Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LunarSlushie
Discordia
Level 160
God Stats
13W - 6L
1,500 SR
Queue Stats
638W - 278L
1,724 Elo+
Solo
Loki
Loki
remixcube
Loki
Level 149
God Stats
8W - 1L
1,872 SR
Queue Stats
387W - 300L
1,752 Elo+
Solo
Team Averages
Level 155
1,624 SR
1,658 Elo+

VS

Team Averages
Level 140
1,876 SR
1,767 Elo+
Agni
Agni
Maywood
Agni
Level 118
God Stats
4W - 2L
1,965 SR
Queue Stats
11W - 7L
1,815 Elo+
Party 1
Shiva
Shiva
Obzie
Shiva
Level 160
God Stats
11W - 4L
1,699 SR
Queue Stats
21W - 13L
1,789 Elo+
Party 1
Neith
Neith
minigogo
Neith
Level 143
God Stats
12W - 10L
1,964 SR
Queue Stats
502W - 387L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
10 / 1 / 8
11,381
875
9,100
18,529
18,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LunarSlushie
Discordia
16
6 / 0 / 12
10,880
837
19,964
8,815
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
3 / 6 / 9
9,421
725
10,828
12,105
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Maywood
Agni
13
4 / 7 / 3
8,911
685
11,293
11,145
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Obzie
Shiva
12
2 / 6 / 5
8,169
628
10,830
21,040
17,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
minigogo
Neith
13
1 / 6 / 6
8,295
638
11,502
13,507
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
7
7
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
1
8
14
W
Discordia
LunarSlushie
Discordia
6
0
12
12
L
Agni
Maywood
Agni
4
7
3
0.79
L
Shiva
Obzie
Shiva
2
6
5
0.75
L
Neith
minigogo
Neith
1
6
6
0.67
W
Loki
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
33,625
39,449
Taken
45,692
29,160
Mitigated
23,456
11,957
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,100
4,053
2,577
7,355
18,529
18,795
985
6,559
11,970
0
22,278
W
Discordia
LunarSlushie
Discordia
19,964
1,804
0
443
8,815
3,953
1,316
1,504
7,311
51,357
0
L
Agni
Maywood
Agni
11,293
883
0
1,738
11,145
2,777
0
6,071
4,858
29,956
0
L
Shiva
Obzie
Shiva
10,830
2,262
927
5,372
21,040
17,011
0
8,081
12,357
174
21,417
L
Neith
minigogo
Neith
11,502
4,597
0
3,524
13,507
3,668
0
6,072
7,088
0
39,658
W
Loki
10,828
1,965
0
1,582
12,105
6,412
460
3,809
8,296
0
36,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
25,375
126
Minions Killed
138
9
Camps Cleared
3
762,767
Distance Traveled
655,510
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,381
875
24
2
5
266,393
3
W
Discordia
10,880
837
61
5
2
254,024
3
L
Agni
8,911
685
56
4
1
213,878
1
L
Shiva
8,169
628
28
2
2
242,182
4
L
Neith
8,295
638
54
4
0
199,450
6
W
Loki
9,421
725
41
3
2
242,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role