Player Matchup

Pele
Pele
KodakWhite28
Pele
Level 14
God Stats
1W - 2L
1,379 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MadNatural81
Ah Muzen Cab
Level 41
God Stats
1W - 3L
1,404 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 2
Anubis
Anubis
SaikoDrey
Anubis
Level 80
God Stats
1W - 1L
1,699 SR
Queue Stats
257W - 297L
1,363 Elo+
Solo
King Arthur
King Arthur
Saint Ang3l
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Bellona
Bellona
xoNotCracker
Bellona
Level 2
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Team Averages
Level 28
1,442 SR
1,270 Elo+

VS

Team Averages
Level 68
1,565 SR
1,405 Elo+
Shiva
Shiva
CF-KillerBlackja
Shiva
Level 63
God Stats
16W - 7L
1,791 SR
Queue Stats
255W - 279L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Rinnegan-Callen2
Cthulhu
Level 47
God Stats
16W - 11L
1,499 SR
Queue Stats
34W - 40L
1,357 Elo+
Party 1
Neith
Neith
debla00
Neith
Level 82
God Stats
36W - 26L
1,520 SR
Queue Stats
57W - 45L
1,446 Elo+
Solo
Sylvanus
Sylvanus
onekirby1
Sylvanus
Level 66
God Stats
7W - 2L
1,608 SR
Queue Stats
28W - 26L
1,434 Elo+
Party 1
Vulcan
Vulcan
twokirbytwo
Vulcan
Level 81
God Stats
4W - 4L
1,405 SR
Queue Stats
39W - 43L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
6,984
349
7,519
16,398
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
MadNatural81
Ah Muzen Cab
13
1 / 6 / 1
7,855
393
5,366
11,531
3,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SaikoDrey
Anubis
14
4 / 12 / 0
9,739
487
9,093
15,165
5,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Saint Ang3l
King Arthur
11
0 / 13 / 0
6,565
328
1,912
18,695
13,695
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xoNotCracker
Bellona
10
2 / 11 / 0
6,978
349
4,574
15,439
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 3
11,366
568
11,141
12,607
13,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 19
10,635
532
7,291
13,888
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
debla00
Neith
18
18 / 0 / 8
11,820
591
18,658
11,140
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
onekirby1
Sylvanus
19
12 / 3 / 7
11,937
597
15,054
20,242
11,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
18
7 / 3 / 3
11,714
586
12,057
9,472
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
91
7
Kills
51
51
Deaths
10
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
0
9
1
0.06
L
Ah Muzen Cab
MadNatural81
Ah Muzen Cab
1
6
1
0.25
W
3
1
19
12.5
L
Anubis
SaikoDrey
Anubis
4
12
0
0.33
L
King Arthur
Saint Ang3l
King Arthur
0
13
0
0
W
Neith
debla00
Neith
18
0
8
22
W
Sylvanus
onekirby1
Sylvanus
12
3
7
5.17
W
Vulcan
7
3
3
2.83
L
Bellona
xoNotCracker
Bellona
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
64,201
77,228
Taken
67,349
36,156
Mitigated
47,690
7,432
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,141
2,034
0
831
12,607
13,506
2,635
1,860
10,728
0
58,343
L
7,519
1,308
0
2,108
16,398
4,537
0
6,391
9,995
0
39,716
L
Ah Muzen Cab
MadNatural81
Ah Muzen Cab
5,366
1,556
175
2,988
11,531
3,000
0
3,730
7,779
0
38,939
W
7,291
468
1,379
4,550
13,888
14,898
423
3,127
10,692
26,774
0
L
Anubis
SaikoDrey
Anubis
9,093
298
0
1,657
15,165
5,469
2,844
9,271
5,516
49,089
0
L
King Arthur
Saint Ang3l
King Arthur
1,912
161
0
0
18,695
13,695
0
8,178
10,493
0
16,071
W
Neith
debla00
Neith
18,658
9,820
0
7,162
11,140
4,570
3,190
883
10,163
0
83,907
W
Sylvanus
onekirby1
Sylvanus
15,054
3,711
830
8,513
20,242
11,982
518
3,816
16,287
80,417
19,979
W
Vulcan
12,057
6,221
332
2,068
9,472
2,734
1,859
4,689
4,427
81,661
0
L
Bellona
xoNotCracker
Bellona
4,574
1,345
0
504
15,439
9,455
0
5,439
10,000
4,215
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
57,472
277
Minions Killed
609
0
Camps Cleared
0
1,626,384
Distance Traveled
1,909,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,366
568
105
5
0
397,319
1
L
Pele
6,984
349
45
2
0
379,860
1
L
Ah Muzen Cab
7,855
393
66
3
0
305,337
0
W
Cthulhu
10,635
532
39
2
0
389,574
2
L
Anubis
9,739
487
102
5
0
225,547
0
L
King Arthur
6,565
328
28
1
0
344,857
0
W
Neith
11,820
591
133
7
0
372,456
0
W
Sylvanus
11,937
597
167
8
0
378,704
0
W
Vulcan
11,714
586
165
8
0
371,822
0
L
Bellona
6,978
349
36
2
0
370,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role