Player Matchup

Odin
Odin
ElPit0n
Odin
Level 82
God Stats
5W - 5L
1,548 SR
Queue Stats
510W - 506L
1,413 Elo+
Party 2
Fenrir
Fenrir
Sir Fatupu
Fenrir
Level 88
God Stats
16W - 9L
1,690 SR
Queue Stats
33W - 36L
1,457 Elo+
Party 2
Neith
Neith
Sir Gfunk
Neith
Level 128
God Stats
6W - 8L
1,500 SR
Queue Stats
221W - 196L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
Sir Solis
Baba Yaga
Level 98
God Stats
14W - 9L
1,756 SR
Queue Stats
73W - 69L
1,358 Elo+
Party 2
Sobek
Sobek
WryXX1NSTINCT
Sobek
Level 23
God Stats
7W - 3L
1,149 SR
Queue Stats
167W - 174L
1,112 Elo+
Party 2
Team Averages
Level 84
1,528 SR
1,354 Elo+

VS

Team Averages
Level 68
1,523 SR
1,430 Elo+
Medusa
Medusa
MarioBrosB4Hose
Medusa
Level 63
God Stats
8W - 6L
1,604 SR
Queue Stats
35W - 44L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Ray_Tbh
Jormungandr
Level 82
God Stats
10W - 19L
1,416 SR
Queue Stats
209W - 262L
1,378 Elo+
Solo
Mulan
Mulan
TroLLzoRR666
Mulan
Level 60
God Stats
9W - 12L
1,579 SR
Queue Stats
44W - 45L
1,469 Elo+
Party 1
Sol
Sol
kingbowser324
Sol
Level 88
God Stats
10W - 28L
1,297 SR
Queue Stats
186W - 229L
1,388 Elo+
Solo
Neith
Neith
o-_-ar
Neith
Level 46
God Stats
4W - 2L
1,720 SR
Queue Stats
226W - 231L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ElPit0n
Odin
15
3 / 0 / 0
8,976
561
6,862
7,956
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Sir Fatupu
Fenrir
14
6 / 2 / 3
8,292
518
8,490
10,331
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sir Gfunk
Neith
13
6 / 2 / 2
8,430
527
14,727
7,519
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Sir Solis
Baba Yaga
14
3 / 0 / 5
8,233
515
7,384
8,077
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 5
7,440
465
2,788
10,753
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,919
432
5,917
13,673
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Ray_Tbh
Jormungandr
12
2 / 0 / 1
7,528
471
6,127
13,581
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 2
6,872
430
5,527
11,827
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
7,480
468
3,666
10,895
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
o-_-ar
Neith
13
1 / 3 / 1
7,800
488
5,174
11,542
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
5
5
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
ElPit0n
Odin
3
0
0
3
L
0
7
3
0.21
L
Jormungandr
Ray_Tbh
Jormungandr
2
0
1
2.5
W
Fenrir
Sir Fatupu
Fenrir
6
2
3
3.75
W
Neith
Sir Gfunk
Neith
6
2
2
3.5
W
Baba Yaga
Sir Solis
Baba Yaga
3
0
5
5.5
L
1
6
2
0.33
W
2
1
5
4.5
L
1
5
0
0.2
L
Neith
o-_-ar
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
26,411
44,636
Taken
61,518
27,024
Mitigated
28,696
12,261
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ElPit0n
Odin
6,862
2,202
0
3,740
7,956
6,602
38
0
7,956
0
56,243
L
5,917
2,577
0
3,676
13,673
4,616
325
3,130
10,543
0
44,404
L
Jormungandr
Ray_Tbh
Jormungandr
6,127
2,197
112
3,289
13,581
12,016
0
2,243
11,338
26,611
0
W
Fenrir
Sir Fatupu
Fenrir
8,490
2,042
0
1,163
10,331
3,836
0
2,014
8,317
0
47,994
W
Neith
Sir Gfunk
Neith
14,727
6,213
0
2,798
7,519
3,181
1,675
2,942
4,577
0
59,082
W
Baba Yaga
Sir Solis
Baba Yaga
7,384
72
0
3,123
8,077
3,186
1,058
2,454
5,623
44,565
0
L
5,527
1,640
0
3,072
11,827
4,562
0
1,571
10,256
0
35,153
W
2,788
219
0
1,437
10,753
10,219
0
2,383
8,370
15,195
0
L
3,666
870
0
4,359
10,895
3,208
972
2,597
8,298
44,555
0
L
Neith
o-_-ar
Neith
5,174
1,461
254
5,388
11,542
4,294
946
631
10,911
0
47,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
36,599
390
Minions Killed
366
0
Camps Cleared
0
1,520,438
Distance Traveled
1,425,894
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,976
561
120
8
0
313,263
3
L
Medusa
6,919
432
79
5
0
286,183
2
L
Jormungandr
7,528
471
49
3
0
321,089
0
W
Fenrir
8,292
518
71
4
0
332,423
9
W
Neith
8,430
527
105
7
0
279,689
5
W
Baba Yaga
8,233
515
74
5
0
306,729
6
L
Mulan
6,872
430
61
4
0
322,620
2
W
Sobek
7,440
465
20
1
0
288,334
0
L
Sol
7,480
468
85
5
0
231,229
1
L
Neith
7,800
488
92
6
0
264,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role