Player Matchup

Hel
Hel
DaCliffBar
Hel
Level 63
God Stats
17W - 15L
1,444 SR
Queue Stats
310W - 334L
1,431 Elo+
Solo
Jormungandr
Jormungandr
SIL3NT_DRXM
Jormungandr
Level 63
God Stats
4W - 3L
1,753 SR
Queue Stats
278W - 286L
1,387 Elo+
Solo
Shiva
Shiva
ToughTee13
Shiva
Level 85
God Stats
5W - 4L
1,606 SR
Queue Stats
135W - 137L
1,373 Elo+
Party 2
Bastet
Bastet
snoop134
Bastet
Level 74
God Stats
18W - 11L
1,835 SR
Queue Stats
167W - 168L
1,388 Elo+
Party 2
Skadi
Skadi
trushz_892
Skadi
Level 80
God Stats
8W - 10L
1,683 SR
Queue Stats
213W - 202L
1,444 Elo+
Solo
Team Averages
Level 73
1,664 SR
1,405 Elo+

VS

Team Averages
Level 70
1,435 SR
1,372 Elo+
Thor
Thor
Bahama-jay242
Thor
Level 66
God Stats
1W - 4L
1,264 SR
Queue Stats
152W - 162L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
Bey-Its-Tino-242
Sylvanus
Level 98
God Stats
15W - 20L
1,359 SR
Queue Stats
261W - 280L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
IIICoolzIII
Cernunnos
Level 18
God Stats
2W - 3L
1,587 SR
Queue Stats
4W - 8L
1,323 Elo+
Party 1
Amaterasu
Amaterasu
IseThatWybe_242
Amaterasu
Level 79
God Stats
3W - 3L
1,451 SR
Queue Stats
253W - 282L
1,376 Elo+
Party 1
He Bo
He Bo
LCWidner
He Bo
Level 88
God Stats
6W - 5L
1,515 SR
Queue Stats
81W - 80L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 11
12,943
588
9,599
20,136
7,684
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
SIL3NT_DRXM
Jormungandr
17
7 / 2 / 23
12,608
573
13,341
19,778
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
20
7 / 1 / 8
14,053
639
11,906
16,690
10,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
snoop134
Bastet
17
6 / 4 / 12
11,974
544
7,320
19,038
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
18
15 / 2 / 11
12,946
588
20,805
18,207
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
7,760
353
1,619
4,110
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 14 / 1
10,514
478
12,796
23,036
18,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
IIICoolzIII
Cernunnos
15
1 / 9 / 1
9,347
425
11,204
19,210
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
IseThatWybe_242
Amaterasu
16
0 / 10 / 2
10,328
469
8,468
22,523
22,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
LCWidner
He Bo
16
2 / 9 / 3
10,695
486
11,478
14,344
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
43
Kills
8
12
Deaths
43
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
4
14
1
0.32
W
8
3
11
4.5
L
Cernunnos
IIICoolzIII
Cernunnos
1
9
1
0.17
L
Amaterasu
IseThatWybe_242
Amaterasu
0
10
2
0.1
L
He Bo
LCWidner
He Bo
2
9
3
0.39
W
Jormungandr
SIL3NT_DRXM
Jormungandr
7
2
23
9.25
W
Shiva
7
1
8
11
W
Bastet
snoop134
Bastet
6
4
12
3
W
Skadi
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,971
Damage
45,565
93,849
Taken
83,223
55,538
Mitigated
52,501
46,357
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,619
747
0
2,031
4,110
1,027
0
1,104
3,006
0
19,419
L
12,796
4,593
1,099
3,585
23,036
18,241
2,137
7,860
14,875
39,042
9,790
W
9,599
2,338
6,661
12,638
20,136
7,684
1,447
7,715
11,711
75,181
0
L
Cernunnos
IIICoolzIII
Cernunnos
11,204
6,009
0
3,137
19,210
6,646
1,963
5,029
14,143
0
64,242
L
Amaterasu
IseThatWybe_242
Amaterasu
8,468
4,111
0
4,754
22,523
22,333
2,936
6,954
15,569
0
64,227
L
He Bo
LCWidner
He Bo
11,478
387
180
2,353
14,344
4,254
800
3,608
10,736
58,263
0
W
Jormungandr
SIL3NT_DRXM
Jormungandr
13,341
4,239
0
6,040
19,778
23,455
244
6,193
12,810
46,259
0
W
Shiva
11,906
3,162
656
5,131
16,690
10,643
1,233
5,480
11,160
14,256
74,918
W
Bastet
snoop134
Bastet
7,320
2,723
0
7,845
19,038
7,282
981
5,435
13,445
0
64,290
W
Skadi
20,805
13,145
0
7,386
18,207
6,474
5,480
7,518
10,613
0
79,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,524
Gold Earned
48,644
523
Minions Killed
442
0
Camps Cleared
0
2,073,305
Distance Traveled
1,631,452
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,760
353
48
2
0
202,451
6
L
Sylvanus
10,514
478
57
3
0
326,100
2
W
Hel
12,943
588
124
6
0
399,030
13
L
Cernunnos
9,347
425
86
4
0
361,997
3
L
Amaterasu
10,328
469
137
6
0
391,517
3
L
He Bo
10,695
486
114
5
0
349,387
3
W
Jormungandr
12,608
573
63
3
0
410,007
3
W
Shiva
14,053
639
169
8
0
454,688
1
W
Bastet
11,974
544
93
4
0
438,551
1
W
Skadi
12,946
588
74
3
0
371,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role