Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AngelKnivess
Sol
Level 128
God Stats
3W - 1L
1,644 SR
Queue Stats
9W - 4L
1,989 Elo+
Party 2
Thoth
Thoth
FrostBitn1
Thoth
Level 127
God Stats
4W - 0L
1,796 SR
Queue Stats
8W - 9L
1,952 Elo+
Party 2
Terra
Terra
GETthehotdog
Terra
Level 140
God Stats
3W - 0L
1,681 SR
Queue Stats
10W - 11L
1,666 Elo+
Party 2
Erlang Shen
Erlang Shen
RobbieUS
Erlang Shen
Level 137
God Stats
1W - 1L
1,149 SR
Queue Stats
36W - 40L
1,485 Elo+
Party 2
Team Averages
Level 136
1,554 SR
1,718 Elo+

VS

Team Averages
Level 133
1,511 SR
1,582 Elo+
Nemesis
Nemesis
Get_Flanked73
Nemesis
Level 122
God Stats
4W - 5L
1,719 SR
Queue Stats
118W - 106L
1,658 Elo+
Solo
Thanatos
Thanatos
YS Fluffy
Thanatos
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 57L
1,550 Elo+
Party 1
Atlas
Atlas
YS Rumble
Atlas
Level 129
God Stats
0W - 2L
1,337 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 1
Hachiman
Hachiman
YS Tails
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,561 Elo+
Party 1
Scylla
Scylla
YsSpy
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 0
7,155
596
3,437
5,654
1,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
7,353
613
5,499
5,838
2,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
12
7 / 1 / 4
7,727
644
5,978
4,175
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 7
6,500
542
2,697
7,232
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
RobbieUS
Erlang Shen
12
4 / 0 / 5
7,500
625
5,341
8,127
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 4 / 1
6,123
510
2,904
8,157
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
YS Fluffy
Thanatos
11
1 / 4 / 1
6,487
541
3,345
8,155
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
YS Rumble
Atlas
8
0 / 2 / 1
5,200
433
3,125
6,509
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YS Tails
Hachiman
11
1 / 1 / 0
6,165
514
4,242
6,091
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YsSpy
Scylla
10
0 / 4 / 1
5,680
473
1,446
5,685
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
W
1
2
3
1.25
W
Thoth
7
1
4
9
W
0
0
7
3.5
L
Nemesis
2
4
1
0.63
W
Erlang Shen
RobbieUS
Erlang Shen
4
0
5
6.5
L
Thanatos
YS Fluffy
Thanatos
1
4
1
0.38
L
Atlas
YS Rumble
Atlas
0
2
1
0.25
L
Hachiman
YS Tails
Hachiman
1
1
0
1
L
Scylla
YsSpy
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
15,062
31,026
Taken
34,597
12,808
Mitigated
10,830
9,493
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,437
390
0
1,925
5,654
1,419
440
647
5,007
0
46,651
W
5,499
2,175
0
2,988
5,838
2,063
2,331
0
5,838
42,874
0
W
Thoth
5,978
0
0
0
4,175
1,150
864
1,144
3,031
36,200
0
W
2,697
300
786
2,474
7,232
4,282
172
1,692
5,540
12,243
5,905
L
Nemesis
2,904
1,384
0
430
8,157
2,230
0
2,608
5,549
0
38,886
W
Erlang Shen
RobbieUS
Erlang Shen
5,341
3,270
0
1,320
8,127
3,894
471
1,088
7,039
0
42,628
L
Thanatos
YS Fluffy
Thanatos
3,345
474
0
6,753
8,155
2,881
0
5,327
2,828
0
34,254
L
Atlas
YS Rumble
Atlas
3,125
1,104
0
971
6,509
3,070
0
2,118
4,391
15,835
0
L
Hachiman
YS Tails
Hachiman
4,242
3,203
0
2,448
6,091
1,670
92
707
5,384
0
42,848
L
Scylla
YsSpy
Scylla
1,446
317
0
341
5,685
979
0
3,153
2,532
30,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
29,655
361
Minions Killed
306
0
Camps Cleared
0
1,237,593
Distance Traveled
1,088,404
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,155
596
98
8
0
228,375
9
W
Sol
7,353
613
95
8
0
213,761
2
W
Thoth
7,727
644
68
6
0
243,313
3
W
Terra
6,500
542
27
2
0
273,870
3
L
Nemesis
6,123
510
70
6
0
242,509
2
W
Erlang Shen
7,500
625
73
6
0
278,274
2
L
Thanatos
6,487
541
73
6
0
238,075
4
L
Atlas
5,200
433
20
2
0
198,003
2
L
Hachiman
6,165
514
85
7
0
207,273
5
L
Scylla
5,680
473
58
5
0
202,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role