Player Matchup

Chaac
Chaac
DAVEGAMER 4
Chaac
Level 127
God Stats
14W - 6L
1,846 SR
Queue Stats
238W - 222L
1,682 Elo+
Solo
Fenrir
Fenrir
McKenna37
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,397 Elo+
Party 1
Medusa
Medusa
Papafewback
Medusa
Level 50
God Stats
14W - 8L
1,681 SR
Queue Stats
175W - 196L
1,494 Elo+
Party 1
Thoth
Thoth
YAACre
Thoth
Level 124
God Stats
1W - 1L
1,336 SR
Queue Stats
85W - 80L
1,498 Elo+
Solo
Cerberus
Cerberus
ramsrockjcmartin
Cerberus
Level 63
God Stats
6W - 5L
1,524 SR
Queue Stats
194W - 196L
1,438 Elo+
Solo
Team Averages
Level 76
1,577 SR
1,502 Elo+

VS

Team Averages
Level 45
1,485 SR
1,435 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deity_Kustom
Chaac
Level 14
God Stats
2W - 4L
1,276 SR
Queue Stats
22W - 16L
1,288 Elo+
Party 2
Erlang Shen
Erlang Shen
IQ_Rilxs
Erlang Shen
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Kiimxra
Izanami
Level 11
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 5L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
drowzsidai
Morgan Le Fay
Level 69
God Stats
6W - 15L
1,648 SR
Queue Stats
225W - 196L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,950
622
8,844
7,414
6,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
McKenna37
Fenrir
12
3 / 9 / 0
7,635
477
3,667
13,665
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
7 / 6 / 8
10,033
627
17,954
13,088
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
YAACre
Thoth
15
3 / 3 / 4
9,218
576
7,918
8,014
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 5 / 12
9,861
616
8,106
17,575
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 3 / 0
8,050
503
3,326
11,453
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 6 / 7
7,480
468
8,131
16,752
16,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
IQ_Rilxs
Erlang Shen
16
15 / 5 / 3
9,993
625
16,161
14,855
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kiimxra
Izanami
11
0 / 5 / 8
6,749
422
5,277
10,287
1,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
drowzsidai
Morgan Le Fay
13
2 / 3 / 8
7,875
492
7,880
8,958
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
22
Kills
22
23
Deaths
22
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
W
3
0
5
5.5
L
4
6
7
1.25
L
Erlang Shen
IQ_Rilxs
Erlang Shen
15
5
3
3.3
L
Izanami
Kiimxra
Izanami
0
5
8
0.8
W
Fenrir
McKenna37
Fenrir
3
9
0
0.33
W
Medusa
7
6
8
1.83
W
Thoth
YAACre
Thoth
3
3
4
1.67
L
Morgan Le Fay
drowzsidai
Morgan Le Fay
2
3
8
2
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,489
Damage
40,775
59,756
Taken
62,305
32,427
Mitigated
35,254
19,022
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,326
1,435
0
1,742
11,453
6,834
0
0
11,453
0
52,126
W
8,844
2,526
0
6,121
7,414
6,470
660
538
6,860
0
65,310
L
8,131
1,403
393
2,475
16,752
16,691
0
4,307
12,386
0
24,462
L
Erlang Shen
IQ_Rilxs
Erlang Shen
16,161
9,089
0
2,974
14,855
7,926
0
5,269
9,316
0
69,024
L
Izanami
Kiimxra
Izanami
5,277
3,338
0
2,143
10,287
1,866
0
2,129
8,158
0
32,426
W
Fenrir
McKenna37
Fenrir
3,667
902
0
3,534
13,665
4,127
0
903
12,690
0
41,259
W
Medusa
17,954
10,122
0
4,796
13,088
4,349
124
2,252
10,457
0
61,119
W
Thoth
YAACre
Thoth
7,918
416
0
625
8,014
3,994
0
1,318
6,052
52,222
0
L
Morgan Le Fay
drowzsidai
Morgan Le Fay
7,880
774
0
1,188
8,958
1,937
0
3,706
4,968
42,414
0
W
8,106
1,326
0
3,946
17,575
13,487
0
2,429
14,678
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,697
Gold Earned
40,147
486
Minions Killed
389
0
Camps Cleared
0
1,559,607
Distance Traveled
1,462,136
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,050
503
124
8
0
295,999
2
W
Chaac
9,950
622
151
9
0
346,022
2
L
Chaac
7,480
468
14
1
0
281,352
0
L
Erlang Shen
9,993
625
101
6
0
301,160
1
L
Izanami
6,749
422
70
4
0
269,160
0
W
Fenrir
7,635
477
61
4
0
302,961
6
W
Medusa
10,033
627
79
5
0
298,933
3
W
Thoth
9,218
576
110
7
0
293,850
1
L
Morgan Le Fay
7,875
492
80
5
0
314,465
4
W
Cerberus
9,861
616
85
5
0
317,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role