Player Matchup

Arachne
Arachne
Daltonn63_
Arachne
Level 29
God Stats
29W - 22L
1,490 SR
Queue Stats
248W - 235L
1,311 Elo+
Party 2
Apollo
Apollo
MattyPriceyy
Apollo
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
330W - 286L
1,336 Elo+
Party 2
Ra
Ra
Pr1meSh0t
Ra
Level 37
God Stats
17W - 10L
1,463 SR
Queue Stats
157W - 163L
1,289 Elo+
Solo
Chaac
Chaac
TheRealCJ_
Chaac
Level 36
God Stats
5W - 2L
1,745 SR
Queue Stats
288W - 268L
1,321 Elo+
Party 2
Bacchus
Bacchus
skytia
Bacchus
Level 36
God Stats
24W - 26L
1,499 SR
Queue Stats
352W - 326L
1,332 Elo+
Party 2
Team Averages
Level 34
1,539 SR
1,318 Elo+

VS

Team Averages
Level 43
1,506 SR
1,416 Elo+
Mercury
Mercury
EXO-FENRIR
Mercury
Level 46
God Stats
3W - 2L
1,662 SR
Queue Stats
193W - 265L
1,400 Elo+
Party 1
Izanami
Izanami
Kanawid_
Izanami
Level 27
God Stats
15W - 32L
1,500 SR
Queue Stats
99W - 150L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maneki_Nekro
Tsukuyomi
Level 66
God Stats
17W - 25L
1,446 SR
Queue Stats
128W - 171L
1,398 Elo+
Party 1
Atlas
Atlas
TSB KLAY
Atlas
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,415 Elo+
Solo
Discordia
Discordia
nikohthth
Discordia
Level 36
God Stats
9W - 16L
1,421 SR
Queue Stats
290W - 302L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daltonn63_
Arachne
17
8 / 1 / 7
10,415
579
9,915
15,624
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
18
3 / 0 / 4
11,070
615
6,149
8,440
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 8
9,350
519
12,914
9,499
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
4 / 0 / 5
10,544
586
10,041
8,284
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
skytia
Bacchus
14
6 / 2 / 7
9,418
523
9,934
16,276
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EXO-FENRIR
Mercury
15
4 / 5 / 0
9,531
530
10,466
15,420
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Kanawid_
Izanami
16
1 / 4 / 1
9,395
522
4,668
9,013
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Maneki_Nekro
Tsukuyomi
12
0 / 6 / 3
7,798
433
7,677
12,937
9,866
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
TSB KLAY
Atlas
12
0 / 6 / 4
8,061
448
8,421
23,520
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
nikohthth
Discordia
13
1 / 3 / 1
8,016
445
6,914
10,179
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
24
Kills
6
6
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Daltonn63_
Arachne
8
1
7
11.5
L
Mercury
EXO-FENRIR
Mercury
4
5
0
0.8
L
Izanami
Kanawid_
Izanami
1
4
1
0.38
L
Tsukuyomi
Maneki_Nekro
Tsukuyomi
0
6
3
0.25
W
Apollo
3
0
4
5
W
3
3
8
2.33
L
Atlas
TSB KLAY
Atlas
0
6
4
0.33
W
Chaac
4
0
5
6.5
L
Discordia
nikohthth
Discordia
1
3
1
0.5
W
Bacchus
skytia
Bacchus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,953
Damage
38,146
58,123
Taken
71,069
43,592
Mitigated
34,462
19,759
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Daltonn63_
Arachne
9,915
6,038
0
5,181
15,624
7,531
0
2,888
12,624
0
77,537
L
Mercury
EXO-FENRIR
Mercury
10,466
5,097
0
2,907
15,420
6,073
0
5,182
9,851
0
62,765
L
Izanami
Kanawid_
Izanami
4,668
2,958
0
1,371
9,013
3,072
1,088
2,206
6,773
0
70,182
L
Tsukuyomi
Maneki_Nekro
Tsukuyomi
7,677
2,195
0
503
12,937
9,866
0
3,058
9,334
0
36,902
W
Apollo
6,149
3,264
0
3,716
8,440
3,212
914
2,157
6,017
0
80,441
W
12,914
352
1,205
2,044
9,499
3,840
356
3,808
5,329
62,545
0
L
Atlas
TSB KLAY
Atlas
8,421
2,975
295
6,289
23,520
12,286
0
7,139
15,930
33,856
0
W
Chaac
10,041
635
0
4,441
8,284
9,450
280
917
7,364
6,048
59,797
L
Discordia
nikohthth
Discordia
6,914
279
0
3,078
10,179
3,165
466
5,203
4,679
47,593
0
W
Bacchus
skytia
Bacchus
9,934
1,331
0
3,172
16,276
19,559
123
4,976
11,032
25,851
3,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,797
Gold Earned
42,801
564
Minions Killed
462
0
Camps Cleared
0
1,862,736
Distance Traveled
1,832,315
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,415
579
128
7
0
408,467
9
L
Mercury
9,531
530
108
6
0
410,548
3
L
Izanami
9,395
522
146
8
0
358,881
3
L
Tsukuyomi
7,798
433
82
5
0
344,292
12
W
Apollo
11,070
615
157
9
0
353,594
6
W
Ra
9,350
519
113
6
0
359,343
2
L
Atlas
8,061
448
36
2
0
350,987
3
W
Chaac
10,544
586
134
7
0
367,242
9
L
Discordia
8,016
445
90
5
0
367,607
2
W
Bacchus
9,418
523
32
2
0
374,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role