Player Matchup

Baron Samedi
Baron Samedi
Dishonored2828
Baron Samedi
Level 89
God Stats
4W - 2L
1,629 SR
Queue Stats
8W - 11L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
Drigzen
Kuzenbo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
XWhite63
Aphrodite
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,347 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,375 Elo+

VS

Team Averages
Level 52
1,355 SR
1,342 Elo+
Bacchus
Bacchus
CrimzonGhost14
Bacchus
Level 18
God Stats
16W - 24L
1,421 SR
Queue Stats
26W - 36L
1,325 Elo+
Party 1
Ra
Ra
SNQ_DeM0n
Ra
Level 100
God Stats
14W - 17L
1,520 SR
Queue Stats
126W - 151L
1,444 Elo+
Party 1
Artemis
Artemis
tommyt3e
Artemis
Level 38
God Stats
1W - 6L
1,123 SR
Queue Stats
24W - 60L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dishonored2828
Baron Samedi
17
6 / 3 / 6
13,264
698
19,086
16,413
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Drigzen
Kuzenbo
16
5 / 3 / 9
13,328
701
12,810
27,409
46,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
XWhite63
Aphrodite
17
4 / 4 / 9
12,327
649
10,930
19,193
11,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
12,602
663
7,982
24,241
39,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 3 / 1
14,654
771
27,928
19,400
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
tommyt3e
Artemis
9
0 / 5 / 2
9,120
480
4,839
7,753
2,508
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
10
10
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Baron Samedi
Dishonored2828
Baron Samedi
6
3
6
3
W
Kuzenbo
Drigzen
Kuzenbo
5
3
9
3.17
L
9
3
1
3.17
W
Aphrodite
XWhite63
Aphrodite
4
4
9
2.13
L
Artemis
tommyt3e
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
40,749
63,015
Taken
51,394
66,192
Mitigated
49,650
28,308
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
601
3
2,312
24,241
39,704
88
19,049
5,192
17,585
0
W
Baron Samedi
Dishonored2828
Baron Samedi
19,086
2,127
3,302
3,784
16,413
7,896
809
8,926
7,131
74,330
0
W
Kuzenbo
Drigzen
Kuzenbo
12,810
3,878
0
2,907
27,409
46,656
776
10,741
15,222
28,924
0
L
27,928
1,690
2,495
6,600
19,400
7,438
322
17,796
1,604
102,361
0
W
Aphrodite
XWhite63
Aphrodite
10,930
767
8,124
10,191
19,193
11,640
1,335
15,606
3,111
46,206
0
L
Artemis
tommyt3e
Artemis
4,839
1,468
0
686
7,753
2,508
0
6,513
1,240
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
36,376
203
Minions Killed
190
8
Camps Cleared
7
1,009,725
Distance Traveled
773,734
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,602
663
14
1
0
271,519
1
W
Baron Samedi
13,264
698
113
6
5
333,333
2
W
Kuzenbo
13,328
701
22
1
0
371,291
0
L
Ra
14,654
771
150
8
5
367,787
2
W
Aphrodite
12,327
649
68
4
3
305,101
0
L
Artemis
9,120
480
26
1
2
134,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role