Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Guhs ATTK
Chronos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nay-jah
Hun Batz
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
19W - 28L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Tottiii
Jing Wei
Level 117
God Stats
7W - 11L
1,593 SR
Queue Stats
389W - 416L
1,489 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,491 Elo+

VS

Team Averages
Level 95
1,519 SR
1,381 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cordelho
Da Ji
Level 103
God Stats
2W - 3L
1,597 SR
Queue Stats
93W - 87L
1,473 Elo+
Solo
Geb
Geb
HuangRenjun
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,381 Elo+
Solo
Atlas
Atlas
Mity_Lipe
Atlas
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
347W - 361L
1,285 Elo+
Solo
Chronos
Chronos
trafalgabe
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 7 / 3
11,096
854
14,568
10,117
3,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
 
Fafnir
15
1 / 5 / 6
8,442
649
4,620
13,754
15,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Guhs ATTK
Chronos
14
0 / 9 / 4
7,817
601
4,260
13,595
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Nay-jah
Hun Batz
13
0 / 9 / 2
7,454
573
5,288
14,067
5,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Tottiii
Jing Wei
16
3 / 8 / 3
8,869
682
9,618
15,414
6,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 1 / 17
11,675
898
15,844
8,552
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Cordelho
Da Ji
19
16 / 2 / 18
11,815
909
18,783
8,824
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 21
10,844
834
7,643
11,994
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Mity_Lipe
Atlas
17
4 / 2 / 27
11,300
869
10,638
14,957
18,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
trafalgabe
Chronos
16
3 / 2 / 19
9,640
742
7,831
10,259
4,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
9
Kills
38
38
Deaths
9
18
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
7
3
0.93
L
Fafnir
 
Fafnir
1
5
6
0.8
W
Ullr
 
Ullr
10
1
17
18.5
W
Da Ji
Cordelho
Da Ji
16
2
18
12.5
L
Chronos
Guhs ATTK
Chronos
0
9
4
0.22
W
5
2
21
7.75
W
Atlas
Mity_Lipe
Atlas
4
2
27
8.75
L
Hun Batz
Nay-jah
Hun Batz
0
9
2
0.11
L
Jing Wei
Tottiii
Jing Wei
3
8
3
0.56
W
Chronos
trafalgabe
Chronos
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
60,739
66,947
Taken
54,586
36,017
Mitigated
42,233
11,937
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,568
0
1,035
352
10,117
3,862
0
4,338
5,779
25,272
0
L
Fafnir
 
Fafnir
4,620
1,292
765
2,701
13,754
15,490
84
3,618
10,136
9,189
0
W
Ullr
 
Ullr
15,844
3,571
2,496
2,294
8,552
3,901
2,222
4,355
4,197
0
38,338
W
Da Ji
Cordelho
Da Ji
18,783
5,915
1,804
1,651
8,824
5,055
1,104
3,286
5,538
0
25,198
L
Chronos
Guhs ATTK
Chronos
4,260
655
0
349
13,595
4,949
30
4,360
9,235
11,827
0
W
7,643
457
1,110
2,992
11,994
10,190
294
3,531
8,463
11,316
0
W
Atlas
Mity_Lipe
Atlas
10,638
4,249
1,159
2,256
14,957
18,384
296
6,098
8,859
30,722
0
L
Hun Batz
Nay-jah
Hun Batz
5,288
544
800
2,402
14,067
5,399
0
6,750
7,317
0
16,291
L
Jing Wei
Tottiii
Jing Wei
9,618
5,894
552
2,981
15,414
6,317
52
7,046
8,368
0
22,683
W
Chronos
trafalgabe
Chronos
7,831
1,834
1,575
2,230
10,259
4,703
836
6,178
4,081
21,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
55,274
102
Minions Killed
129
0
Camps Cleared
0
1,070,780
Distance Traveled
1,244,346
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,096
854
27
2
0
231,361
0
L
Fafnir
8,442
649
9
1
0
206,863
0
W
Ullr
11,675
898
48
4
0
236,768
3
W
Da Ji
11,815
909
11
1
0
259,321
0
L
Chronos
7,817
601
18
1
0
186,408
1
W
Geb
10,844
834
9
1
0
256,223
1
W
Atlas
11,300
869
36
3
0
243,847
0
L
Hun Batz
7,454
573
16
1
0
236,110
0
L
Jing Wei
8,869
682
32
2
0
210,038
0
W
Chronos
9,640
742
25
2
0
248,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role