Player Matchup

Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CEXARXD
Awilix
Level 160
God Stats
0W - 1L
1,251 SR
Queue Stats
85W - 87L
1,482 Elo+
Solo
Xing Tian
Xing Tian
DpressedPhoenix
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,454 Elo+
Solo
The Morrigan
The Morrigan
PowerHDDecibel
The Morrigan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 90L
1,571 Elo+
Solo
Bacchus
Bacchus
luis_alberto1978
Bacchus
Level 124
God Stats
7W - 9L
1,471 SR
Queue Stats
533W - 535L
1,507 Elo+
Solo
Team Averages
Level 139
1,445 SR
1,503 Elo+

VS

Team Averages
Level 150
1,577 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DHG remade624
Cerberus
Level 160
God Stats
13W - 4L
1,689 SR
Queue Stats
854W - 754L
1,581 Elo+
Solo
Charybdis
Charybdis
Monck--
Charybdis
Level 148
God Stats
2W - 0L
1,480 SR
Queue Stats
24W - 27L
1,415 Elo+
Solo
Fenrir
Fenrir
SoulfulDragon
Fenrir
Level 159
God Stats
9W - 2L
1,716 SR
Queue Stats
644W - 662L
1,540 Elo+
Solo
Eset
Eset
rgm123009
Eset
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 188L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 7
7,916
720
5,553
7,882
3,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
CEXARXD
Awilix
14
1 / 3 / 8
7,886
717
7,065
13,422
8,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
DpressedPhoenix
Xing Tian
13
1 / 5 / 8
8,355
760
3,933
14,351
14,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
PowerHDDecibel
The Morrigan
16
5 / 4 / 6
9,052
823
5,501
8,746
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 7
9,273
843
7,880
9,991
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 4 / 10
9,004
819
9,574
6,306
2,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DHG remade624
Cerberus
14
2 / 3 / 13
8,623
784
4,189
11,111
9,922
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Monck--
Charybdis
18
5 / 2 / 11
10,173
925
18,812
8,679
4,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 8
9,608
873
6,997
12,002
7,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
3 / 4 / 9
9,131
830
9,029
9,750
4,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
14
Kills
17
18
Deaths
14
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
7
1.83
W
Hera
 
Hera
3
4
10
2
L
Awilix
CEXARXD
Awilix
1
3
8
1.67
W
Cerberus
DHG remade624
Cerberus
2
3
13
2.83
L
Xing Tian
DpressedPhoenix
Xing Tian
1
5
8
1
W
Charybdis
Monck--
Charybdis
5
2
11
5.25
L
The Morrigan
PowerHDDecibel
The Morrigan
5
4
6
2
W
4
1
8
8
L
5
3
7
2.83
W
Eset
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
48,601
54,392
Taken
47,848
45,638
Mitigated
28,385
14,353
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,553
2,280
848
468
7,882
3,385
798
2,813
5,029
0
15,024
W
Hera
 
Hera
9,574
3,246
313
75
6,306
2,701
756
2,698
3,608
21,529
0
L
Awilix
CEXARXD
Awilix
7,065
1,652
661
4,089
13,422
8,703
294
5,831
7,325
0
16,631
W
Cerberus
DHG remade624
Cerberus
4,189
110
351
981
11,111
9,922
712
3,002
8,109
6,101
0
L
Xing Tian
DpressedPhoenix
Xing Tian
3,933
367
1,538
1,101
14,351
14,737
70
5,193
9,055
9,967
0
W
Charybdis
Monck--
Charybdis
18,812
8,043
574
872
8,679
4,162
1,568
3,061
5,618
0
51,869
L
The Morrigan
PowerHDDecibel
The Morrigan
5,501
429
332
1,852
8,746
3,983
322
4,428
4,230
24,624
0
W
6,997
1,810
1,094
6,221
12,002
7,403
672
4,290
7,712
0
12,132
L
7,880
362
637
2,827
9,991
14,830
160
4,527
5,273
12,250
0
W
Eset
9,029
950
2,583
2,183
9,750
4,197
1,217
4,263
5,487
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
46,539
100
Minions Killed
140
0
Camps Cleared
0
930,545
Distance Traveled
1,031,599
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,916
720
22
2
0
226,162
2
W
Hera
9,004
819
21
2
0
215,186
1
L
Awilix
7,886
717
23
2
0
183,394
2
W
Cerberus
8,623
784
7
1
0
183,646
0
L
Xing Tian
8,355
760
5
0
0
160,903
1
W
Charybdis
10,173
925
60
5
0
181,686
0
L
The Morrigan
9,052
823
43
4
0
187,902
0
W
Fenrir
9,608
873
14
1
0
245,719
0
L
Bacchus
9,273
843
7
1
0
172,184
1
W
Eset
9,131
830
38
3
0
205,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role