Player Matchup

Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
ChaoticDangerV2
Artio
Gold V
Level 118
God Stats
1W - 2L
1,433 SR
Queue Stats
12W - 10L
1,613 MMR
Solo
Bellona
Bellona
Gold V
SF47290
Bellona
Gold V
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,590 MMR
Solo
Ra
Ra
Silver I
SpecterKilo
Ra
Silver I
Level 144
God Stats
0W - 1L
1,724 SR
Queue Stats
13W - 13L
1,591 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
TransBearPig
Ah Muzen Cab
Gold II
Level 156
God Stats
10W - 6L
1,572 SR
Queue Stats
320W - 323L
1,614 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,546 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,697 SR
1,607 MMR
Apollo
Apollo
Platinum V
BITZER22
Apollo
Platinum V
Level 60
God Stats
3W - 3L
1,444 SR
Queue Stats
33W - 31L
1,732 MMR
Party 2
Geb
Geb
Silver II
Douevencare
Geb
Silver II
Level 65
God Stats
1W - 0L
1,719 SR
Queue Stats
25W - 16L
1,592 MMR
Party 1
Zeus
Zeus
Platinum V
JustDoIt WHTOUT
Zeus
Platinum V
Level 128
God Stats
16W - 11L
1,720 SR
Queue Stats
206W - 206L
1,613 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
LowRezTrash
Sun Wukong
Gold II
Level 68
God Stats
6W - 2L
1,693 SR
Queue Stats
40W - 39L
1,522 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
robotninjaattack
Tsukuyomi
Gold I
Level 159
God Stats
6W - 3L
1,910 SR
Queue Stats
94W - 90L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
4 / 4 / 1
11,537
502
12,871
17,908
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 5 / 6
9,625
418
8,750
27,751
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
SF47290
Bellona
18
0 / 6 / 1
11,048
480
6,963
19,112
20,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 7 / 2
10,876
473
9,294
16,850
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
TransBearPig
Ah Muzen Cab
19
6 / 6 / 2
12,083
525
15,649
19,522
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolAtlasThoth

VS

Bans
IzanamiMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BITZER22
Apollo
19
5 / 3 / 10
13,115
570
12,202
17,847
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 2 / 11
12,531
545
10,474
15,798
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 12
13,341
580
23,799
10,088
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
LowRezTrash
Sun Wukong
20
5 / 2 / 6
13,871
603
14,916
23,959
23,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
20
9 / 3 / 6
13,793
600
18,323
18,362
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
13
Kills
28
28
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
1
1.13
W
Apollo
BITZER22
Apollo
5
3
10
3.33
L
0
5
6
0.6
W
4
2
11
4.75
W
5
3
12
3.67
W
Sun Wukong
LowRezTrash
Sun Wukong
5
2
6
4
L
Bellona
SF47290
Bellona
0
6
1
0.08
L
3
7
2
0.57
L
Ah Muzen Cab
TransBearPig
Ah Muzen Cab
6
6
2
1.17
W
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
79,714
101,143
Taken
86,054
68,909
Mitigated
54,973
31,082
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,871
2,960
0
5,282
17,908
6,655
606
4,939
12,969
0
85,227
W
Apollo
BITZER22
Apollo
12,202
7,128
0
7,183
17,847
6,054
2,262
2,833
14,956
0
89,871
L
8,750
1,017
1,711
5,828
27,751
28,797
0
11,252
16,499
25,162
0
W
10,474
1,157
258
3,525
15,798
14,534
585
3,468
12,230
29,735
8,797
W
23,799
2,675
0
2,444
10,088
3,750
832
3,124
6,732
102,315
0
W
Sun Wukong
LowRezTrash
Sun Wukong
14,916
2,935
0
6,105
23,959
23,192
524
3,557
20,278
0
105,282
L
Bellona
SF47290
Bellona
6,963
2,054
0
3,923
19,112
20,231
220
3,413
15,699
2,729
76,388
L
9,294
651
2,469
3,960
16,850
6,828
0
6,374
10,476
73,887
0
L
Ah Muzen Cab
TransBearPig
Ah Muzen Cab
15,649
7,516
0
7,909
19,522
6,398
4,786
7,375
12,147
0
106,558
W
Tsukuyomi
18,323
4,455
0
6,648
18,362
7,443
1,333
5,431
12,762
0
105,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
66,651
622
Minions Killed
687
0
Camps Cleared
0
2,118,225
Distance Traveled
2,275,072
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,537
502
125
5
0
466,136
2
W
Apollo
13,115
570
158
7
0
436,926
3
L
Artio
9,625
418
34
1
0
380,522
3
W
Geb
12,531
545
43
2
0
442,950
11
W
Zeus
13,341
580
154
7
0
438,391
7
W
Sun Wukong
13,871
603
186
8
0
435,629
4
L
Bellona
11,048
480
145
6
0
422,999
7
L
Ra
10,876
473
148
6
0
428,664
7
L
Ah Muzen Cab
12,083
525
170
7
0
419,904
5
W
Tsukuyomi
13,793
600
146
6
0
521,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role