Player Matchup

Baba Yaga
Baba Yaga
Kaabouum
Baba Yaga
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
250W - 249L
1,381 Elo+
Party 2
Rama
Rama
Miggz47
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Medusa
Medusa
Onorandra
Medusa
Level 93
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Bakasura
Bakasura
VanHelsing20
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 289L
1,381 Elo+
Party 2
Hera
Hera
itsDjDark
Hera
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,434 Elo+
Solo
Team Averages
Level 97
1,417 SR
1,355 Elo+

VS

Team Averages
Level 125
1,582 SR
1,481 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
MrHenryChicken
Ares
Level 78
God Stats
13W - 5L
1,911 SR
Queue Stats
364W - 367L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
Sir0liro
Sun Wukong
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 245L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kaabouum
Baba Yaga
17
10 / 2 / 14
10,530
878
15,534
7,370
3,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Miggz47
Rama
15
1 / 6 / 13
8,842
737
8,449
9,876
3,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Onorandra
Medusa
18
10 / 2 / 9
10,028
836
12,938
8,736
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
VanHelsing20
Bakasura
16
3 / 2 / 13
9,400
783
9,054
12,532
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
16
5 / 2 / 15
9,805
817
16,648
6,400
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 7 / 5
9,353
779
12,997
16,224
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
 
Tiamat
15
0 / 5 / 6
8,381
698
5,272
11,876
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
 
Apollo
14
2 / 6 / 6
8,344
695
8,525
13,074
6,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 6
8,096
675
4,071
15,551
15,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Sir0liro
Sun Wukong
17
7 / 3 / 2
9,795
816
8,776
14,490
15,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
29
Kills
14
14
Deaths
29
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
7
5
0.79
L
Tiamat
 
Tiamat
0
5
6
0.6
L
Apollo
 
Apollo
2
6
6
0.83
W
Baba Yaga
Kaabouum
Baba Yaga
10
2
14
8.5
W
Rama
Miggz47
Rama
1
6
13
1.25
L
2
8
6
0.63
W
Medusa
Onorandra
Medusa
10
2
9
7.25
L
Sun Wukong
Sir0liro
Sun Wukong
7
3
2
2.67
W
Bakasura
VanHelsing20
Bakasura
3
2
13
4.75
W
Hera
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,623
Damage
39,641
44,914
Taken
71,215
28,828
Mitigated
50,043
18,589
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,997
7,436
546
4,475
16,224
6,534
64
6,659
9,114
0
34,557
L
Tiamat
 
Tiamat
5,272
693
717
2,588
11,876
6,331
74
6,325
4,751
21,036
0
L
Apollo
 
Apollo
8,525
4,989
1,373
2,640
13,074
6,548
908
5,921
6,696
0
19,114
W
Baba Yaga
Kaabouum
Baba Yaga
15,534
847
638
2,941
7,370
3,319
707
1,592
5,778
21,732
0
W
Rama
Miggz47
Rama
8,449
6,330
604
1,581
9,876
3,984
1,120
2,244
7,632
0
20,798
L
4,071
402
531
195
15,551
15,571
0
6,240
8,500
7,082
0
W
Medusa
Onorandra
Medusa
12,938
5,914
909
2,182
8,736
3,971
744
2,342
6,394
0
22,296
L
Sun Wukong
Sir0liro
Sun Wukong
8,776
960
1,289
3,402
14,490
15,059
40
5,965
7,599
7,607
14,666
W
Bakasura
VanHelsing20
Bakasura
9,054
6,017
1,969
6,493
12,532
15,035
747
4,021
8,511
0
10,478
W
Hera
16,648
4,316
306
966
6,400
2,519
513
1,826
4,574
29,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
43,969
119
Minions Killed
124
0
Camps Cleared
0
1,209,617
Distance Traveled
1,056,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,353
779
49
4
0
190,413
0
L
Tiamat
8,381
698
27
2
0
241,335
1
L
Apollo
8,344
695
21
2
0
193,130
0
W
Baba Yaga
10,530
878
15
1
0
251,494
0
W
Rama
8,842
737
20
2
0
186,058
0
L
Ares
8,096
675
3
0
0
198,869
0
W
Medusa
10,028
836
29
2
0
271,466
0
L
Sun Wukong
9,795
816
24
2
0
232,756
0
W
Bakasura
9,400
783
32
3
0
276,792
0
W
Hera
9,805
817
23
2
0
223,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role