Player Matchup

Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CFOCIL
Ullr
Level 66
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Gilgamesh
Gilgamesh
DIESZ301199
Gilgamesh
Level 67
God Stats
17W - 15L
1,563 SR
Queue Stats
72W - 88L
1,465 Elo+
Solo
Kali
Kali
MoxiJANDRO
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Athena
Athena
OfficialSpydr
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 69
1,472 SR
1,352 Elo+

VS

Team Averages
Level 96
1,552 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
Bloodmachin34
Kumbhakarna
Level 56
God Stats
7W - 2L
1,904 SR
Queue Stats
42W - 40L
1,481 Elo+
Party 2
Awilix
Awilix
Ikzen
Awilix
Level 148
God Stats
5W - 5L
1,452 SR
Queue Stats
255W - 282L
1,394 Elo+
Solo
Hachiman
Hachiman
acrozeeee
Hachiman
Level 66
God Stats
27W - 22L
1,456 SR
Queue Stats
77W - 75L
1,481 Elo+
Party 2
Janus
Janus
julicrak
Janus
Level 126
God Stats
21W - 35L
1,446 SR
Queue Stats
384W - 393L
1,422 Elo+
Solo
Odin
Odin
weediagram1
Odin
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 220L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 3 / 4
10,505
478
15,472
12,092
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
CFOCIL
Ullr
12
1 / 10 / 4
9,029
410
8,094
17,173
4,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DIESZ301199
Gilgamesh
17
1 / 3 / 2
10,298
468
8,033
16,448
13,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 1
8,838
402
4,467
18,152
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 9 / 2
9,335
424
6,560
23,665
23,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bloodmachin34
Kumbhakarna
14
5 / 2 / 16
10,664
485
10,163
18,498
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Ikzen
Awilix
18
8 / 3 / 10
11,565
526
13,889
18,716
11,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
acrozeeee
Hachiman
18
9 / 2 / 8
11,799
536
14,878
14,807
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
julicrak
Janus
15
5 / 5 / 8
10,598
482
13,581
13,748
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 5
10,583
481
6,332
11,232
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
29
31
Deaths
13
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
4
2
W
Kumbhakarna
Bloodmachin34
Kumbhakarna
5
2
16
6.5
L
Ullr
CFOCIL
Ullr
1
10
4
0.3
L
Gilgamesh
DIESZ301199
Gilgamesh
1
3
2
0.67
W
Awilix
Ikzen
Awilix
8
3
10
4.33
L
2
6
1
0.42
L
2
9
2
0.33
W
Hachiman
acrozeeee
Hachiman
9
2
8
6.5
W
Janus
julicrak
Janus
5
5
8
1.8
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,626
Damage
58,843
87,530
Taken
77,001
52,561
Mitigated
48,534
11,060
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,472
5,295
0
1,614
12,092
3,943
0
5,734
6,358
71,256
0
W
Kumbhakarna
Bloodmachin34
Kumbhakarna
10,163
1,617
0
2,332
18,498
17,394
471
6,498
11,262
30,049
0
L
Ullr
CFOCIL
Ullr
8,094
3,753
0
2,631
17,173
4,202
365
6,701
10,472
0
36,675
L
Gilgamesh
DIESZ301199
Gilgamesh
8,033
1,013
0
790
16,448
13,907
168
5,156
10,914
9,503
52,252
W
Awilix
Ikzen
Awilix
13,889
4,899
0
5,734
18,716
11,282
495
6,609
11,460
0
93,399
L
4,467
1,827
0
4,867
18,152
6,870
648
6,625
11,399
0
38,484
L
6,560
1,545
315
843
23,665
23,639
412
8,871
14,668
23,978
0
W
Hachiman
acrozeeee
Hachiman
14,878
9,179
0
7,839
14,807
5,067
1,836
4,375
10,408
0
92,103
W
Janus
julicrak
Janus
13,581
1,049
0
2,494
13,748
4,299
983
5,803
7,695
66,477
0
W
6,332
765
0
2,785
11,232
10,492
105
3,536
7,497
11,291
44,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
55,209
368
Minions Killed
485
0
Camps Cleared
0
2,008,733
Distance Traveled
1,961,995
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,505
478
108
5
0
408,051
3
W
Kumbhakarna
10,664
485
32
1
0
411,816
3
L
Ullr
9,029
410
44
2
0
370,653
0
L
Gilgamesh
10,298
468
129
6
0
425,143
1
W
Awilix
11,565
526
122
6
0
471,348
2
L
Kali
8,838
402
58
3
0
421,614
4
L
Athena
9,335
424
29
1
0
383,272
1
W
Hachiman
11,799
536
113
5
0
352,439
1
W
Janus
10,598
482
101
5
0
381,097
2
W
Odin
10,583
481
117
5
0
345,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role