,819
739
39
2
0
346,791
1
L
Odin
9,776
611
11
1
0
284,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role